Player Matchup

Ymir
Ymir
AK47 Kit
Ymir
Level 113
God Stats
0W - 2L
1,245 SR
Queue Stats
77W - 71L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
AK47 Shady
Kumbhakarna
Level 124
God Stats
3W - 1L
1,886 SR
Queue Stats
155W - 143L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AK47 Valk
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,400 Elo+
Party 1
Yu Huang
Yu Huang
Bros of Ownage
Yu Huang
Level 103
God Stats
1W - 3L
1,436 SR
Queue Stats
193W - 194L
1,491 Elo+
Solo
Yemoja
Yemoja
Merlin_Kanatos
Yemoja
Level 73
God Stats
1W - 2L
1,487 SR
Queue Stats
172W - 214L
1,417 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,467 Elo+

VS

Team Averages
Level 92
1,456 SR
1,448 Elo+
Jormungandr
Jormungandr
Gandhithatruth
Jormungandr
Level 149
God Stats
8W - 4L
1,596 SR
Queue Stats
523W - 569L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Kyrohski
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 115L
1,374 Elo+
Solo
Aphrodite
Aphrodite
madmanjohnny
Aphrodite
Level 85
God Stats
1W - 1L
1,184 SR
Queue Stats
35W - 48L
1,406 Elo+
Solo
Fenrir
Fenrir
ricardootero115
Fenrir
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,496 Elo+
Party 2
Hera
Hera
shotforshotplz
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 7 / 8
12,970
618
15,354
32,663
49,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
AK47 Shady
Kumbhakarna
18
2 / 6 / 7
11,624
554
12,181
30,280
35,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
AK47 Valk
Ah Muzen Cab
20
3 / 2 / 11
12,903
614
26,861
16,247
8,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
20
4 / 6 / 8
13,022
620
30,094
21,714
11,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 7
11,750
560
17,742
24,146
30,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gandhithatruth
Jormungandr
20
6 / 6 / 9
14,626
696
25,793
34,506
46,411
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Kyrohski
Danzaburou
20
4 / 1 / 15
13,986
666
19,710
18,974
10,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
madmanjohnny
Aphrodite
20
3 / 2 / 15
13,603
648
15,470
22,702
21,256
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 15
13,277
632
16,545
27,783
24,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 15
14,686
699
36,808
16,999
9,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
16
Kills
26
26
Deaths
17
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
7
8
1.29
L
Kumbhakarna
AK47 Shady
Kumbhakarna
2
6
7
0.92
L
Ah Muzen Cab
AK47 Valk
Ah Muzen Cab
3
2
11
4.25
L
Yu Huang
4
6
8
1.33
W
Jormungandr
Gandhithatruth
Jormungandr
6
6
9
1.75
W
Danzaburou
Kyrohski
Danzaburou
4
1
15
11.5
L
2
5
7
1.1
W
Aphrodite
madmanjohnny
Aphrodite
3
2
15
5.25
W
5
4
15
3.13
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,232
Damage
114,326
125,050
Taken
120,964
135,960
Mitigated
112,265
32,833
Healing
66,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,354
2,507
561
1,117
32,663
49,245
0
18,199
13,768
30,871
0
L
Kumbhakarna
AK47 Shady
Kumbhakarna
12,181
1,128
1,507
5,555
30,280
35,940
183
17,539
12,247
16,863
0
L
Ah Muzen Cab
AK47 Valk
Ah Muzen Cab
26,861
7,061
0
3,604
16,247
8,738
1,504
11,325
4,814
0
60,765
L
Yu Huang
30,094
3,091
5,013
5,010
21,714
11,569
413
15,097
6,467
63,934
0
W
Jormungandr
Gandhithatruth
Jormungandr
25,793
6,817
2,058
4,869
34,506
46,411
476
14,391
19,942
53,692
0
W
Danzaburou
Kyrohski
Danzaburou
19,710
9,884
2,795
7,844
18,974
10,199
2,494
13,940
4,869
0
38,791
L
17,742
1,486
6,455
4,011
24,146
30,468
0
16,048
7,758
38,449
0
W
Aphrodite
madmanjohnny
Aphrodite
15,470
1,382
22,319
14,877
22,702
21,256
1,452
15,015
7,533
47,249
0
W
16,545
3,573
2,739
5,202
27,783
24,740
1,447
19,154
7,890
291
20,417
W
36,808
8,318
1,940
1,907
16,999
9,659
1,338
11,413
5,359
75,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,269
Gold Earned
70,178
210
Minions Killed
278
0
Camps Cleared
0
1,736,015
Distance Traveled
1,918,252
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,970
618
28
1
0
329,730
5
L
Kumbhakarna
11,624
554
13
1
0
336,202
0
L
Ah Muzen Cab
12,903
614
62
3
0
367,594
0
L
Yu Huang
13,022
620
77
4
0
343,255
4
W
Jormungandr
14,626
696
52
2
0
345,855
0
W
Danzaburou
13,986
666
53
3
0
374,566
0
L
Yemoja
11,750
560
30
1
0
359,234
0
W
Aphrodite
13,603
648
64
3
0
425,133
6
W
Fenrir
13,277
632
8
0
0
410,088
2
W
Hera
14,686
699
101
5
0
362,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role