Player Matchup

Mercury
Mercury
Dav3 P
Mercury
Level 154
God Stats
4W - 2L
1,491 SR
Queue Stats
177W - 204L
1,493 Elo+
Party 1
Scylla
Scylla
Jason_X_84
Scylla
Level 147
God Stats
3W - 1L
1,827 SR
Queue Stats
506W - 539L
1,451 Elo+
Solo
Ganesha
Ganesha
MCB da killa
Ganesha
Level 109
God Stats
13W - 7L
1,724 SR
Queue Stats
81W - 86L
1,396 Elo+
Party 1
Mulan
Mulan
camaroncillo007
Mulan
Level 121
God Stats
2W - 0L
1,688 SR
Queue Stats
141W - 155L
1,414 Elo+
Party 2
Neith
Neith
vitox53
Neith
Level 126
God Stats
8W - 12L
1,457 SR
Queue Stats
83W - 93L
1,448 Elo+
Party 2
Team Averages
Level 131
1,638 SR
1,440 Elo+

VS

Team Averages
Level 104
1,485 SR
1,452 Elo+
Ares
Ares
 
Ares
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
CivilianBread
Discordia
Level 100
God Stats
1W - 1L
1,708 SR
Queue Stats
328W - 360L
1,422 Elo+
Solo
Hachiman
Hachiman
Kbranno
Hachiman
Level 107
God Stats
4W - 3L
1,595 SR
Queue Stats
170W - 174L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
chaoz190790
Cthulhu
Level 97
God Stats
11W - 13L
1,412 SR
Queue Stats
88W - 92L
1,423 Elo+
Party 3
Ne Zha
Ne Zha
dwasu
Ne Zha
Level 100
God Stats
2W - 4L
1,210 SR
Queue Stats
114W - 120L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dav3 P
Mercury
13
2 / 1 / 1
7,671
511
5,268
13,778
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Jason_X_84
Scylla
13
1 / 1 / 2
7,751
517
6,193
6,076
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
MCB da killa
Ganesha
13
0 / 2 / 3
7,861
524
3,127
12,564
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 0
8,453
564
6,605
13,760
10,874
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
vitox53
Neith
15
3 / 2 / 0
8,783
586
6,054
7,883
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 3
7,317
488
5,106
10,904
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
CivilianBread
Discordia
7
1 / 2 / 0
5,860
391
2,733
3,080
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Kbranno
Hachiman
14
3 / 1 / 1
8,218
548
7,287
8,146
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
chaoz190790
Cthulhu
14
3 / 1 / 0
8,060
537
10,312
12,689
7,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
dwasu
Ne Zha
12
0 / 2 / 3
7,245
483
4,070
14,311
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
7
Kills
8
8
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
3
2.5
L
Discordia
CivilianBread
Discordia
1
2
0
0.5
W
Mercury
Dav3 P
Mercury
2
1
1
2.5
W
Scylla
Jason_X_84
Scylla
1
1
2
2
L
Hachiman
Kbranno
Hachiman
3
1
1
3.5
W
Ganesha
MCB da killa
Ganesha
0
2
3
0.75
W
1
2
0
0.5
L
Cthulhu
chaoz190790
Cthulhu
3
1
0
3
L
Ne Zha
dwasu
Ne Zha
0
2
3
0.75
W
Neith
vitox53
Neith
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
29,508
54,061
Taken
49,130
33,672
Mitigated
26,934
14,505
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,106
374
0
1,598
10,904
9,633
0
4,735
6,169
30,863
6,404
L
Discordia
CivilianBread
Discordia
2,733
335
0
500
3,080
1,079
0
1,827
1,253
21,518
0
W
Mercury
Dav3 P
Mercury
5,268
2,021
0
1,500
13,778
5,176
74
1,818
11,868
0
75,641
W
Scylla
Jason_X_84
Scylla
6,193
388
0
2,106
6,076
2,332
0
2,491
3,585
57,101
0
L
Hachiman
Kbranno
Hachiman
7,287
3,692
0
4,157
8,146
2,962
0
247
7,899
0
76,224
W
Ganesha
MCB da killa
Ganesha
3,127
281
372
3,653
12,564
11,911
0
3,511
9,053
27,567
0
W
6,605
1,353
0
3,877
13,760
10,874
749
8,621
4,373
118
61,655
L
Cthulhu
chaoz190790
Cthulhu
10,312
1,270
56
5,239
12,689
7,516
0
118
12,571
49,430
0
L
Ne Zha
dwasu
Ne Zha
4,070
1,041
0
6,457
14,311
5,744
0
2,511
11,800
0
49,931
W
Neith
vitox53
Neith
6,054
2,752
0
2,997
7,883
3,379
1,539
463
7,420
0
71,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
36,700
522
Minions Killed
386
0
Camps Cleared
0
1,549,161
Distance Traveled
1,319,732
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,317
488
56
4
0
323,050
7
L
Discordia
5,860
391
24
2
0
124,990
0
W
Mercury
7,671
511
121
8
0
377,046
5
W
Scylla
7,751
517
126
8
0
293,226
1
L
Hachiman
8,218
548
120
8
0
294,569
2
W
Ganesha
7,861
524
5
0
0
313,617
2
W
Mulan
8,453
564
131
9
0
281,069
4
L
Cthulhu
8,060
537
99
7
0
302,637
6
L
Ne Zha
7,245
483
87
6
0
274,486
5
W
Neith
8,783
586
139
9
0
284,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role