Player Matchup

Discordia
Discordia
MyTwist3dF8
Discordia
Level 144
God Stats
1W - 0L
1,641 SR
Queue Stats
47W - 15L
1,879 Elo+
Party 1
Hachiman
Hachiman
Reré
Hachiman
Level 160
God Stats
5W - 3L
1,597 SR
Queue Stats
557W - 427L
1,679 Elo+
Solo
Bacchus
Bacchus
Rіch
Bacchus
Level 160
God Stats
2W - 0L
1,602 SR
Queue Stats
80W - 25L
1,877 Elo+
Party 1
Team Averages
Level 155
1,613 SR
1,812 Elo+

VS

Team Averages
Level 66
1,496 SR
1,484 Elo+
Nox
Nox
 
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
NableDable
Horus
Level 32
God Stats
0W - 5L
1,277 SR
Queue Stats
35W - 55L
1,258 Elo+
Party 2
Hou Yi
Hou Yi
lestwins200000
Hou Yi
Level 138
God Stats
38W - 24L
1,711 SR
Queue Stats
390W - 279L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MyTwist3dF8
Discordia
14
5 / 0 / 1
8,382
762
10,267
5,323
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Reré
Hachiman
11
1 / 3 / 4
7,037
640
5,528
9,640
5,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Rіch
Bacchus
12
1 / 1 / 5
7,942
722
5,258
7,482
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 2
6,311
574
4,946
3,897
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
10
3 / 5 / 1
7,033
639
5,607
9,698
8,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
7,176
652
6,859
10,670
4,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
2
1
W
Discordia
MyTwist3dF8
Discordia
5
0
1
5.5
L
Horus
3
5
1
0.7
W
Hachiman
Reré
Hachiman
1
3
4
1
W
Bacchus
Rіch
Bacchus
1
1
5
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
17,412
22,445
Taken
24,265
15,441
Mitigated
15,094
5,399
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,946
251
0
221
3,897
1,707
0
2,751
1,146
11,971
0
W
Discordia
MyTwist3dF8
Discordia
10,267
1,016
78
1,504
5,323
1,744
52
918
4,405
38,175
0
L
Horus
5,607
2,711
910
1,436
9,698
8,622
0
6,712
2,986
0
8,052
W
Hachiman
Reré
Hachiman
5,528
2,777
0
2,712
9,640
5,172
477
2,392
7,248
0
23,719
W
Bacchus
Rіch
Bacchus
5,258
773
0
1,105
7,482
8,525
0
2,172
5,310
10,416
0
L
6,859
3,713
0
1,282
10,670
4,765
0
6,152
4,518
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,361
Gold Earned
20,520
119
Minions Killed
87
8
Camps Cleared
2
572,907
Distance Traveled
632,563
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,311
574
25
2
1
220,574
3
W
Discordia
8,382
762
70
6
5
209,585
3
L
Horus
7,033
639
6
1
0
203,806
2
W
Hachiman
7,037
640
31
3
2
169,272
5
W
Bacchus
7,942
722
18
2
1
194,050
6
L
Hou Yi
7,176
652
56
5
1
208,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role