Player Matchup

Fenrir
Fenrir
Benkei02
Fenrir
Level 42
God Stats
4W - 3L
1,487 SR
Queue Stats
80W - 96L
1,393 Elo+
Solo
Chaac
Chaac
Jimrz
Chaac
Level 68
God Stats
7W - 7L
1,459 SR
Queue Stats
137W - 143L
1,375 Elo+
Solo
Ah Puch
Ah Puch
Overlord6684
Ah Puch
Level 86
God Stats
8W - 2L
1,803 SR
Queue Stats
144W - 155L
1,416 Elo+
Solo
Pele
Pele
darkstabbed
Pele
Level 77
God Stats
3W - 4L
1,655 SR
Queue Stats
37W - 67L
1,316 Elo+
Solo
Janus
Janus
tomimontii04
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,378 Elo+
Solo
Team Averages
Level 76
1,581 SR
1,376 Elo+

VS

Team Averages
Level 101
1,599 SR
1,384 Elo+
Xing Tian
Xing Tian
BigNoseLoner
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,410 Elo+
Solo
Heimdallr
Heimdallr
PickinBoogerz
Heimdallr
Level 102
God Stats
3W - 1L
1,572 SR
Queue Stats
337W - 364L
1,371 Elo+
Solo
Yu Huang
Yu Huang
Punisher2D
Yu Huang
Level 145
God Stats
19W - 22L
1,517 SR
Queue Stats
630W - 804L
1,353 Elo+
Solo
Amaterasu
Amaterasu
R0CKER3171
Amaterasu
Level 104
God Stats
1W - 2L
1,712 SR
Queue Stats
132W - 150L
1,328 Elo+
Solo
Ne Zha
Ne Zha
TakenMaxwraith
Ne Zha
Level 89
God Stats
14W - 7L
1,695 SR
Queue Stats
260W - 276L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benkei02
Fenrir
11
6 / 0 / 2
6,812
619
6,658
7,571
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Jimrz
Chaac
10
2 / 2 / 4
5,873
534
7,442
10,481
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Overlord6684
Ah Puch
10
4 / 2 / 3
6,193
563
9,085
5,472
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
2 / 0 / 0
5,786
526
4,163
4,600
1,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 3
6,722
611
2,751
5,235
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigNoseLoner
Xing Tian
8
0 / 2 / 4
5,518
502
4,761
12,378
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
PickinBoogerz
Heimdallr
8
2 / 5 / 1
5,256
478
5,627
9,405
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Punisher2D
Yu Huang
11
0 / 2 / 0
6,448
586
1,503
6,894
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
R0CKER3171
Amaterasu
10
1 / 2 / 0
5,792
527
1,739
7,562
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
5,667
515
5,320
10,052
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
4
4
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Benkei02
Fenrir
6
0
2
7
L
Xing Tian
BigNoseLoner
Xing Tian
0
2
4
1
W
Chaac
Jimrz
Chaac
2
2
4
2
W
Ah Puch
Overlord6684
Ah Puch
4
2
3
2.75
L
Heimdallr
PickinBoogerz
Heimdallr
2
5
1
0.5
L
Yu Huang
Punisher2D
Yu Huang
0
2
0
0
L
Amaterasu
R0CKER3171
Amaterasu
1
2
0
0.5
L
1
3
2
0.67
W
2
0
0
2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,099
Damage
18,950
33,359
Taken
46,291
13,441
Mitigated
19,593
10,381
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Benkei02
Fenrir
6,658
3,767
0
2,550
7,571
2,958
0
777
6,794
0
35,369
L
Xing Tian
BigNoseLoner
Xing Tian
4,761
1,063
0
2,292
12,378
7,229
0
4,412
7,966
17,749
594
W
Chaac
Jimrz
Chaac
7,442
2,206
0
4,150
10,481
5,508
370
2,195
8,286
0
29,252
W
Ah Puch
Overlord6684
Ah Puch
9,085
318
133
1,297
5,472
2,076
159
1,822
3,650
34,147
0
L
Heimdallr
PickinBoogerz
Heimdallr
5,627
2,098
0
1,571
9,405
3,506
0
4,085
5,320
0
30,492
L
Yu Huang
Punisher2D
Yu Huang
1,503
151
0
1,000
6,894
2,660
0
2,083
4,631
44,283
0
L
Amaterasu
R0CKER3171
Amaterasu
1,739
482
0
2,926
7,562
2,986
720
100
7,462
0
27,978
L
5,320
2,260
0
2,086
10,052
3,212
0
928
9,076
0
35,885
W
4,163
1,515
0
1,421
4,600
1,330
630
0
4,600
0
28,469
W
2,751
175
0
830
5,235
1,569
0
1,180
4,055
53,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
28,681
308
Minions Killed
304
0
Camps Cleared
0
1,077,734
Distance Traveled
1,075,255
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,812
619
53
5
0
257,163
2
L
Xing Tian
5,518
502
21
2
0
212,020
2
W
Chaac
5,873
534
44
4
0
213,561
1
W
Ah Puch
6,193
563
61
6
0
230,461
0
L
Heimdallr
5,256
478
52
5
0
198,508
0
L
Yu Huang
6,448
586
105
10
0
187,471
1
L
Amaterasu
5,792
527
58
5
0
239,716
0
L
Ne Zha
5,667
515
68
6
0
237,540
0
W
Pele
5,786
526
43
4
0
157,932
1
W
Janus
6,722
611
107
10
0
218,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role