Player Matchup

Kali
Kali
Acidityy
Kali
Level 105
God Stats
3W - 3L
1,457 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 1
Cerberus
Cerberus
LLV37
Cerberus
Level 109
God Stats
32W - 31L
1,497 SR
Queue Stats
692W - 856L
1,351 Elo+
Party 3
Ra
Ra
Ogadi-Pact
Ra
Level 65
God Stats
10W - 5L
1,694 SR
Queue Stats
79W - 33L
1,625 Elo+
Solo
Izanami
Izanami
darkmax28
Izanami
Level 95
God Stats
43W - 40L
1,538 SR
Queue Stats
542W - 677L
1,376 Elo+
Party 3
Mulan
Mulan
ix_Hybrid_xi
Mulan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,405 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,428 Elo+

VS

Team Averages
Level 95
1,526 SR
1,346 Elo+
Jing Wei
Jing Wei
Aidedcross55679
Jing Wei
Level 103
God Stats
1W - 2L
1,410 SR
Queue Stats
135W - 221L
1,263 Elo+
Party 2
Arachne
Arachne
Jotaro_Sekiro_32
Arachne
Level 106
God Stats
10W - 6L
1,592 SR
Queue Stats
293W - 393L
1,299 Elo+
Party 2
Cabrakan
Cabrakan
Maikel_Cabra
Cabrakan
Level 88
God Stats
7W - 15L
1,365 SR
Queue Stats
150W - 144L
1,458 Elo+
Solo
Odin
Odin
Pwax6969
Odin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 134L
1,418 Elo+
Solo
Hel
Hel
Sean__384
Hel
Level 101
God Stats
9W - 9L
1,762 SR
Queue Stats
164W - 269L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
8 / 2 / 0
10,870
494
11,426
20,327
9,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
LLV37
Cerberus
15
2 / 2 / 3
10,270
467
10,135
19,178
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 4
10,517
478
17,674
15,612
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
darkmax28
Izanami
16
2 / 4 / 6
9,763
444
11,563
15,241
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 3 / 4
10,774
490
13,521
16,966
15,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 1 / 9
9,112
414
13,618
12,112
4,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 2
8,173
372
4,950
21,254
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Maikel_Cabra
Cabrakan
15
8 / 7 / 2
10,952
498
21,123
22,316
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
3 / 2 / 3
10,436
474
11,732
20,512
20,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
7,360
335
4,550
16,567
6,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
16
Kills
13
14
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kali
8
2
0
4
L
Jing Wei
1
1
9
5.5
L
1
2
2
1
W
Cerberus
LLV37
Cerberus
2
2
3
1.75
L
Cabrakan
Maikel_Cabra
Cabrakan
8
7
2
1.29
W
3
3
4
1.67
L
Odin
3
2
3
2.25
L
0
4
2
0.25
W
Izanami
darkmax28
Izanami
2
4
6
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,319
Damage
55,973
87,324
Taken
92,761
60,805
Mitigated
56,626
27,861
Healing
34,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,426
5,666
0
6,531
20,327
9,996
1,778
4,039
16,288
0
76,371
L
Jing Wei
13,618
8,675
484
2,065
12,112
4,346
1,195
3,969
7,661
0
49,198
L
4,950
3,593
460
8,247
21,254
9,028
0
6,217
15,037
0
45,537
W
Cerberus
LLV37
Cerberus
10,135
293
205
6,995
19,178
19,803
0
6,982
12,196
45,499
1,941
L
Cabrakan
Maikel_Cabra
Cabrakan
21,123
1,958
219
5,220
22,316
16,221
450
7,977
14,339
65,489
0
W
17,674
1,457
301
4,066
15,612
8,455
1,070
7,009
8,603
97,200
0
L
Odin
11,732
1,940
0
4,580
20,512
20,258
105
2,254
18,258
0
75,474
L
4,550
412
4,841
8,123
16,567
6,773
0
6,934
9,633
33,404
0
W
Izanami
darkmax28
Izanami
11,563
7,576
0
3,596
15,241
7,092
926
5,375
9,866
0
78,810
W
13,521
2,261
0
6,167
16,966
15,459
1,015
2,268
14,698
134
80,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
46,033
616
Minions Killed
393
0
Camps Cleared
0
2,045,810
Distance Traveled
2,037,209
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,870
494
109
5
0
463,483
1
L
Jing Wei
9,112
414
64
3
0
452,101
4
L
Arachne
8,173
372
72
3
0
465,704
0
W
Cerberus
10,270
467
86
4
0
426,545
0
L
Cabrakan
10,952
498
88
4
0
348,924
0
W
Ra
10,517
478
149
7
0
388,790
5
L
Odin
10,436
474
123
6
0
366,620
3
L
Hel
7,360
335
46
2
0
403,860
2
W
Izanami
9,763
444
121
6
0
371,283
0
W
Mulan
10,774
490
151
7
0
395,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role