Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AmoralOne
Yemoja
Level 159
God Stats
8W - 9L
1,578 SR
Queue Stats
259W - 164L
1,693 Elo+
Solo
Ne Zha
Ne Zha
Eleyonds
Ne Zha
Level 127
God Stats
1W - 3L
1,554 SR
Queue Stats
125W - 125L
1,634 Elo+
Solo
Cupid
Cupid
Pupuson
Cupid
Level 160
God Stats
13W - 16L
1,576 SR
Queue Stats
272W - 278L
1,595 Elo+
Solo
Ah Puch
Ah Puch
sharkwill15
Ah Puch
Level 125
God Stats
0W - 2L
1,319 SR
Queue Stats
87W - 73L
1,685 Elo+
Solo
Team Averages
Level 146
1,505 SR
1,621 Elo+

VS

Team Averages
Level 138
1,670 SR
1,667 Elo+
Rama
Rama
Hypnhos
Rama
Level 126
God Stats
8W - 9L
1,496 SR
Queue Stats
788W - 704L
1,675 Elo+
Party 1
Hun Batz
Hun Batz
Medcorcel99
Hun Batz
Level 154
God Stats
3W - 2L
1,716 SR
Queue Stats
96W - 91L
1,614 Elo+
Solo
Scylla
Scylla
Shinjitsukan
Scylla
Level 125
God Stats
19W - 5L
1,811 SR
Queue Stats
53W - 26L
1,825 Elo+
Party 1
Fafnir
Fafnir
funk1024
Fafnir
Level 157
God Stats
44W - 26L
1,761 SR
Queue Stats
481W - 240L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
stonerboy07
Ao Kuang
Level 127
God Stats
16W - 19L
1,566 SR
Queue Stats
776W - 709L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 6 / 3
8,788
517
9,814
12,250
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
AmoralOne
Yemoja
12
0 / 3 / 6
7,677
452
4,536
16,978
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Eleyonds
Ne Zha
15
7 / 7 / 1
9,707
571
8,345
16,729
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Pupuson
Cupid
12
0 / 2 / 1
7,543
444
5,036
11,597
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
sharkwill15
Ah Puch
14
0 / 4 / 7
8,629
508
11,345
9,893
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hypnhos
Rama
16
0 / 1 / 3
9,263
545
11,519
13,930
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Medcorcel99
Hun Batz
15
4 / 4 / 5
9,312
548
8,891
13,780
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
11 / 3 / 2
10,636
626
18,618
8,636
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
funk1024
Fafnir
13
1 / 0 / 10
8,386
493
8,102
12,622
14,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
stonerboy07
Ao Kuang
16
6 / 3 / 1
10,070
592
5,957
16,893
8,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
11
Kills
22
22
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
3
0.92
L
Yemoja
AmoralOne
Yemoja
0
3
6
1
L
Ne Zha
Eleyonds
Ne Zha
7
7
1
1.07
W
Rama
Hypnhos
Rama
0
1
3
1.5
W
Hun Batz
Medcorcel99
Hun Batz
4
4
5
1.63
L
Cupid
Pupuson
Cupid
0
2
1
0.25
W
Scylla
11
3
2
4
W
Fafnir
funk1024
Fafnir
1
0
10
6
L
Ah Puch
sharkwill15
Ah Puch
0
4
7
0.88
W
Ao Kuang
stonerboy07
Ao Kuang
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
53,087
67,447
Taken
65,861
37,387
Mitigated
37,715
17,005
Healing
28,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,814
1,137
0
1,040
12,250
4,685
0
7,243
5,007
65,222
0
L
Yemoja
AmoralOne
Yemoja
4,536
1,328
610
3,986
16,978
14,954
0
6,771
10,207
25,017
0
L
Ne Zha
Eleyonds
Ne Zha
8,345
1,928
0
4,658
16,729
6,907
0
9,448
7,281
0
57,947
W
Rama
Hypnhos
Rama
11,519
8,267
0
8,590
13,930
5,618
0
2,183
11,747
0
93,908
W
Hun Batz
Medcorcel99
Hun Batz
8,891
2,243
0
4,160
13,780
6,234
0
5,904
7,876
0
72,652
L
Cupid
Pupuson
Cupid
5,036
3,038
126
4,143
11,597
4,042
0
2,785
8,812
0
57,336
W
Scylla
18,618
1,305
0
1,274
8,636
3,244
532
2,633
6,003
91,661
0
W
Fafnir
funk1024
Fafnir
8,102
1,308
0
5,271
12,622
14,248
392
5,013
7,609
25,882
2,966
L
Ah Puch
sharkwill15
Ah Puch
11,345
1,255
0
2,442
9,893
6,799
228
5,912
3,981
66,642
0
W
Ao Kuang
stonerboy07
Ao Kuang
5,957
1,697
0
8,999
16,893
8,371
1,512
9,962
6,931
63,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
47,667
467
Minions Killed
546
0
Camps Cleared
0
1,518,063
Distance Traveled
1,657,406
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,788
517
103
6
0
342,694
4
L
Yemoja
7,677
452
38
2
0
302,000
1
L
Ne Zha
9,707
571
99
6
0
349,993
4
W
Rama
9,263
545
135
8
0
322,596
4
W
Hun Batz
9,312
548
116
7
0
339,416
5
L
Cupid
7,543
444
116
7
0
252,030
3
W
Scylla
10,636
626
131
8
0
317,303
5
W
Fafnir
8,386
493
38
2
0
350,134
4
L
Ah Puch
8,629
508
111
7
0
271,346
4
W
Ao Kuang
10,070
592
126
7
0
327,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role