Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
God_Trolls7
Horus
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 35L
1,512 Elo+
Party 1
Atlas
Atlas
I-ComingForYou
Atlas
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,761 Elo+
Party 1
Nemesis
Nemesis
Oz_Venir
Nemesis
Level 49
God Stats
5W - 0L
1,822 SR
Queue Stats
99W - 33L
1,813 Elo+
Party 1
Ullr
Ullr
SyPiQky
Ullr
Level 156
God Stats
1W - 2L
1,502 SR
Queue Stats
27W - 7L
1,670 Elo+
Party 1
Team Averages
Level 91
1,565 SR
1,651 Elo+

VS

Team Averages
Level 34
1,307 SR
1,164 Elo+
King Arthur
King Arthur
CanAbe420
King Arthur
Level 57
God Stats
11W - 13L
1,174 SR
Queue Stats
46W - 73L
1,155 Elo+
Party 2
Cthulhu
Cthulhu
DerdoDerdo62
Cthulhu
Level 29
God Stats
7W - 7L
1,387 SR
Queue Stats
9W - 21L
1,182 Elo+
Party 2
Izanami
Izanami
LOCO_Bilo
Izanami
Level 18
God Stats
3W - 9L
1,149 SR
Queue Stats
6W - 21L
1,029 Elo+
Party 2
Merlin
Merlin
RAHO-TYSON
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,174 Elo+
Party 2
Ratatoskr
Ratatoskr
x_MurDerER_x-X
Ratatoskr
Level 61
God Stats
9W - 21L
1,325 SR
Queue Stats
80W - 100L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 4
6,552
596
4,026
4,071
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 0 / 2
6,619
602
6,765
6,806
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
4 / 3 / 5
6,309
574
5,434
13,870
9,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Oz_Venir
Nemesis
11
4 / 1 / 4
6,764
615
4,564
5,575
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
SyPiQky
Ullr
11
5 / 2 / 2
6,990
635
9,252
8,759
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CanAbe420
King Arthur
9
0 / 2 / 0
5,116
465
4,997
11,307
8,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DerdoDerdo62
Cthulhu
7
1 / 2 / 2
4,760
433
3,611
8,737
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
LOCO_Bilo
Izanami
7
0 / 6 / 2
4,498
409
2,486
7,040
1,692
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
RAHO-TYSON
Merlin
9
1 / 4 / 3
5,078
462
1,818
6,473
2,319
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
x_MurDerER_x-X
Ratatoskr
9
4 / 3 / 0
6,130
557
2,895
8,395
2,818
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
4
5
L
King Arthur
CanAbe420
King Arthur
0
2
0
0
L
Cthulhu
DerdoDerdo62
Cthulhu
1
2
2
1
W
1
0
2
2
W
4
3
5
2.17
L
Izanami
LOCO_Bilo
Izanami
0
6
2
0.17
W
Nemesis
Oz_Venir
Nemesis
4
1
4
6
L
Merlin
RAHO-TYSON
Merlin
1
4
3
0.63
W
Ullr
SyPiQky
Ullr
5
2
2
3
L
Ratatoskr
x_MurDerER_x-X
Ratatoskr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
15,807
39,081
Taken
41,952
22,526
Mitigated
21,667
9,004
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,026
1,529
0
250
4,071
1,239
0
211
3,860
42,610
0
L
King Arthur
CanAbe420
King Arthur
4,997
941
0
1,750
11,307
8,628
0
590
9,911
0
29,884
L
Cthulhu
DerdoDerdo62
Cthulhu
3,611
685
0
932
8,737
6,210
0
2,056
6,681
13,656
0
W
6,765
3,163
74
3,268
6,806
6,635
367
0
6,806
241
38,486
W
5,434
2,797
244
3,774
13,870
9,744
33
2,446
11,170
18,836
0
L
Izanami
LOCO_Bilo
Izanami
2,486
1,631
0
629
7,040
1,692
67
1,035
6,005
0
16,396
W
Nemesis
Oz_Venir
Nemesis
4,564
2,563
0
267
5,575
1,958
0
175
5,400
0
38,562
L
Merlin
RAHO-TYSON
Merlin
1,818
360
0
880
6,473
2,319
0
4,153
2,320
20,129
0
W
Ullr
SyPiQky
Ullr
9,252
2,976
0
1,127
8,759
2,950
0
2,037
6,416
0
52,629
L
Ratatoskr
x_MurDerER_x-X
Ratatoskr
2,895
1,326
0
900
8,395
2,818
0
1,867
6,486
0
34,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
25,582
330
Minions Killed
189
0
Camps Cleared
0
1,058,759
Distance Traveled
983,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,552
596
69
6
0
188,697
4
L
King Arthur
5,116
465
47
4
0
196,779
0
L
Cthulhu
4,760
433
13
1
0
199,155
0
W
Horus
6,619
602
72
7
0
218,407
3
W
Atlas
6,309
574
14
1
0
204,889
0
L
Izanami
4,498
409
32
3
0
200,373
3
W
Nemesis
6,764
615
84
8
0
243,858
1
L
Merlin
5,078
462
32
3
0
165,156
0
W
Ullr
6,990
635
91
8
0
202,908
0
L
Ratatoskr
6,130
557
65
6
0
221,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role