Player Matchup

King Arthur
King Arthur
Sergiioo975
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 305L
1,374 Elo+
Party 1
Janus
Janus
ivaniglesias__
Janus
Level 45
God Stats
0W - 5L
938 SR
Queue Stats
88W - 139L
1,261 Elo+
Party 1
Da Ji
Da Ji
javiiglesias_
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 225L
1,268 Elo+
Party 1
Cernunnos
Cernunnos
kinta_zero
Cernunnos
Level 113
God Stats
14W - 13L
1,549 SR
Queue Stats
180W - 201L
1,428 Elo+
Solo
Geb
Geb
markevich15
Geb
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 170L
1,318 Elo+
Party 1
Team Averages
Level 79
1,397 SR
1,330 Elo+

VS

Team Averages
Level 76
1,532 SR
1,381 Elo+
Medusa
Medusa
Ogadi-Pact
Medusa
Level 65
God Stats
15W - 6L
1,621 SR
Queue Stats
79W - 33L
1,621 Elo+
Solo
Artio
Artio
TTV_CALMDOWN
Artio
Level 82
God Stats
4W - 2L
1,813 SR
Queue Stats
117W - 178L
1,324 Elo+
Party 2
Hel
Hel
kot-walczacy
Hel
Level 106
God Stats
87W - 121L
1,349 SR
Queue Stats
518W - 564L
1,361 Elo+
Solo
Ymir
Ymir
mrk92117
Ymir
Level 67
God Stats
10W - 16L
1,378 SR
Queue Stats
70W - 108L
1,296 Elo+
Party 2
Chronos
Chronos
temp-481467
Chronos
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 84L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sergiioo975
King Arthur
11
1 / 6 / 1
7,381
410
5,102
18,100
12,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 0
7,012
390
6,987
9,555
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 6 / 2
7,667
426
11,877
14,433
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
kinta_zero
Cernunnos
13
3 / 2 / 1
7,989
444
13,179
10,323
4,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 4
7,638
424
7,748
17,421
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ogadi-Pact
Medusa
12
3 / 5 / 2
8,144
452
9,129
14,145
6,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 8
9,293
516
11,697
19,506
10,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 2
11,155
620
6,484
12,412
5,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 1 / 5
8,446
469
6,684
15,081
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
temp-481467
Chronos
16
8 / 1 / 3
10,219
568
9,592
8,586
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
20
20
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ogadi-Pact
Medusa
3
5
2
0.8
L
King Arthur
Sergiioo975
King Arthur
1
6
1
0.25
W
5
0
8
9
L
0
5
0
0
L
3
6
2
0.67
L
Cernunnos
kinta_zero
Cernunnos
3
2
1
1.75
W
4
1
2
5
L
1
1
4
3
W
Ymir
0
1
5
2.5
W
Chronos
temp-481467
Chronos
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
43,586
69,832
Taken
69,730
38,752
Mitigated
43,314
11,920
Healing
34,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ogadi-Pact
Medusa
9,129
3,793
0
1,388
14,145
6,223
254
2,519
11,626
0
55,129
L
King Arthur
Sergiioo975
King Arthur
5,102
798
0
649
18,100
12,299
28
6,942
11,158
0
48,454
W
11,697
2,753
2,429
13,230
19,506
10,785
750
4,315
14,903
53,565
0
L
6,987
573
0
932
9,555
3,281
382
5,672
3,749
42,277
0
L
11,877
3,386
0
3,250
14,433
5,884
0
7,466
6,769
36
47,075
L
Cernunnos
kinta_zero
Cernunnos
13,179
4,666
391
3,156
10,323
4,102
0
5,233
4,975
0
62,825
W
6,484
1,541
417
9,877
12,412
5,761
1,990
1,537
10,793
85,432
0
L
7,748
536
372
3,170
17,421
13,186
0
8,286
9,048
30,975
0
W
Ymir
6,684
1,240
390
4,174
15,081
16,725
261
3,108
11,891
34,099
2,842
W
Chronos
temp-481467
Chronos
9,592
4,469
459
2,103
8,586
3,820
1,539
2,548
5,746
56,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
47,257
354
Minions Killed
479
0
Camps Cleared
0
1,647,834
Distance Traveled
1,719,220
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,144
452
72
4
0
335,712
5
L
King Arthur
7,381
410
75
4
0
316,263
1
W
Artio
9,293
516
63
4
0
394,624
3
L
Janus
7,012
390
78
4
0
309,769
0
L
Da Ji
7,667
426
65
4
0
380,207
2
L
Cernunnos
7,989
444
100
6
0
287,887
5
W
Hel
11,155
620
170
9
0
308,019
0
L
Geb
7,638
424
36
2
0
353,708
1
W
Ymir
8,446
469
59
3
0
334,646
1
W
Chronos
10,219
568
115
6
0
346,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role