Player Matchup

Kukulkan
Kukulkan
DualSpace
Kukulkan
Level 29
God Stats
5W - 5L
1,537 SR
Queue Stats
190W - 204L
1,521 Elo+
Solo
Aphrodite
Aphrodite
LawfulPuma588
Aphrodite
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
380W - 397L
1,375 Elo+
Party 1
Chaac
Chaac
The UPS Panda
Chaac
Level 128
God Stats
15W - 6L
1,533 SR
Queue Stats
383W - 402L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
Wicho0ty24
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,518 Elo+
Solo
Ares
Ares
phenomrules1990
Ares
Level 147
God Stats
15W - 5L
1,839 SR
Queue Stats
264W - 284L
1,373 Elo+
Solo
Team Averages
Level 93
1,582 SR
1,432 Elo+

VS

Team Averages
Level 69
1,541 SR
1,430 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AloooMatoooonn
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,282 Elo+
Solo
Hel
Hel
AzTech-_-7
Hel
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 135L
1,422 Elo+
Solo
Amaterasu
Amaterasu
ChutChutChutChut
Amaterasu
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
29W - 23L
1,593 Elo+
Solo
Hun Batz
Hun Batz
tippytopp
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DualSpace
Kukulkan
20
9 / 2 / 19
15,041
684
37,466
18,732
12,654
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
LawfulPuma588
Aphrodite
20
5 / 3 / 29
15,292
695
25,254
23,944
19,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 6 / 21
15,426
701
39,381
43,701
60,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Wicho0ty24
Ao Kuang
20
8 / 5 / 15
15,234
692
24,093
31,299
19,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 5 / 23
16,108
732
26,153
37,537
71,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 4 / 11
13,570
617
58,014
15,457
8,089
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
AloooMatoooonn
King Arthur
20
5 / 11 / 14
13,700
623
14,184
39,567
39,677
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 5 / 12
13,426
610
10,465
26,091
18,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
20
3 / 6 / 14
14,628
665
30,257
60,838
72,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
tippytopp
Hun Batz
20
5 / 10 / 9
13,109
596
17,802
30,706
17,147
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
81
36
Kills
21
21
Deaths
36
107
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
11
2.38
L
King Arthur
AloooMatoooonn
King Arthur
5
11
14
1.09
L
4
5
12
2
L
Amaterasu
3
6
14
1.67
W
Kukulkan
DualSpace
Kukulkan
9
2
19
9.25
W
Aphrodite
LawfulPuma588
Aphrodite
5
3
29
6.5
W
8
6
21
3.08
W
Ao Kuang
Wicho0ty24
Ao Kuang
8
5
15
3.1
W
6
5
23
3.5
L
Hun Batz
tippytopp
Hun Batz
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,347
Damage
130,722
155,213
Taken
172,659
183,583
Mitigated
155,942
85,143
Healing
78,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
58,014
772
1,135
1,503
15,457
8,089
640
7,792
7,665
89,460
0
L
King Arthur
AloooMatoooonn
King Arthur
14,184
2,586
516
1,969
39,567
39,677
195
28,034
11,533
259
23,946
L
10,465
545
24,587
13,719
26,091
18,985
446
14,199
11,892
27,268
0
L
Amaterasu
30,257
12,296
4,196
27,622
60,838
72,044
413
40,927
19,911
52
60,917
W
Kukulkan
DualSpace
Kukulkan
37,466
5,479
980
1,043
18,732
12,654
2,912
6,952
11,780
80,970
0
W
Aphrodite
LawfulPuma588
Aphrodite
25,254
3,109
25,887
14,852
23,944
19,210
1,875
8,978
14,966
55,921
0
W
39,381
5,326
2,492
15,336
43,701
60,456
1,392
18,826
24,875
0
68,013
W
Ao Kuang
Wicho0ty24
Ao Kuang
24,093
8,597
4,858
13,959
31,299
19,715
2,921
14,474
16,825
31,679
0
W
26,153
1,139
1,708
4,028
37,537
71,548
956
19,560
17,977
44,927
0
L
Hun Batz
tippytopp
Hun Batz
17,802
6,689
1,278
1,897
30,706
17,147
0
22,014
8,692
0
30,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,101
Gold Earned
68,433
292
Minions Killed
209
0
Camps Cleared
0
1,912,154
Distance Traveled
1,897,877
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,570
617
73
3
0
406,888
2
L
King Arthur
13,700
623
26
1
0
347,742
0
L
Hel
13,426
610
25
1
0
420,717
0
L
Amaterasu
14,628
665
57
3
0
410,577
1
W
Kukulkan
15,041
684
107
5
0
336,131
4
W
Aphrodite
15,292
695
76
3
0
396,446
0
W
Chaac
15,426
701
42
2
0
392,624
0
W
Ao Kuang
15,234
692
15
1
0
406,515
3
W
Ares
16,108
732
52
2
0
380,438
2
L
Hun Batz
13,109
596
28
1
0
311,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role