Player Matchup

Thanatos
Thanatos
HerFem
Thanatos
Level 49
God Stats
20W - 12L
1,348 SR
Queue Stats
236W - 281L
1,435 Elo+
Party 1
Xing Tian
Xing Tian
The Daqzi
Xing Tian
Level 48
God Stats
11W - 16L
1,526 SR
Queue Stats
211W - 284L
1,350 Elo+
Party 1
Tiamat
Tiamat
VegaArcher
Tiamat
Level 126
God Stats
2W - 1L
1,445 SR
Queue Stats
24W - 27L
1,487 Elo+
Solo
Heimdallr
Heimdallr
YoinkedUrAK
Heimdallr
Level 120
God Stats
3W - 1L
1,829 SR
Queue Stats
45W - 54L
1,439 Elo+
Party 1
Vamana
Vamana
juampyrey
Vamana
Level 117
God Stats
164W - 154L
1,542 SR
Queue Stats
328W - 350L
1,428 Elo+
Solo
Team Averages
Level 92
1,538 SR
1,428 Elo+

VS

Team Averages
Level 100
1,511 SR
1,438 Elo+
Artemis
Artemis
BrannierxD
Artemis
Level 100
God Stats
12W - 9L
1,577 SR
Queue Stats
108W - 124L
1,434 Elo+
Party 2
Yu Huang
Yu Huang
Ferr1c
Yu Huang
Level 64
God Stats
2W - 6L
1,349 SR
Queue Stats
158W - 172L
1,478 Elo+
Solo
Sobek
Sobek
Puddles64
Sobek
Level 106
God Stats
6W - 5L
1,550 SR
Queue Stats
67W - 75L
1,456 Elo+
Solo
Osiris
Osiris
dayayimbo
Osiris
Level 105
God Stats
17W - 17L
1,572 SR
Queue Stats
285W - 295L
1,376 Elo+
Party 2
Fenrir
Fenrir
kronos623
Fenrir
Level 126
God Stats
4W - 4L
1,506 SR
Queue Stats
418W - 487L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HerFem
Thanatos
14
6 / 6 / 5
8,781
549
10,894
16,183
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
The Daqzi
Xing Tian
12
2 / 0 / 9
8,465
529
6,397
17,533
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
VegaArcher
Tiamat
13
3 / 1 / 7
8,083
505
14,309
9,494
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
YoinkedUrAK
Heimdallr
14
7 / 3 / 3
8,915
557
15,938
11,159
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
juampyrey
Vamana
16
2 / 0 / 6
9,867
617
5,279
13,115
13,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrannierxD
Artemis
13
1 / 4 / 0
7,306
457
5,257
11,516
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Ferr1c
Yu Huang
12
2 / 2 / 5
7,669
479
8,413
10,734
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Puddles64
Sobek
11
3 / 2 / 2
7,560
473
5,509
17,834
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
dayayimbo
Osiris
12
0 / 3 / 3
7,197
450
4,744
12,156
11,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
kronos623
Fenrir
11
3 / 9 / 4
7,308
457
7,418
18,057
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
9
10
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
BrannierxD
Artemis
1
4
0
0.25
L
Yu Huang
Ferr1c
Yu Huang
2
2
5
2.25
W
Thanatos
HerFem
Thanatos
6
6
5
1.42
L
Sobek
Puddles64
Sobek
3
2
2
2
W
Xing Tian
The Daqzi
Xing Tian
2
0
9
6.5
W
Tiamat
VegaArcher
Tiamat
3
1
7
6.5
W
Heimdallr
YoinkedUrAK
Heimdallr
7
3
3
2.83
L
Osiris
dayayimbo
Osiris
0
3
3
0.5
W
Vamana
juampyrey
Vamana
2
0
6
5
L
Fenrir
kronos623
Fenrir
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
31,341
67,484
Taken
70,297
48,586
Mitigated
45,306
26,729
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BrannierxD
Artemis
5,257
2,012
0
2,879
11,516
3,907
0
1,763
9,753
0
52,526
L
Yu Huang
Ferr1c
Yu Huang
8,413
1,026
0
2,105
10,734
4,804
174
3,232
7,502
65,645
0
W
Thanatos
HerFem
Thanatos
10,894
2,920
0
11,842
16,183
6,480
54
3,564
12,619
0
49,017
L
Sobek
Puddles64
Sobek
5,509
798
0
4,633
17,834
17,691
0
7,506
10,328
20,600
0
W
Xing Tian
The Daqzi
Xing Tian
6,397
596
672
4,373
17,533
16,809
634
5,759
11,774
22,366
0
W
Tiamat
VegaArcher
Tiamat
14,309
1,222
0
3,522
9,494
6,401
68
1,865
7,629
58,776
0
W
Heimdallr
YoinkedUrAK
Heimdallr
15,938
7,733
0
1,744
11,159
5,813
2,675
2,262
8,897
0
65,237
L
Osiris
dayayimbo
Osiris
4,744
1,945
0
1,896
12,156
11,870
0
2,887
9,269
0
47,037
W
Vamana
juampyrey
Vamana
5,279
2,267
201
4,375
13,115
13,083
2,433
472
12,643
0
80,893
L
Fenrir
kronos623
Fenrir
7,418
2,078
0
1,904
18,057
7,034
0
5,318
12,739
0
38,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
37,040
434
Minions Killed
384
0
Camps Cleared
0
1,551,436
Distance Traveled
1,517,111
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,306
457
85
5
0
279,992
2
L
Yu Huang
7,669
479
115
7
0
318,967
2
W
Thanatos
8,781
549
69
4
0
318,806
0
L
Sobek
7,560
473
37
2
0
312,792
0
W
Xing Tian
8,465
529
23
1
0
329,620
0
W
Tiamat
8,083
505
77
5
0
315,942
4
W
Heimdallr
8,915
557
105
7
0
286,783
2
L
Osiris
7,197
450
96
6
0
278,877
1
W
Vamana
9,867
617
160
10
0
300,285
3
L
Fenrir
7,308
457
51
3
0
326,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role