Player Matchup

Baron Samedi
Baron Samedi
HippiHoppi
Baron Samedi
Level 125
God Stats
129W - 31L
1,941 SR
Queue Stats
307W - 107L
1,840 Elo+
Party 1
Hou Yi
Hou Yi
Mouzourides
Hou Yi
Level 129
God Stats
8W - 1L
1,658 SR
Queue Stats
22W - 30L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
RONNISJR
Cabrakan
Level 127
God Stats
19W - 9L
1,780 SR
Queue Stats
261W - 100L
1,804 Elo+
Party 1
Cliodhna
Cliodhna
S2Shay
Cliodhna
Level 126
God Stats
3W - 3L
1,541 SR
Queue Stats
13W - 25L
1,373 Elo+
Party 2
Yemoja
Yemoja
jakobbehrens
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 24L
1,758 Elo+
Party 1
Team Averages
Level 107
1,684 SR
1,642 Elo+

VS

Team Averages
Level 95
1,537 SR
1,440 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
DaDaS251
Cernunnos
Level 82
God Stats
74W - 65L
1,518 SR
Queue Stats
202W - 224L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Mirio36
Danzaburou
Level 64
God Stats
68W - 72L
1,471 SR
Queue Stats
175W - 181L
1,413 Elo+
Party 3
Vulcan
Vulcan
Vasterlor
Vulcan
Level 134
God Stats
4W - 8L
1,454 SR
Queue Stats
247W - 291L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
oOAIphaOmegaOo
Sun Wukong
Level 109
God Stats
3W - 1L
1,744 SR
Queue Stats
300W - 286L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HippiHoppi
Baron Samedi
11
1 / 0 / 7
6,967
498
6,712
7,023
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
12
3 / 1 / 4
7,776
555
5,939
6,579
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
RONNISJR
Cabrakan
15
1 / 0 / 2
9,069
648
4,294
6,489
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
S2Shay
Cliodhna
13
10 / 2 / 0
8,271
591
9,024
11,533
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yemoja
11
2 / 2 / 9
8,011
572
5,918
12,672
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 5 / 0
5,545
396
3,001
11,537
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
DaDaS251
Cernunnos
9
1 / 3 / 0
5,745
410
4,019
8,582
3,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mirio36
Danzaburou
11
3 / 3 / 0
6,891
492
6,576
10,309
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Vasterlor
Vulcan
10
1 / 4 / 0
6,399
457
9,656
6,486
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
oOAIphaOmegaOo
Sun Wukong
9
0 / 2 / 1
5,704
407
3,032
8,545
3,588
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
5
5
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
0
0
L
Cernunnos
DaDaS251
Cernunnos
1
3
0
0.33
W
Baron Samedi
HippiHoppi
Baron Samedi
1
0
7
4.5
L
Danzaburou
Mirio36
Danzaburou
3
3
0
1
W
Hou Yi
3
1
4
5
W
Cabrakan
RONNISJR
Cabrakan
1
0
2
2
W
Cliodhna
S2Shay
Cliodhna
10
2
0
5
L
Vulcan
Vasterlor
Vulcan
1
4
0
0.25
W
Yemoja
2
2
9
3.25
L
Sun Wukong
oOAIphaOmegaOo
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
26,284
44,296
Taken
45,459
27,741
Mitigated
18,691
15,748
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,001
996
0
5,748
11,537
5,159
0
4,523
6,843
0
30,764
L
Cernunnos
DaDaS251
Cernunnos
4,019
1,898
0
1,537
8,582
3,092
671
1,920
6,566
0
27,055
W
Baron Samedi
HippiHoppi
Baron Samedi
6,712
636
1,129
2,623
7,023
3,441
637
2,747
4,276
44,105
0
L
Danzaburou
Mirio36
Danzaburou
6,576
1,906
0
2,980
10,309
4,225
1,159
3,386
6,849
0
44,209
W
Hou Yi
5,939
2,766
0
902
6,579
2,249
1,340
174
6,405
0
46,801
W
Cabrakan
RONNISJR
Cabrakan
4,294
600
0
1,260
6,489
4,469
201
381
6,108
70,411
0
W
Cliodhna
S2Shay
Cliodhna
9,024
2,320
0
4,714
11,533
4,820
60
2,255
9,278
0
52,051
L
Vulcan
Vasterlor
Vulcan
9,656
2,527
0
500
6,486
2,627
0
3,268
2,968
39,946
0
W
Yemoja
5,918
1,855
1,966
3,154
12,672
12,762
338
4,099
8,573
21,330
830
L
Sun Wukong
oOAIphaOmegaOo
Sun Wukong
3,032
1,042
0
2,649
8,545
3,588
0
3,010
5,335
0
27,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
30,284
465
Minions Killed
285
0
Camps Cleared
0
1,272,461
Distance Traveled
1,115,741
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,545
396
62
4
0
226,553
1
L
Cernunnos
5,745
410
43
3
0
228,819
0
W
Baron Samedi
6,967
498
98
7
0
224,835
4
L
Danzaburou
6,891
492
64
5
0
231,275
3
W
Hou Yi
7,776
555
90
6
0
254,116
2
W
Cabrakan
9,069
648
167
12
0
261,939
0
W
Cliodhna
8,271
591
86
6
0
302,357
1
L
Vulcan
6,399
457
62
4
0
238,852
2
W
Yemoja
8,011
572
24
2
0
229,214
0
L
Sun Wukong
5,704
407
54
4
0
190,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role