Player Matchup

Bakasura
Bakasura
Cormax1357
Bakasura
Level 40
God Stats
0W - 4L
1,014 SR
Queue Stats
25W - 49L
1,269 Elo+
Party 2
Sun Wukong
Sun Wukong
SamurayAce
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Party 2
Neith
Neith
SvinoPasskaa
Neith
Level 27
God Stats
1W - 5L
1,260 SR
Queue Stats
5W - 18L
1,201 Elo+
Party 1
Fafnir
Fafnir
TheFeLeWi
Fafnir
Level 46
God Stats
0W - 2L
1,036 SR
Queue Stats
15W - 30L
1,289 Elo+
Party 2
Thoth
Thoth
ZemlyaBetonom
Thoth
Level 39
God Stats
5W - 14L
1,111 SR
Queue Stats
83W - 92L
1,266 Elo+
Party 1
Team Averages
Level 34
1,184 SR
1,275 Elo+

VS

Team Averages
Level 76
1,521 SR
1,394 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DrScruntch
Tsukuyomi
Level 29
God Stats
18W - 21L
1,364 SR
Queue Stats
176W - 199L
1,403 Elo+
Party 4
Cernunnos
Cernunnos
antimoralist
Cernunnos
Level 47
God Stats
2W - 0L
1,730 SR
Queue Stats
87W - 100L
1,376 Elo+
Party 3
Ares
Ares
billydocker
Ares
Level 142
God Stats
3W - 2L
1,549 SR
Queue Stats
164W - 171L
1,480 Elo+
Party 4
Danzaburou
Danzaburou
neobuky
Danzaburou
Level 15
God Stats
5W - 4L
1,462 SR
Queue Stats
10W - 15L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cormax1357
Bakasura
7
0 / 6 / 0
4,619
462
918
10,797
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SamurayAce
Sun Wukong
7
0 / 4 / 0
4,654
465
2,236
8,080
4,097
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
4,947
495
3,155
4,991
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
TheFeLeWi
Fafnir
7
0 / 1 / 0
5,002
500
1,762
7,223
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,711
471
2,792
4,209
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
3 / 0 / 3
6,018
602
5,130
3,989
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DrScruntch
Tsukuyomi
11
4 / 1 / 2
6,409
641
2,746
7,615
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cernunnos
antimoralist
Cernunnos
11
4 / 0 / 1
6,401
640
6,046
4,101
1,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 4
6,016
602
4,372
6,497
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
neobuky
Danzaburou
9
1 / 0 / 0
5,460
546
3,358
3,543
1,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
0
Kills
12
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
3
4.5
L
Bakasura
Cormax1357
Bakasura
0
6
0
0
W
Tsukuyomi
DrScruntch
Tsukuyomi
4
1
2
5
L
Sun Wukong
SamurayAce
Sun Wukong
0
4
0
0
L
0
1
0
0
L
Fafnir
TheFeLeWi
Fafnir
0
1
0
0
L
0
1
1
0.5
W
Cernunnos
antimoralist
Cernunnos
4
0
1
4.5
W
0
0
4
2
W
Danzaburou
neobuky
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,863
Damage
21,652
35,300
Taken
25,745
17,409
Mitigated
11,573
8,369
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,130
1,205
0
250
3,989
1,783
1,602
1,702
2,212
39,251
0
L
Bakasura
Cormax1357
Bakasura
918
590
0
2,042
10,797
4,402
0
3,992
6,805
0
17,231
W
Tsukuyomi
DrScruntch
Tsukuyomi
2,746
625
0
1,258
7,615
2,681
0
416
7,199
0
45,704
L
Sun Wukong
SamurayAce
Sun Wukong
2,236
587
0
469
8,080
4,097
0
0
8,080
0
20,073
L
3,155
984
0
1,825
4,991
2,016
613
1,147
3,844
0
30,949
L
Fafnir
TheFeLeWi
Fafnir
1,762
207
133
2,990
7,223
5,318
500
1,789
5,434
13,594
0
L
2,792
361
0
910
4,209
1,576
0
2,574
1,635
27,823
0
W
Cernunnos
antimoralist
Cernunnos
6,046
2,829
184
449
4,101
1,552
738
0
4,101
0
30,571
W
4,372
260
0
2,793
6,497
4,278
362
1,613
4,884
19,075
0
W
Danzaburou
neobuky
Danzaburou
3,358
1,755
0
529
3,543
1,279
906
823
2,720
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,933
Gold Earned
30,304
215
Minions Killed
260
0
Camps Cleared
0
897,601
Distance Traveled
998,574
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,018
602
68
7
0
202,712
2
L
Bakasura
4,619
462
47
5
0
192,133
0
W
Tsukuyomi
6,409
641
77
8
0
204,426
1
L
Sun Wukong
4,654
465
39
4
0
172,219
0
L
Neith
4,947
495
69
7
0
169,031
3
L
Fafnir
5,002
500
13
1
0
203,381
3
L
Thoth
4,711
471
47
5
0
160,837
1
W
Cernunnos
6,401
640
42
4
0
180,012
0
W
Ares
6,016
602
24
2
0
209,187
3
W
Danzaburou
5,460
546
49
5
0
202,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role