Player Matchup

Sylvanus
Sylvanus
ChemTrails666
Sylvanus
Level 31
God Stats
6W - 7L
1,345 SR
Queue Stats
33W - 45L
1,296 Elo+
Party 3
Sol
Sol
FC_Datwyler
Sol
Level 18
God Stats
6W - 5L
1,517 SR
Queue Stats
10W - 18L
1,409 Elo+
Party 3
Hou Yi
Hou Yi
SinIsLaw
Hou Yi
Level 145
God Stats
4W - 3L
1,514 SR
Queue Stats
416W - 354L
1,542 Elo+
Party 2
Gilgamesh
Gilgamesh
Sincitycalling1
Gilgamesh
Level 129
God Stats
4W - 3L
1,509 SR
Queue Stats
453W - 388L
1,560 Elo+
Party 2
Thanatos
Thanatos
thebigstrawb
Thanatos
Level 26
God Stats
2W - 0L
1,820 SR
Queue Stats
156W - 116L
1,518 Elo+
Party 2
Team Averages
Level 70
1,541 SR
1,465 Elo+

VS

Team Averages
Level 76
1,351 SR
1,459 Elo+
Hercules
Hercules
HombreconNombre
Hercules
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 44L
1,400 Elo+
Party 4
Apollo
Apollo
Kingofthesea2796
Apollo
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 51L
1,410 Elo+
Party 4
Bastet
Bastet
Madam Darkns
Bastet
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
51W - 40L
1,511 Elo+
Party 1
Poseidon
Poseidon
TheVinu87
Poseidon
Level 35
God Stats
1W - 3L
1,212 SR
Queue Stats
24W - 25L
1,420 Elo+
Solo
Horus
Horus
muf24
Horus
Level 106
God Stats
2W - 3L
1,257 SR
Queue Stats
89W - 77L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChemTrails666
Sylvanus
9
1 / 0 / 7
6,241
567
4,465
8,533
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 0 / 3
6,925
630
6,719
8,991
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
SinIsLaw
Hou Yi
10
3 / 2 / 2
6,421
584
5,510
7,394
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Sincitycalling1
Gilgamesh
11
2 / 0 / 3
7,057
642
7,829
8,336
5,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
thebigstrawb
Thanatos
10
3 / 4 / 1
6,101
555
4,273
8,637
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
1 / 3 / 2
4,812
437
4,096
6,917
4,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 1
5,633
512
5,692
8,683
2,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
11
1 / 0 / 1
6,105
555
4,947
10,041
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
TheVinu87
Poseidon
9
2 / 4 / 1
5,540
504
2,170
7,060
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
muf24
Horus
11
1 / 2 / 0
6,018
547
2,869
9,365
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
6
6
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ChemTrails666
Sylvanus
1
0
7
4.5
W
4
0
3
5.5
L
Hercules
1
3
2
0.67
L
1
4
1
0.38
L
Bastet
1
0
1
1.5
W
Hou Yi
SinIsLaw
Hou Yi
3
2
2
2
W
Gilgamesh
Sincitycalling1
Gilgamesh
2
0
3
3.5
L
Poseidon
TheVinu87
Poseidon
2
4
1
0.63
L
Horus
muf24
Horus
1
2
0
0.5
W
Thanatos
thebigstrawb
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
19,774
41,891
Taken
42,066
22,513
Mitigated
20,122
19,366
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ChemTrails666
Sylvanus
4,465
1,392
1,166
3,248
8,533
6,071
469
1,379
7,154
16,462
11,419
W
6,719
2,930
0
4,294
8,991
3,883
881
607
8,337
37,597
6,406
L
Hercules
4,096
751
58
1,842
6,917
4,354
0
2,721
4,149
0
10,461
L
5,692
3,266
235
1,251
8,683
2,812
0
3,789
4,894
0
34,904
L
Bastet
4,947
1,022
0
5,080
10,041
3,531
0
1,696
8,345
0
41,305
W
Hou Yi
SinIsLaw
Hou Yi
5,510
2,074
0
2,543
7,394
2,975
0
685
6,709
0
32,714
W
Gilgamesh
Sincitycalling1
Gilgamesh
7,829
2,090
0
2,143
8,336
5,590
0
0
7,896
0
44,307
L
Poseidon
TheVinu87
Poseidon
2,170
419
0
1,530
7,060
1,895
0
736
6,233
28,975
0
L
Horus
muf24
Horus
2,869
892
72
4,035
9,365
7,530
0
513
8,129
0
32,887
W
Thanatos
thebigstrawb
Thanatos
4,273
573
0
5,972
8,637
3,994
0
697
7,940
0
29,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
28,108
313
Minions Killed
283
0
Camps Cleared
0
1,056,532
Distance Traveled
1,094,447
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,241
567
48
4
0
190,855
4
W
Sol
6,925
630
72
7
0
188,996
2
L
Hercules
4,812
437
15
1
0
220,308
4
L
Apollo
5,633
512
58
5
0
207,527
2
L
Bastet
6,105
555
88
8
0
261,688
2
W
Hou Yi
6,421
584
67
6
0
202,251
3
W
Gilgamesh
7,057
642
74
7
0
231,686
4
L
Poseidon
5,540
504
56
5
0
197,729
1
L
Horus
6,018
547
66
6
0
207,195
0
W
Thanatos
6,101
555
52
5
0
242,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role