Player Matchup

Ymir
Ymir
AmericanMonke
Ymir
Level 20
God Stats
1W - 4L
1,410 SR
Queue Stats
29W - 61L
1,200 Elo+
Party 1
Cupid
Cupid
BeardedMonke
Cupid
Level 26
God Stats
1W - 3L
1,321 SR
Queue Stats
64W - 94L
1,282 Elo+
Party 1
Anubis
Anubis
FatherlessMonke
Anubis
Level 63
God Stats
22W - 16L
1,499 SR
Queue Stats
106W - 138L
1,296 Elo+
Party 1
Arachne
Arachne
Snowviking784
Arachne
Level 63
God Stats
32W - 31L
1,475 SR
Queue Stats
302W - 315L
1,280 Elo+
Solo
Set
Set
VoicelessMonke
Set
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 145L
1,309 Elo+
Party 1
Team Averages
Level 47
1,441 SR
1,273 Elo+

VS

Team Averages
Level 107
1,571 SR
1,364 Elo+
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Aalcs
Cerberus
Level 38
God Stats
3W - 4L
1,774 SR
Queue Stats
10W - 21L
1,139 Elo+
Solo
Poseidon
Poseidon
BloodLord-_-666
Poseidon
Level 121
God Stats
3W - 1L
1,713 SR
Queue Stats
220W - 214L
1,360 Elo+
Solo
Chaac
Chaac
Go Sestra
Chaac
Level 127
God Stats
3W - 2L
1,369 SR
Queue Stats
63W - 64L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,828
483
1,768
7,426
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 0
4,390
439
2,157
3,089
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 0
5,513
551
3,386
5,607
3,008
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
8
0 / 4 / 0
4,719
472
4,127
8,981
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 0
4,463
446
2,387
4,899
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
4 / 1 / 1
6,010
601
2,817
7,459
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
8
0 / 0 / 2
4,806
481
3,088
3,695
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Aalcs
Cerberus
8
2 / 0 / 1
5,299
530
3,176
6,925
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
10
3 / 2 / 4
6,161
616
5,801
5,170
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Go Sestra
Chaac
11
1 / 0 / 0
6,347
635
3,323
5,509
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
10
10
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
1
4.5
W
Hachiman
 
Hachiman
0
0
2
1
W
Cerberus
Aalcs
Cerberus
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
W
Poseidon
3
2
4
2.5
L
3
3
0
1
W
Chaac
Go Sestra
Chaac
1
0
0
1
L
Arachne
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
18,205
30,002
Taken
28,758
13,710
Mitigated
12,777
5,002
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,817
1,631
0
1,244
7,459
2,493
0
741
6,718
0
36,407
W
Hachiman
 
Hachiman
3,088
2,126
0
1,286
3,695
1,242
0
582
3,113
0
30,418
W
Cerberus
Aalcs
Cerberus
3,176
214
0
1,305
6,925
4,549
41
1,152
5,773
13,857
0
L
1,768
409
0
1,034
7,426
4,497
0
2,241
5,185
12,472
0
L
2,157
1,283
159
413
3,089
953
196
1,515
1,574
0
18,596
W
Poseidon
5,801
504
0
1,000
5,170
1,456
0
2,679
2,491
37,545
0
L
3,386
333
0
1,680
5,607
3,008
0
3,743
1,864
25,783
0
W
Chaac
Go Sestra
Chaac
3,323
1,261
0
3,963
5,509
3,037
0
0
5,165
0
40,146
L
Arachne
4,127
3,228
0
852
8,981
3,000
0
1,478
7,456
0
34,053
L
2,387
872
0
864
4,899
2,252
0
0
4,568
0
22,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
28,623
196
Minions Killed
316
0
Camps Cleared
0
909,865
Distance Traveled
921,427
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,010
601
73
7
0
172,963
0
W
Hachiman
4,806
481
54
5
0
165,815
2
W
Cerberus
5,299
530
24
2
0
194,673
3
L
Ymir
4,828
483
13
1
0
176,079
2
L
Cupid
4,390
439
45
5
0
153,387
2
W
Poseidon
6,161
616
73
7
0
180,039
1
L
Anubis
5,513
551
45
5
0
174,746
2
W
Chaac
6,347
635
92
9
0
207,937
1
L
Arachne
4,719
472
59
6
0
209,826
1
L
Set
4,463
446
34
3
0
195,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role