Player Matchup

Ishtar
Ishtar
GimmieUrDads
Ishtar
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
245W - 252L
1,492 Elo+
Solo
Zeus
Zeus
Hella Freaky
Zeus
Level 124
God Stats
1W - 0L
1,291 SR
Queue Stats
27W - 41L
1,347 Elo+
Party 1
Sobek
Sobek
Kiekilani
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,360 Elo+
Party 1
Hera
Hera
YnF Meatwad
Hera
Level 86
God Stats
4W - 3L
1,495 SR
Queue Stats
86W - 77L
1,470 Elo+
Solo
Sol
Sol
dgkallday27
Sol
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
52W - 76L
1,377 Elo+
Solo
Team Averages
Level 78
1,370 SR
1,409 Elo+

VS

Team Averages
Level 124
1,588 SR
1,463 Elo+
Cerberus
Cerberus
Lildeathb0y
Cerberus
Level 141
God Stats
4W - 1L
2,024 SR
Queue Stats
107W - 119L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
MRDANKSTANKMAN
Ratatoskr
Level 132
God Stats
7W - 7L
1,433 SR
Queue Stats
779W - 888L
1,466 Elo+
Solo
Nike
Nike
NormBangladesh0
Nike
Level 126
God Stats
2W - 3L
1,383 SR
Queue Stats
452W - 449L
1,481 Elo+
Solo
Susano
Susano
Pendejoloko
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 278L
1,447 Elo+
Solo
Zeus
Zeus
XXBabaikaXX
Zeus
Level 115
God Stats
2W - 2L
1,599 SR
Queue Stats
71W - 92L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 2 / 4
7,409
926
5,473
7,038
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 0
5,954
744
2,319
1,299
459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Kiekilani
Sobek
13
2 / 3 / 5
7,173
897
1,888
8,624
10,493
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 4
7,418
927
4,265
5,709
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 2
7,516
940
3,827
6,265
2,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lildeathb0y
Cerberus
13
3 / 2 / 4
7,143
893
3,275
7,016
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
MRDANKSTANKMAN
Ratatoskr
9
2 / 3 / 2
6,173
772
3,205
4,297
2,051
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 2
7,380
923
3,687
7,323
6,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
5
0 / 0 / 0
5,048
631
0
0
0
14
3 / 2 / 4
7,167
896
9,493
5,597
2,876
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
8
Kills
10
10
Deaths
8
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
2
4
2
W
1
1
0
1
W
Sobek
Kiekilani
Sobek
2
3
5
1.5
L
Cerberus
Lildeathb0y
Cerberus
3
2
4
2.5
L
Ratatoskr
MRDANKSTANKMAN
Ratatoskr
2
3
2
1
L
2
1
2
3
L
Susano
0
0
0
0
L
3
2
4
2.5
W
1
2
4
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
19,660
28,935
Taken
24,233
18,624
Mitigated
17,726
9,884
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
5,473
2,893
957
1,976
7,038
2,843
1,104
2,482
4,556
0
13,455
W
2,319
154
151
98
1,299
459
0
302
997
7,151
0
W
Sobek
Kiekilani
Sobek
1,888
450
738
1,695
8,624
10,493
0
3,767
4,857
4,859
0
L
Cerberus
Lildeathb0y
Cerberus
3,275
182
702
1,743
7,016
5,831
170
3,625
3,391
9,162
0
L
Ratatoskr
MRDANKSTANKMAN
Ratatoskr
3,205
744
258
147
4,297
2,051
0
2,048
2,249
0
5,886
L
3,687
155
1,045
1,868
7,323
6,968
193
3,149
4,174
0
22,122
L
Susano
0
0
0
0
0
0
0
0
0
0
0
L
9,493
475
378
1,583
5,597
2,876
252
3,477
2,120
15,634
0
W
4,265
780
580
663
5,709
2,131
411
3,133
2,576
13,734
0
W
3,827
424
997
2,029
6,265
2,698
1,006
3,084
3,181
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
32,911
80
Minions Killed
68
0
Camps Cleared
0
673,248
Distance Traveled
585,520
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,409
926
17
2
0
158,586
1
W
Zeus
5,954
744
6
1
0
42,902
0
W
Sobek
7,173
897
3
0
0
137,941
3
L
Cerberus
7,143
893
17
2
0
131,924
0
L
Ratatoskr
6,173
772
9
1
0
113,302
0
L
Nike
7,380
923
20
3
0
180,468
2
L
Susano
5,048
631
0
0
0
0
0
L
Zeus
7,167
896
22
3
0
159,826
0
W
Hera
7,418
927
26
3
0
171,064
2
W
Sol
7,516
940
28
4
0
162,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role