Player Matchup

Anubis
Anubis
Ararorka
Anubis
Level 40
God Stats
0W - 3L
1,130 SR
Queue Stats
41W - 42L
1,359 Elo+
Solo
Charybdis
Charybdis
KwissyP
Charybdis
Level 27
God Stats
21W - 25L
1,349 SR
Queue Stats
139W - 166L
1,312 Elo+
Party 1
Sobek
Sobek
LokZizi
Sobek
Level 36
God Stats
4W - 8L
1,380 SR
Queue Stats
93W - 132L
1,313 Elo+
Party 1
Susano
Susano
Megavitor7
Susano
Level 46
God Stats
10W - 10L
1,189 SR
Queue Stats
136W - 167L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
Riki7250
Cthulhu
Level 40
God Stats
4W - 3L
1,662 SR
Queue Stats
16W - 24L
1,293 Elo+
Solo
Team Averages
Level 38
1,342 SR
1,316 Elo+

VS

Team Averages
Level 78
1,413 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Flower_HP
Terra
Level 123
God Stats
17W - 17L
1,514 SR
Queue Stats
264W - 228L
1,542 Elo+
Party 2
Izanami
Izanami
Zeephir_
Izanami
Level 13
God Stats
1W - 3L
1,308 SR
Queue Stats
8W - 15L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
vQuaLyy--
Sun Wukong
Level 125
God Stats
1W - 1L
1,243 SR
Queue Stats
428W - 404L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ararorka
Anubis
15
1 / 4 / 0
8,882
444
9,032
20,677
9,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KwissyP
Charybdis
15
1 / 1 / 2
8,677
434
6,922
12,376
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
LokZizi
Sobek
14
0 / 2 / 4
8,634
432
3,646
21,037
24,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Megavitor7
Susano
17
4 / 2 / 1
9,813
491
9,651
18,005
7,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Riki7250
Cthulhu
16
0 / 2 / 0
8,717
436
8,209
11,764
13,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
0 / 2 / 5
10,684
534
20,973
11,386
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
 
Bacchus
15
6 / 2 / 2
10,094
505
11,150
15,327
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Flower_HP
Terra
15
1 / 0 / 5
8,971
449
12,031
13,913
11,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Zeephir_
Izanami
16
2 / 2 / 2
9,618
481
10,001
10,062
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
vQuaLyy--
Sun Wukong
19
2 / 0 / 0
11,955
598
7,430
13,897
12,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
11
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
5
1.25
W
Bacchus
 
Bacchus
6
2
2
3.5
L
Anubis
Ararorka
Anubis
1
4
0
0.25
W
Terra
Flower_HP
Terra
1
0
5
3.5
L
Charybdis
KwissyP
Charybdis
1
1
2
2
L
Sobek
LokZizi
Sobek
0
2
4
1
L
Susano
Megavitor7
Susano
4
2
1
2.25
L
Cthulhu
Riki7250
Cthulhu
0
2
0
0
W
Izanami
Zeephir_
Izanami
2
2
2
1.5
W
Sun Wukong
vQuaLyy--
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,460
Damage
61,585
83,859
Taken
64,585
58,786
Mitigated
43,064
29,220
Healing
25,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,973
8,082
92
4,203
11,386
4,886
1,000
4,399
6,987
126,113
0
W
Bacchus
 
Bacchus
11,150
1,633
0
6,512
15,327
9,794
80
4,741
10,586
66,215
0
L
Anubis
Ararorka
Anubis
9,032
143
0
9,488
20,677
9,889
176
17,783
2,894
89,959
0
W
Terra
Flower_HP
Terra
12,031
1,226
956
2,450
13,913
11,601
0
3,338
10,575
59,075
1,344
L
Charybdis
KwissyP
Charybdis
6,922
4,009
0
3,481
12,376
3,877
0
6,143
6,233
0
78,881
L
Sobek
LokZizi
Sobek
3,646
376
0
6,741
21,037
24,034
0
10,445
10,592
23,521
0
L
Susano
Megavitor7
Susano
9,651
2,445
0
5,754
18,005
7,937
0
7,550
10,455
0
94,993
L
Cthulhu
Riki7250
Cthulhu
8,209
522
347
3,409
11,764
13,049
0
1,962
9,802
69,683
0
W
Izanami
Zeephir_
Izanami
10,001
6,841
0
4,096
10,062
4,251
1,674
1,649
8,413
0
82,938
W
Sun Wukong
vQuaLyy--
Sun Wukong
7,430
1,969
0
7,204
13,897
12,532
351
6,760
7,137
0
106,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,723
Gold Earned
51,322
570
Minions Killed
704
0
Camps Cleared
0
1,954,377
Distance Traveled
1,897,536
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,684
534
170
9
0
368,579
5
W
Bacchus
10,094
505
94
5
0
393,565
1
L
Anubis
8,882
444
137
7
0
310,495
0
W
Terra
8,971
449
99
5
0
430,563
2
L
Charybdis
8,677
434
151
8
0
370,272
4
L
Sobek
8,634
432
29
1
0
420,493
3
L
Susano
9,813
491
132
7
0
457,258
5
L
Cthulhu
8,717
436
121
6
0
395,859
2
W
Izanami
9,618
481
131
7
0
346,104
0
W
Sun Wukong
11,955
598
210
11
0
358,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role