Player Matchup

Bakasura
Bakasura
JB79433
Bakasura
Level 65
God Stats
6W - 5L
1,558 SR
Queue Stats
203W - 212L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
Krypsix
Heimdallr
Level 101
God Stats
13W - 11L
1,481 SR
Queue Stats
74W - 82L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheB4r0n
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,498 SR
Queue Stats
221W - 224L
1,519 Elo+
Solo
Tyr
Tyr
Zojobi
Tyr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 127L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
lAMFRANKlE
Baron Samedi
Level 104
God Stats
2W - 3L
1,515 SR
Queue Stats
178W - 196L
1,509 Elo+
Party 1
Team Averages
Level 108
1,511 SR
1,492 Elo+

VS

Team Averages
Level 106
1,520 SR
1,490 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarknessSlayer15
Geb
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElGingero262
Cu Chulainn
Level 125
God Stats
8W - 13L
1,381 SR
Queue Stats
290W - 321L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IWReap
Ah Muzen Cab
Level 42
God Stats
2W - 2L
1,516 SR
Queue Stats
38W - 32L
1,564 Elo+
Solo
Janus
Janus
fainerr
Janus
Level 83
God Stats
10W - 4L
1,701 SR
Queue Stats
306W - 276L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JB79433
Bakasura
18
2 / 5 / 5
11,297
491
10,142
24,705
11,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
Krypsix
Heimdallr
18
4 / 2 / 0
11,394
495
16,629
23,083
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
TheB4r0n
Morgan Le Fay
15
3 / 5 / 5
10,230
445
13,514
14,034
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
Zojobi
Tyr
18
5 / 0 / 2
11,759
511
15,094
29,459
36,376
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
lAMFRANKlE
Baron Samedi
13
0 / 8 / 5
9,171
399
10,380
22,043
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 3 / 4
11,572
503
19,700
14,854
7,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 3 / 11
10,076
438
10,925
24,312
28,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
ElGingero262
Cu Chulainn
19
9 / 2 / 7
12,606
548
24,070
25,683
14,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
IWReap
Ah Muzen Cab
20
2 / 2 / 3
12,055
524
15,862
19,674
9,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
fainerr
Janus
18
7 / 4 / 6
12,088
526
11,385
12,403
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
14
Kills
20
20
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
4
1.33
W
0
3
11
1.83
W
Cu Chulainn
ElGingero262
Cu Chulainn
9
2
7
6.25
W
Ah Muzen Cab
IWReap
Ah Muzen Cab
2
2
3
1.75
L
Bakasura
JB79433
Bakasura
2
5
5
0.9
L
Heimdallr
Krypsix
Heimdallr
4
2
0
2
L
Morgan Le Fay
TheB4r0n
Morgan Le Fay
3
5
5
1.1
L
Tyr
Zojobi
Tyr
5
0
2
6
W
Janus
fainerr
Janus
7
4
6
2.5
L
Baron Samedi
lAMFRANKlE
Baron Samedi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,759
Damage
81,942
113,324
Taken
96,926
83,422
Mitigated
66,008
39,385
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,700
8,278
0
1,356
14,854
7,629
1,586
2,119
12,385
0
106,701
W
10,925
1,350
890
4,562
24,312
28,778
582
8,367
15,817
37,067
0
W
Cu Chulainn
ElGingero262
Cu Chulainn
24,070
6,775
0
7,364
25,683
14,386
898
5,633
19,210
58
110,552
W
Ah Muzen Cab
IWReap
Ah Muzen Cab
15,862
7,003
0
4,835
19,674
9,094
2,794
4,159
15,405
0
132,463
L
Bakasura
JB79433
Bakasura
10,142
5,873
0
4,810
24,705
11,512
1,214
4,054
20,462
0
91,334
L
Heimdallr
Krypsix
Heimdallr
16,629
7,086
0
11,838
23,083
10,998
2,550
4,721
18,318
0
108,442
L
Morgan Le Fay
TheB4r0n
Morgan Le Fay
13,514
832
0
2,934
14,034
5,872
846
4,375
9,419
72,339
0
L
Tyr
Zojobi
Tyr
15,094
1,505
0
12,214
29,459
36,376
181
3,403
26,007
0
80,124
W
Janus
fainerr
Janus
11,385
960
0
2,944
12,403
6,121
370
3,616
8,014
95,439
0
L
Baron Samedi
lAMFRANKlE
Baron Samedi
10,380
1,170
1,697
5,892
22,043
18,664
0
5,197
16,750
38,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
58,397
636
Minions Killed
714
0
Camps Cleared
0
2,038,716
Distance Traveled
2,306,001
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,572
503
160
7
0
399,711
5
W
Geb
10,076
438
22
1
0
474,914
5
W
Cu Chulainn
12,606
548
147
6
0
472,358
4
W
Ah Muzen Cab
12,055
524
213
9
0
518,070
2
L
Bakasura
11,297
491
156
7
0
479,477
4
L
Heimdallr
11,394
495
196
9
0
399,120
2
L
Morgan Le Fay
10,230
445
103
4
0
314,416
0
L
Tyr
11,759
511
133
6
0
473,849
2
W
Janus
12,088
526
172
7
0
440,948
7
L
Baron Samedi
9,171
399
48
2
0
371,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role