Player Matchup

Janus
Janus
Godthedestroyer
Janus
Level 114
God Stats
2W - 2L
1,288 SR
Queue Stats
64W - 114L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
GoldFabiK
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 25L
775 Elo+
Party 1
Hachiman
Hachiman
Ironpee
Hachiman
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 40L
1,011 Elo+
Party 1
Team Averages
Level 50
1,429 SR
1,012 Elo+

VS

Team Averages
Level 83
1,480 SR
1,433 Elo+
Bastet
Bastet
 
Bastet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lukenzas12
Kukulkan
Level 54
God Stats
16W - 24L
1,440 SR
Queue Stats
171W - 241L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
11,527
720
16,018
12,324
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
GoldFabiK
Cthulhu
14
0 / 2 / 3
11,028
689
6,695
21,022
26,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Ironpee
Hachiman
14
1 / 4 / 2
10,480
655
7,679
14,407
6,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
5 / 1 / 2
11,400
713
15,256
22,190
13,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
 
Terra
9
0 / 0 / 2
8,570
536
1,637
2,914
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Lukenzas12
Kukulkan
16
2 / 4 / 4
10,590
662
21,773
13,235
5,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
7
7
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
2
6
L
Terra
 
Terra
0
0
2
1
W
4
1
0
4
W
Cthulhu
GoldFabiK
Cthulhu
0
2
3
0.75
W
Hachiman
Ironpee
Hachiman
1
4
2
0.5
L
Kukulkan
Lukenzas12
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
38,666
47,753
Taken
38,339
39,417
Mitigated
21,170
8,428
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,256
3,516
0
4,918
22,190
13,680
0
12,826
9,364
0
47,841
L
Terra
 
Terra
1,637
123
398
1,726
2,914
1,568
0
1,737
1,177
7,087
0
W
16,018
962
127
1,692
12,324
6,008
783
5,452
6,872
67,056
0
W
Cthulhu
GoldFabiK
Cthulhu
6,695
321
285
4,370
21,022
26,500
272
12,004
9,018
22,487
0
W
Hachiman
Ironpee
Hachiman
7,679
6,026
0
1,954
14,407
6,909
1,260
7,074
7,333
0
25,196
L
Kukulkan
Lukenzas12
Kukulkan
21,773
1,606
460
1,663
13,235
5,922
0
8,293
4,942
65,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
30,560
167
Minions Killed
161
5
Camps Cleared
7
874,692
Distance Traveled
670,419
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,400
713
58
4
2
321,650
4
L
Terra
8,570
536
18
1
0
83,316
1
W
Janus
11,527
720
97
6
3
314,879
2
W
Cthulhu
11,028
689
28
2
0
283,543
1
W
Hachiman
10,480
655
42
3
2
276,270
1
L
Kukulkan
10,590
662
85
5
5
265,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role