Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Cance1That
Ares
Level 153
God Stats
19W - 17L
1,673 SR
Queue Stats
124W - 128L
1,531 Elo+
Party 2
Hera
Hera
Leucis-
Hera
Level 108
God Stats
1W - 1L
1,710 SR
Queue Stats
76W - 86L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Thanatonius
Baron Samedi
Level 87
God Stats
6W - 8L
1,439 SR
Queue Stats
54W - 56L
1,448 Elo+
Party 1
Team Averages
Level 123
1,565 SR
1,480 Elo+

VS

Team Averages
Level 132
1,497 SR
1,492 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HighwayBlue13
Khepri
Level 147
God Stats
7W - 1L
1,579 SR
Queue Stats
239W - 250L
1,477 Elo+
Solo
Hachiman
Hachiman
KingAmidGods
Hachiman
Level 138
God Stats
14W - 18L
1,389 SR
Queue Stats
132W - 143L
1,405 Elo+
Solo
Bastet
Bastet
ManuOrtega11
Bastet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 65L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
nagm
Erlang Shen
Level 108
God Stats
4W - 3L
1,515 SR
Queue Stats
161W - 154L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 2 / 0
6,728
518
2,282
10,553
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
 
Ishtar
10
0 / 4 / 1
6,068
467
11,522
10,459
4,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,544
503
6,116
10,663
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hera
Leucis-
Hera
11
0 / 3 / 0
6,468
498
1,713
6,574
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Thanatonius
Baron Samedi
12
2 / 3 / 0
7,185
553
7,583
10,913
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
3 / 0 / 0
8,572
659
4,047
5,775
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 5
6,627
510
2,346
8,883
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
KingAmidGods
Hachiman
10
0 / 1 / 2
6,075
467
5,096
8,733
3,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
13
7 / 0 / 2
8,186
630
8,792
11,537
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
nagm
Erlang Shen
12
3 / 2 / 0
7,461
574
8,478
14,430
10,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Baba Yaga
 
Baba Yaga
3
0
0
3
L
1
1
0
1
W
0
0
5
2.5
W
Hachiman
KingAmidGods
Hachiman
0
1
2
1
L
Hera
Leucis-
Hera
0
3
0
0
W
Bastet
7
0
2
8
L
Baron Samedi
Thanatonius
Baron Samedi
2
3
0
0.67
W
Erlang Shen
nagm
Erlang Shen
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
28,759
49,162
Taken
49,358
28,876
Mitigated
26,517
14,787
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,282
1,578
0
4,281
10,553
5,056
0
456
10,097
0
56,019
L
Ishtar
 
Ishtar
11,522
7,437
0
2,426
10,459
4,559
920
1,048
9,411
0
53,158
W
Baba Yaga
 
Baba Yaga
4,047
234
0
2,232
5,775
2,590
510
1,875
3,900
78,085
0
L
6,116
322
0
2,351
10,663
8,896
88
1,730
8,933
24,427
0
W
2,346
57
215
2,610
8,883
5,698
0
2,425
6,458
17,557
0
W
Hachiman
KingAmidGods
Hachiman
5,096
2,630
0
1,638
8,733
3,140
0
2,077
6,656
0
42,972
L
Hera
Leucis-
Hera
1,713
732
0
1,810
6,574
2,338
0
3,159
3,415
45,186
0
W
Bastet
8,792
2,412
0
6,928
11,537
4,439
0
1,341
10,196
0
61,934
L
Baron Samedi
Thanatonius
Baron Samedi
7,583
2,135
0
3,919
10,913
8,027
0
0
10,913
44,520
0
W
Erlang Shen
nagm
Erlang Shen
8,478
4,520
0
7,459
14,430
10,650
0
7,694
6,736
0
48,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,993
Gold Earned
36,921
379
Minions Killed
409
0
Camps Cleared
0
1,256,940
Distance Traveled
1,379,008
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,728
518
87
7
0
290,372
8
L
Ishtar
6,068
467
99
8
0
237,788
3
W
Baba Yaga
8,572
659
140
11
0
268,014
6
L
Ares
6,544
503
27
2
0
282,039
4
W
Khepri
6,627
510
21
2
0
285,844
6
W
Hachiman
6,075
467
64
5
0
257,305
4
L
Hera
6,468
498
88
7
0
235,591
2
W
Bastet
8,186
630
112
9
0
326,002
3
L
Baron Samedi
7,185
553
78
6
0
211,150
3
W
Erlang Shen
7,461
574
72
6
0
241,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role