Player Matchup

Ra
Ra
Blegfis-Official
Ra
Level 104
God Stats
3W - 4L
1,477 SR
Queue Stats
377W - 410L
1,463 Elo+
Solo
Cerberus
Cerberus
NinjaDrag0n
Cerberus
Level 117
God Stats
2W - 4L
1,322 SR
Queue Stats
125W - 126L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
RickyRwaar2410
Jing Wei
Level 127
God Stats
2W - 2L
1,121 SR
Queue Stats
81W - 90L
1,412 Elo+
Party 2
Vulcan
Vulcan
TheSkullGeneral
Vulcan
Level 121
God Stats
7W - 3L
1,715 SR
Queue Stats
122W - 118L
1,440 Elo+
Party 1
Kali
Kali
jdmonster007
Kali
Level 129
God Stats
1W - 5L
1,579 SR
Queue Stats
112W - 124L
1,431 Elo+
Party 2
Team Averages
Level 120
1,443 SR
1,437 Elo+

VS

Team Averages
Level 112
1,631 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DeadWarlock
Vamana
Level 89
God Stats
2W - 1L
1,746 SR
Queue Stats
526W - 513L
1,457 Elo+
Solo
Horus
Horus
I3aldr
Horus
Level 141
God Stats
3W - 1L
1,689 SR
Queue Stats
292W - 326L
1,502 Elo+
Solo
Kukulkan
Kukulkan
PiosBarbos
Kukulkan
Level 138
God Stats
18W - 12L
1,513 SR
Queue Stats
614W - 586L
1,457 Elo+
Solo
Hera
Hera
wonderwomen
Hera
Level 69
God Stats
2W - 0L
1,706 SR
Queue Stats
22W - 35L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 8
10,666
711
15,267
15,444
7,612
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
NinjaDrag0n
Cerberus
17
1 / 3 / 13
10,831
722
8,271
23,553
25,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
16
0 / 7 / 14
10,238
683
12,561
22,241
12,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 4 / 7
11,152
743
28,950
12,047
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 8
11,127
742
7,051
17,928
8,650
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 2 / 14
12,093
806
13,643
13,953
6,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
17
2 / 5 / 16
11,566
771
12,609
24,414
21,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
I3aldr
Horus
17
0 / 3 / 16
10,155
677
5,156
21,123
24,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
PiosBarbos
Kukulkan
20
3 / 3 / 17
11,642
776
27,087
14,782
7,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 3 / 10
12,524
835
24,405
15,889
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
96
16
Kills
23
23
Deaths
16
50
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
14
7.5
L
2
3
8
2
W
Vamana
2
5
16
2
W
Horus
I3aldr
Horus
0
3
16
2.67
L
Cerberus
NinjaDrag0n
Cerberus
1
3
13
2.5
W
Kukulkan
PiosBarbos
Kukulkan
3
3
17
3.83
L
Jing Wei
0
7
14
1
L
7
4
7
2.63
L
6
6
8
1.67
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,100
Damage
82,900
91,213
Taken
90,161
61,027
Mitigated
67,426
32,037
Healing
47,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,643
6,039
1,707
2,865
13,953
6,288
2,606
9,904
4,049
0
35,312
L
15,267
239
9,237
5,469
15,444
7,612
728
11,164
4,280
41,226
0
W
Vamana
12,609
4,490
6,435
6,415
24,414
21,315
953
13,297
10,933
0
25,048
W
Horus
I3aldr
Horus
5,156
2,185
11,250
7,567
21,123
24,678
654
10,299
10,824
0
9,083
L
Cerberus
NinjaDrag0n
Cerberus
8,271
264
1,437
6,974
23,553
25,746
540
12,669
10,884
16,731
0
W
Kukulkan
PiosBarbos
Kukulkan
27,087
1,515
2,983
1,958
14,782
7,662
2,023
7,035
7,747
64,497
0
L
Jing Wei
12,561
7,086
3,225
1,779
22,241
12,290
1,625
12,748
9,493
0
28,047
L
28,950
10,358
1,000
855
12,047
6,729
1,786
4,320
7,727
46,068
0
L
7,051
1,460
182
1,879
17,928
8,650
1,285
10,591
7,337
0
17,487
W
24,405
4,264
4,078
2,053
15,889
7,483
3,108
11,953
3,936
44,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
57,980
160
Minions Killed
196
0
Camps Cleared
0
1,348,758
Distance Traveled
1,482,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,093
806
40
3
0
287,623
0
L
Ra
10,666
711
59
4
0
299,827
0
W
Vamana
11,566
771
19
1
0
306,856
0
W
Horus
10,155
677
4
0
0
329,415
1
L
Cerberus
10,831
722
25
2
0
270,540
0
W
Kukulkan
11,642
776
81
5
0
296,655
0
L
Jing Wei
10,238
683
32
2
0
240,118
2
L
Vulcan
11,152
743
27
2
0
286,386
1
L
Kali
11,127
742
17
1
0
251,887
0
W
Hera
12,524
835
52
3
0
261,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role