Player Matchup

Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
InfectedUKK
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,407 Elo+
Solo
Chang'e
Chang'e
Sentinel0999
Chang'e
Level 128
God Stats
0W - 2L
1,278 SR
Queue Stats
67W - 62L
1,509 Elo+
Solo
Merlin
Merlin
hardstryk
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,449 Elo+
Party 2
Team Averages
Level 107
1,456 SR
1,473 Elo+

VS

Team Averages
Level 100
1,487 SR
1,458 Elo+
Nox
Nox
 
Nox
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
The-Jedi-Prince
Merlin
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 47L
1,390 Elo+
Solo
Hercules
Hercules
nonsense187
Hercules
Level 89
God Stats
5W - 3L
1,501 SR
Queue Stats
70W - 84L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
w0tash0ck3r
Tsukuyomi
Level 126
God Stats
10W - 10L
1,432 SR
Queue Stats
512W - 546L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
3 / 0 / 3
11,133
586
11,632
14,891
8,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
 
Hades
19
2 / 3 / 4
10,984
578
16,463
17,458
12,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
InfectedUKK
Gilgamesh
16
1 / 4 / 3
10,621
559
14,239
21,269
18,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Sentinel0999
Chang'e
18
1 / 3 / 4
10,334
544
9,312
19,475
15,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
hardstryk
Merlin
18
0 / 4 / 2
10,234
539
13,835
15,931
8,277
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 1 / 4
12,308
648
18,207
7,647
5,304
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
18
0 / 2 / 12
10,459
550
6,030
22,007
31,882
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 1 / 7
11,563
609
14,937
10,499
7,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
nonsense187
Hercules
17
0 / 2 / 14
10,277
541
15,121
25,644
29,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
w0tash0ck3r
Tsukuyomi
19
3 / 1 / 11
11,572
609
24,246
17,387
11,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
7
Kills
14
14
Deaths
7
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
0
3
4.5
L
Hades
 
Hades
2
3
4
1.33
W
Nox
 
Nox
9
1
4
11
W
Horus
 
Horus
0
2
12
3
L
Gilgamesh
InfectedUKK
Gilgamesh
1
4
3
0.63
L
Chang'e
Sentinel0999
Chang'e
1
3
4
1
W
2
1
7
5.5
L
Merlin
hardstryk
Merlin
0
4
2
0.25
W
Hercules
nonsense187
Hercules
0
2
14
3.5
W
Tsukuyomi
w0tash0ck3r
Tsukuyomi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,481
Damage
78,541
89,024
Taken
83,184
63,207
Mitigated
84,466
51,050
Healing
52,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,632
7,776
4,500
4,781
14,891
8,452
53
5,179
9,712
0
26,313
L
Hades
 
Hades
16,463
1,424
3,411
6,590
17,458
12,187
69
6,369
11,089
36,029
0
W
Nox
 
Nox
18,207
1,431
3,957
931
7,647
5,304
335
3,533
4,114
27,843
0
W
Horus
 
Horus
6,030
2,013
13,086
10,875
22,007
31,882
179
10,604
11,403
0
10,492
L
Gilgamesh
InfectedUKK
Gilgamesh
14,239
2,220
2,803
2,807
21,269
18,522
0
8,152
13,117
0
19,175
L
Chang'e
Sentinel0999
Chang'e
9,312
984
11,855
7,726
19,475
15,769
0
7,549
11,926
29,354
0
W
14,937
1,904
1,011
708
10,499
7,045
525
6,463
4,036
46,189
0
L
Merlin
hardstryk
Merlin
13,835
996
3,484
3,093
15,931
8,277
0
5,895
10,036
43,449
0
W
Hercules
nonsense187
Hercules
15,121
3,774
2,792
10,464
25,644
29,051
606
10,076
15,568
0
21,799
W
Tsukuyomi
w0tash0ck3r
Tsukuyomi
24,246
2,605
2,336
6,022
17,387
11,184
371
8,934
8,453
0
64,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,306
Gold Earned
56,179
201
Minions Killed
194
0
Camps Cleared
0
1,725,848
Distance Traveled
1,659,714
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,133
586
48
3
0
331,459
0
L
Hades
10,984
578
54
3
0
360,482
7
W
Nox
12,308
648
41
2
0
303,282
3
W
Horus
10,459
550
7
0
0
352,143
8
L
Gilgamesh
10,621
559
9
0
0
374,066
1
L
Chang'e
10,334
544
46
2
0
335,961
7
W
Merlin
11,563
609
81
4
0
270,843
7
L
Merlin
10,234
539
44
2
0
323,880
1
W
Hercules
10,277
541
14
1
0
339,250
7
W
Tsukuyomi
11,572
609
51
3
0
394,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role