Player Matchup

Cernunnos
Cernunnos
MrBBWolf
Cernunnos
Level 122
God Stats
15W - 16L
1,379 SR
Queue Stats
72W - 78L
1,376 Elo+
Party 2
Yu Huang
Yu Huang
Pigmi
Yu Huang
Level 68
God Stats
3W - 1L
1,389 SR
Queue Stats
20W - 20L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
Recruit93
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,371 Elo+
Party 2
Team Averages
Level 116
1,423 SR
1,449 Elo+

VS

Team Averages
Level 67
1,629 SR
1,566 Elo+
Charybdis
Charybdis
CaptainMikado
Charybdis
Level 38
God Stats
44W - 21L
1,685 SR
Queue Stats
114W - 81L
1,573 Elo+
Party 1
Chaac
Chaac
HoneyNEO
Chaac
Level 100
God Stats
46W - 34L
1,567 SR
Queue Stats
117W - 84L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
rekhelan
Zhong Kui
Level 62
God Stats
4W - 1L
1,634 SR
Queue Stats
18W - 14L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrBBWolf
Cernunnos
14
0 / 6 / 2
10,080
593
11,791
15,423
8,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Pigmi
Yu Huang
16
2 / 6 / 0
11,304
665
13,661
13,456
7,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Recruit93
Kuzenbo
14
1 / 2 / 2
11,112
654
8,883
18,725
36,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainMikado
Charybdis
19
10 / 1 / 4
13,332
784
21,565
20,815
9,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
HoneyNEO
Chaac
13
0 / 1 / 8
11,037
649
4,269
13,519
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
rekhelan
Zhong Kui
19
4 / 1 / 9
12,623
743
15,962
14,295
13,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CaptainMikado
Charybdis
10
1
4
12
W
Chaac
HoneyNEO
Chaac
0
1
8
4
L
Cernunnos
MrBBWolf
Cernunnos
0
6
2
0.17
L
Yu Huang
Pigmi
Yu Huang
2
6
0
0.33
L
Kuzenbo
Recruit93
Kuzenbo
1
2
2
1
W
Zhong Kui
rekhelan
Zhong Kui
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
41,796
47,604
Taken
48,629
52,680
Mitigated
35,419
4,593
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CaptainMikado
Charybdis
21,565
14,277
0
12,130
20,815
9,968
1,853
9,325
10,990
0
81,731
W
Chaac
HoneyNEO
Chaac
4,269
601
365
7,305
13,519
11,847
88
4,600
8,666
0
20,814
L
Cernunnos
MrBBWolf
Cernunnos
11,791
5,194
0
1,595
15,423
8,598
1,258
6,049
9,374
0
38,863
L
Yu Huang
Pigmi
Yu Huang
13,661
748
0
1,141
13,456
7,577
0
5,213
8,243
37,137
0
L
Kuzenbo
Recruit93
Kuzenbo
8,883
3,174
0
1,857
18,725
36,505
114
4,816
13,909
23,014
0
W
Zhong Kui
rekhelan
Zhong Kui
15,962
1,811
0
7,623
14,295
13,604
469
8,598
5,275
61,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,496
Gold Earned
36,992
159
Minions Killed
241
2
Camps Cleared
13
890,575
Distance Traveled
861,215
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,332
784
115
7
6
328,365
1
W
Chaac
11,037
649
23
1
2
205,918
3
L
Cernunnos
10,080
593
75
4
1
253,158
2
L
Yu Huang
11,304
665
64
4
1
288,757
3
L
Kuzenbo
11,112
654
20
1
0
348,660
7
W
Zhong Kui
12,623
743
103
6
5
326,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role