Player Matchup

Baron Samedi
Baron Samedi
Gold IV
BestKeyBoard
Baron Samedi
Gold IV
Level 146
God Stats
5W - 5L
1,582 SR
Queue Stats
108W - 127L
1,447 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
jahelen
Ah Muzen Cab
Bronze III
Level 67
God Stats
1W - 0L
1,549 SR
Queue Stats
4W - 7L
1,398 MMR
Solo
Horus
Horus
Silver III
queenfeeder
Horus
Silver III
Level 83
God Stats
2W - 3L
1,579 SR
Queue Stats
26W - 42L
1,426 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,570 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,474 SR
1,410 MMR
Ishtar
Ishtar
Gold IV
GommiTedy
Ishtar
Gold IV
Level 149
God Stats
12W - 27L
1,444 SR
Queue Stats
160W - 251L
1,488 MMR
Solo
Hera
Hera
Silver I
IMABEEEAST
Hera
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,603 MMR
Solo
Ymir
Ymir
Silver I
MMFaShiz
Ymir
Silver I
Level 106
God Stats
40W - 49L
1,478 SR
Queue Stats
152W - 232L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestKeyBoard
Baron Samedi
14
4 / 2 / 3
9,602
739
16,994
13,554
8,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
jahelen
Ah Muzen Cab
14
2 / 0 / 5
9,205
708
17,804
8,963
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 6
10,381
799
6,151
16,683
22,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothAchillesHou YiFenrirAtlas

VS

Bans
ShivaSobekHerculesKumbhakarnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GommiTedy
Ishtar
12
0 / 2 / 2
7,395
569
8,669
12,320
5,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,533
579
8,237
9,764
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
2 / 4 / 0
8,506
654
4,821
23,609
28,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
2
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BestKeyBoard
Baron Samedi
4
2
3
2.75
L
Ishtar
GommiTedy
Ishtar
0
2
2
0.5
L
0
3
2
0.33
L
Ymir
2
4
0
0.5
W
Ah Muzen Cab
jahelen
Ah Muzen Cab
2
0
5
4.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,949
Damage
21,727
39,200
Taken
45,693
35,652
Mitigated
37,955
23,928
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BestKeyBoard
Baron Samedi
16,994
1,352
3,680
5,533
13,554
8,347
232
5,451
8,103
44,174
0
L
Ishtar
GommiTedy
Ishtar
8,669
5,502
0
1,354
12,320
5,918
0
5,145
7,175
0
29,600
L
8,237
1,818
0
500
9,764
3,857
0
3,669
6,095
28,854
0
L
Ymir
4,821
418
0
4,270
23,609
28,180
0
8,299
15,310
13,477
0
W
Ah Muzen Cab
jahelen
Ah Muzen Cab
17,804
8,531
0
3,823
8,963
4,498
1,704
2,435
6,528
0
61,383
W
6,151
1,995
3,544
7,348
16,683
22,807
211
5,627
11,056
0
11,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
23,434
154
Minions Killed
113
9
Camps Cleared
2
769,269
Distance Traveled
651,044
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,602
739
64
5
6
248,499
0
L
Ishtar
7,395
569
42
3
1
214,106
1
L
Hera
7,533
579
61
5
1
236,326
3
L
Ymir
8,506
654
10
1
0
200,612
0
W
Ah Muzen Cab
9,205
708
80
6
2
254,866
0
W
Horus
10,381
799
10
1
1
265,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role