Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigGucciSosa73
Bakasura
Level 76
God Stats
3W - 1L
1,632 SR
Queue Stats
206W - 222L
1,355 Elo+
Solo
Jing Wei
Jing Wei
LiveMine28
Jing Wei
Level 149
God Stats
9W - 5L
1,596 SR
Queue Stats
220W - 237L
1,253 Elo+
Solo
Ra
Ra
jgalaniz87
Ra
Level 81
God Stats
188W - 210L
1,442 SR
Queue Stats
396W - 418L
1,249 Elo+
Solo
Horus
Horus
matioo123
Horus
Level 57
God Stats
1W - 1L
1,726 SR
Queue Stats
39W - 49L
1,406 Elo+
Solo
Team Averages
Level 93
1,579 SR
1,353 Elo+

VS

Team Averages
Level 55
1,384 SR
1,199 Elo+
King Arthur
King Arthur
CarlosESM23
King Arthur
Level 58
God Stats
19W - 20L
1,427 SR
Queue Stats
31W - 33L
1,351 Elo+
Solo
Kukulkan
Kukulkan
SoulOfTheTiger
Kukulkan
Level 35
God Stats
3W - 4L
1,144 SR
Queue Stats
6W - 13L
928 Elo+
Solo
Neith
Neith
United-Tyranny
Neith
Level 87
God Stats
64W - 49L
1,465 SR
Queue Stats
417W - 424L
1,247 Elo+
Solo
Sylvanus
Sylvanus
Vatodaplug
Sylvanus
Level 38
God Stats
12W - 4L
1,522 SR
Queue Stats
40W - 45L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
bot45554
Tsukuyomi
Level 58
God Stats
4W - 4L
1,362 SR
Queue Stats
81W - 96L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 1 / 2
8,239
458
5,096
18,050
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
15
3 / 6 / 3
9,227
513
7,836
17,213
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
LiveMine28
Jing Wei
13
2 / 5 / 0
8,032
446
9,874
14,368
6,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 2
8,385
466
8,184
10,752
4,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
matioo123
Horus
14
2 / 3 / 2
9,017
501
7,941
17,536
10,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CarlosESM23
King Arthur
15
2 / 4 / 2
8,893
494
9,789
17,756
14,421
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
14
3 / 3 / 3
8,888
494
9,022
10,823
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
5 / 2 / 4
8,930
496
13,452
12,126
4,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sylvanus
Vatodaplug
Sylvanus
14
2 / 0 / 8
8,571
476
8,751
11,410
6,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
bot45554
Tsukuyomi
15
6 / 1 / 5
9,583
532
8,550
9,566
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
18
19
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
L
Bakasura
3
6
3
0.75
W
King Arthur
CarlosESM23
King Arthur
2
4
2
0.75
L
Jing Wei
LiveMine28
Jing Wei
2
5
0
0.4
W
Kukulkan
3
3
3
1.5
W
5
2
4
3.5
W
Sylvanus
Vatodaplug
Sylvanus
2
0
8
6
W
Tsukuyomi
bot45554
Tsukuyomi
6
1
5
8.5
L
2
4
2
0.75
L
Horus
matioo123
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,931
Damage
49,564
77,919
Taken
61,681
40,673
Mitigated
34,660
22,293
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,096
1,112
0
9,819
18,050
11,697
0
4,493
13,557
54,569
0
L
Bakasura
7,836
5,389
0
1,809
17,213
7,591
94
3,298
13,915
0
63,207
W
King Arthur
CarlosESM23
King Arthur
9,789
1,308
0
1,000
17,756
14,421
228
0
17,403
193
51,482
L
Jing Wei
LiveMine28
Jing Wei
9,874
7,432
0
1,531
14,368
6,181
0
3,096
11,272
0
59,374
W
Kukulkan
9,022
385
0
2,005
10,823
5,102
2,446
5,852
4,890
60,342
0
W
13,452
7,080
778
2,187
12,126
4,997
3,477
3,422
8,704
0
39,770
W
Sylvanus
Vatodaplug
Sylvanus
8,751
1,301
6,099
5,955
11,410
6,514
2,648
2,850
8,560
45,228
6,890
W
Tsukuyomi
bot45554
Tsukuyomi
8,550
2,979
0
4,382
9,566
3,626
0
1,156
8,125
0
46,222
L
8,184
687
420
2,157
10,752
4,914
234
6,269
4,483
54,404
0
L
Horus
matioo123
Horus
7,941
3,599
193
6,364
17,536
10,290
680
358
17,178
0
64,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
44,865
502
Minions Killed
373
0
Camps Cleared
0
1,616,495
Distance Traveled
1,672,571
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,239
458
78
4
0
334,695
7
L
Bakasura
9,227
513
120
7
0
345,090
0
W
King Arthur
8,893
494
67
4
0
313,173
2
L
Jing Wei
8,032
446
109
6
0
287,337
4
W
Kukulkan
8,888
494
93
5
0
327,210
0
W
Neith
8,930
496
55
3
0
317,319
1
W
Sylvanus
8,571
476
75
4
0
325,214
4
W
Tsukuyomi
9,583
532
83
5
0
389,655
0
L
Ra
8,385
466
96
5
0
331,405
4
L
Horus
9,017
501
99
6
0
317,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role