Player Matchup

He Bo
He Bo
Big Bad Wook
He Bo
Level 139
God Stats
12W - 15L
1,394 SR
Queue Stats
295W - 316L
1,440 Elo+
Solo
Nemesis
Nemesis
R3NAGAD342001
Nemesis
Level 74
God Stats
4W - 0L
1,784 SR
Queue Stats
322W - 443L
1,400 Elo+
Solo
Atlas
Atlas
cheekclapper9
Atlas
Level 69
God Stats
71W - 71L
1,606 SR
Queue Stats
160W - 187L
1,480 Elo+
Solo
Team Averages
Level 94
1,595 SR
1,440 Elo+

VS

Team Averages
Level 56
1,413 SR
1,347 Elo+
Danzaburou
Danzaburou
Lokeo
Danzaburou
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 117L
1,318 Elo+
Party 1
Atlas
Atlas
MATHIEL4
Atlas
Level 44
God Stats
46W - 72L
1,412 SR
Queue Stats
164W - 205L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
The_V-L_
Kukulkan
Level 96
God Stats
0W - 1L
1,327 SR
Queue Stats
30W - 36L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
9,614
740
10,637
10,774
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
14
1 / 5 / 6
8,981
691
6,264
13,949
8,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 0 / 2
11,102
854
11,263
15,197
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lokeo
Danzaburou
14
6 / 6 / 6
9,759
751
12,369
15,402
8,134
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Atlas
MATHIEL4
Atlas
16
5 / 1 / 6
9,572
736
9,595
14,735
21,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
The_V-L_
Kukulkan
7
0 / 3 / 6
7,373
567
2,245
4,452
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
11
12
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
7
5
0.79
L
Danzaburou
Lokeo
Danzaburou
6
6
6
1.5
L
Atlas
MATHIEL4
Atlas
5
1
6
8
W
Nemesis
1
5
6
0.8
L
Kukulkan
The_V-L_
Kukulkan
0
3
6
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
24,209
39,920
Taken
34,589
32,663
Mitigated
31,108
9,858
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
0
76
1,072
10,774
4,246
176
3,528
7,246
23,174
0
L
Danzaburou
Lokeo
Danzaburou
12,369
7,650
0
3,274
15,402
8,134
0
11,114
3,912
0
32,214
L
Atlas
MATHIEL4
Atlas
9,595
4,602
205
111
14,735
21,157
0
8,601
6,003
26,720
0
W
Nemesis
6,264
1,888
0
2,775
13,949
8,933
0
4,255
9,694
0
37,732
L
Kukulkan
The_V-L_
Kukulkan
2,245
404
0
0
4,452
1,817
0
2,718
1,583
11,055
0
W
11,263
4,918
128
5,807
15,197
19,484
0
4,401
10,796
38,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
26,704
157
Minions Killed
105
8
Camps Cleared
4
775,585
Distance Traveled
541,154
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,614
740
43
3
1
217,513
1
L
Danzaburou
9,759
751
45
3
3
194,516
1
L
Atlas
9,572
736
36
3
0
258,745
1
W
Nemesis
8,981
691
60
5
6
279,387
4
L
Kukulkan
7,373
567
24
2
1
87,893
0
W
Atlas
11,102
854
54
4
1
278,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role