Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LitlleMarko
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,170 Elo+
Party 2
Heimdallr
Heimdallr
Wolferlife
Heimdallr
Level 102
God Stats
0W - 1L
1,303 SR
Queue Stats
49W - 50L
1,521 Elo+
Solo
Team Averages
Level 101
1,434 SR
1,397 Elo+

VS

Team Averages
Level 129
1,640 SR
1,792 Elo+
Merlin
Merlin
CloudPLaysSmite
Merlin
Level 160
God Stats
5W - 4L
1,513 SR
Queue Stats
835W - 268L
1,836 Elo+
Party 1
Camazotz
Camazotz
LunarSlushie
Camazotz
Level 160
God Stats
4W - 2L
1,671 SR
Queue Stats
638W - 278L
1,782 Elo+
Party 1
Kuzenbo
Kuzenbo
WolfiePwnzU
Kuzenbo
Level 66
God Stats
12W - 4L
1,737 SR
Queue Stats
82W - 48L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 8 / 0
10,882
605
13,442
22,798
7,963
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
LitlleMarko
Jormungandr
16
1 / 5 / 3
11,469
637
10,750
28,299
30,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
Wolferlife
Heimdallr
11
0 / 15 / 1
9,305
517
11,091
27,694
9,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
12,601
700
25,785
10,767
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
LunarSlushie
Camazotz
20
19 / 0 / 7
15,152
842
38,029
33,136
26,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
WolfiePwnzU
Kuzenbo
16
2 / 3 / 19
12,860
714
9,800
20,834
32,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
28
28
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
0
0.38
W
7
1
11
12.5
L
Jormungandr
LitlleMarko
Jormungandr
1
5
3
0.5
W
Camazotz
LunarSlushie
Camazotz
19
0
7
22.5
L
Heimdallr
Wolferlife
Heimdallr
0
15
1
0.03
W
Kuzenbo
WolfiePwnzU
Kuzenbo
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
73,614
78,791
Taken
64,737
47,289
Mitigated
63,704
10,044
Healing
29,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,442
5,435
0
5,112
22,798
7,963
0
8,349
13,862
53,764
0
W
25,785
1,270
0
500
10,767
5,119
1,217
4,382
6,385
62,293
0
L
Jormungandr
LitlleMarko
Jormungandr
10,750
3,099
295
3,268
28,299
30,175
0
11,490
15,733
34,605
0
W
Camazotz
LunarSlushie
Camazotz
38,029
10,686
0
26,716
33,136
26,315
922
10,427
22,709
0
89,385
L
Heimdallr
Wolferlife
Heimdallr
11,091
6,495
0
1,369
27,694
9,151
0
13,508
13,492
0
30,068
W
Kuzenbo
WolfiePwnzU
Kuzenbo
9,800
3,263
0
1,942
20,834
32,270
242
10,350
10,484
20,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
40,613
178
Minions Killed
194
3
Camps Cleared
12
829,609
Distance Traveled
1,110,067
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,882
605
82
5
2
277,173
3
W
Merlin
12,601
700
86
5
1
357,628
2
L
Jormungandr
11,469
637
40
2
0
321,861
2
W
Camazotz
15,152
842
89
5
9
417,369
1
L
Heimdallr
9,305
517
56
3
1
230,575
3
W
Kuzenbo
12,860
714
19
1
2
335,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role