Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
N4t5uF0rC3
Kumbhakarna
Level 160
God Stats
0W - 1L
1,461 SR
Queue Stats
198W - 45L
1,914 Elo+
Party 1
Chronos
Chronos
torvoun2
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,343 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,586 Elo+

VS

Team Averages
Level 126
1,764 SR
1,658 Elo+
Anubis
Anubis
EliasitoVich99
Anubis
Level 60
God Stats
4W - 2L
1,609 SR
Queue Stats
10W - 7L
1,608 Elo+
Party 2
Artio
Artio
FrankFioren99
Artio
Level 157
God Stats
1W - 1L
1,861 SR
Queue Stats
88W - 52L
1,742 Elo+
Party 2
Artemis
Artemis
Killfight145
Artemis
Level 160
God Stats
97W - 32L
1,821 SR
Queue Stats
783W - 497L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 8 / 0
6,097
610
3,094
15,515
9,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
N4t5uF0rC3
Kumbhakarna
11
0 / 2 / 1
6,323
632
5,063
15,040
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chronos
torvoun2
Chronos
10
1 / 8 / 0
6,458
646
5,441
12,604
3,712
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
8,864
886
10,212
5,589
2,970
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 16
8,846
885
5,900
16,134
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
Killfight145
Artemis
15
11 / 0 / 6
9,442
944
21,780
6,465
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
18
18
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
0
0
W
6
0
11
11.5
W
1
1
16
9
W
Artemis
Killfight145
Artemis
11
0
6
14
L
Kumbhakarna
N4t5uF0rC3
Kumbhakarna
0
2
1
0.25
L
Chronos
torvoun2
Chronos
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
37,892
43,159
Taken
28,188
26,508
Mitigated
19,362
2,284
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,094
325
0
210
15,515
9,998
0
4,646
10,869
38
16,658
W
10,212
1,284
0
3,708
5,589
2,970
574
2,019
3,451
35,828
0
W
5,900
749
2,177
6,316
16,134
13,167
137
5,129
9,973
14,313
0
W
Artemis
Killfight145
Artemis
21,780
13,478
0
2,036
6,465
3,225
1,687
3,022
3,243
0
52,675
L
Kumbhakarna
N4t5uF0rC3
Kumbhakarna
5,063
302
0
1,568
15,040
12,798
0
5,712
9,328
14,429
0
L
Chronos
torvoun2
Chronos
5,441
2,951
0
506
12,604
3,712
0
6,236
6,368
21,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,878
Gold Earned
27,152
88
Minions Killed
126
2
Camps Cleared
7
542,316
Distance Traveled
532,374
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,097
610
28
3
1
173,885
1
W
Anubis
8,864
886
56
6
4
166,984
4
W
Artio
8,846
885
1
0
0
189,506
2
W
Artemis
9,442
944
69
7
3
175,884
3
L
Kumbhakarna
6,323
632
19
2
0
203,717
3
L
Chronos
6,458
646
41
4
1
164,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role