Player Matchup

Chronos
Chronos
 
Chronos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Adriantin
He Bo
Level 103
God Stats
2W - 4L
1,321 SR
Queue Stats
79W - 94L
1,377 Elo+
Solo
Nox
Nox
SittingBullChief
Nox
Level 123
God Stats
1W - 1L
1,704 SR
Queue Stats
105W - 122L
1,462 Elo+
Party 1
Geb
Geb
obryen
Geb
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 236L
1,441 Elo+
Solo
Pele
Pele
tranvaj22
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 88L
1,414 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,439 Elo+

VS

Team Averages
Level 91
1,527 SR
1,448 Elo+
Pele
Pele
 
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
WeaIhtheow
Bellona
Level 101
God Stats
5W - 2L
1,629 SR
Queue Stats
175W - 197L
1,417 Elo+
Party 2
Cerberus
Cerberus
flyingmopdog
Cerberus
Level 102
God Stats
7W - 7L
1,506 SR
Queue Stats
230W - 248L
1,401 Elo+
Party 2
Cernunnos
Cernunnos
k3v0C
Cernunnos
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 145L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 2 / 5
9,361
720
13,941
12,053
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Adriantin
He Bo
17
6 / 6 / 2
11,314
870
17,658
14,638
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 6
9,233
710
17,835
8,906
4,953
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
obryen
Geb
13
0 / 7 / 3
7,808
601
5,537
26,121
22,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
1 / 8 / 3
8,279
637
7,775
13,304
5,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
6 / 3 / 15
10,966
844
12,268
17,390
9,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
 
Freya
17
8 / 3 / 10
10,607
816
15,808
13,206
7,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
WeaIhtheow
Bellona
17
2 / 3 / 20
10,984
845
7,835
18,174
18,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
flyingmopdog
Cerberus
15
2 / 2 / 16
9,271
713
10,093
16,269
18,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
k3v0C
Cernunnos
19
8 / 1 / 13
10,696
823
18,822
12,470
7,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
11
Kills
26
26
Deaths
12
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
5
2.25
W
Pele
 
Pele
6
3
15
4.5
W
Freya
 
Freya
8
3
10
4.33
L
He Bo
Adriantin
He Bo
6
6
2
1.17
L
2
3
6
1.67
W
Bellona
WeaIhtheow
Bellona
2
3
20
4
W
Cerberus
flyingmopdog
Cerberus
2
2
16
5
W
Cernunnos
k3v0C
Cernunnos
8
1
13
14.5
L
Geb
obryen
Geb
0
7
3
0.21
L
Pele
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,746
Damage
64,826
75,022
Taken
77,509
45,797
Mitigated
61,534
17,192
Healing
40,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,941
3,058
1,063
2,229
12,053
6,182
1,029
4,547
7,506
28,642
0
W
Pele
 
Pele
12,268
2,291
6,273
5,851
17,390
9,140
1,905
12,563
4,827
0
30,367
W
Freya
 
Freya
15,808
5,492
1,811
3,643
13,206
7,503
1,542
8,658
4,548
31,663
0
L
He Bo
Adriantin
He Bo
17,658
358
1,917
3,208
14,638
6,354
232
3,899
10,739
37,652
0
L
17,835
1,029
956
1,095
8,906
4,953
496
2,725
6,181
27,111
0
W
Bellona
WeaIhtheow
Bellona
7,835
1,754
5,005
4,173
18,174
18,997
1,284
11,670
6,504
0
16,708
W
Cerberus
flyingmopdog
Cerberus
10,093
664
1,164
4,278
16,269
18,656
682
11,268
5,001
18,321
0
W
Cernunnos
k3v0C
Cernunnos
18,822
8,810
3,665
4,265
12,470
7,238
3,431
10,812
1,658
0
40,962
L
Geb
obryen
Geb
5,537
279
527
5,475
26,121
22,731
27
9,334
16,787
10,560
0
L
Pele
7,775
828
399
323
13,304
5,577
0
5,396
7,908
0
11,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
52,524
123
Minions Killed
151
0
Camps Cleared
0
1,194,398
Distance Traveled
1,310,317
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,361
720
31
2
0
264,811
4
W
Pele
10,966
844
36
3
0
280,446
0
W
Freya
10,607
816
43
3
0
234,590
0
L
He Bo
11,314
870
39
3
0
239,204
3
L
Nox
9,233
710
29
2
0
257,381
0
W
Bellona
10,984
845
28
2
0
274,237
0
W
Cerberus
9,271
713
13
1
0
261,113
0
W
Cernunnos
10,696
823
31
2
0
259,931
0
L
Geb
7,808
601
7
1
0
220,192
1
L
Pele
8,279
637
17
1
0
212,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role