Player Matchup

Achilles
Achilles
AidenWreckwolf
Achilles
Level 88
God Stats
25W - 27L
1,534 SR
Queue Stats
211W - 226L
1,487 Elo+
Party 3
Yu Huang
Yu Huang
Elempira
Yu Huang
Level 129
God Stats
2W - 6L
1,357 SR
Queue Stats
205W - 229L
1,499 Elo+
Solo
Izanami
Izanami
Quell nS
Izanami
Level 104
God Stats
44W - 49L
1,545 SR
Queue Stats
146W - 162L
1,492 Elo+
Party 2
Fafnir
Fafnir
SimphisKhan
Fafnir
Level 87
God Stats
5W - 6L
1,520 SR
Queue Stats
340W - 352L
1,480 Elo+
Party 3
Mercury
Mercury
YaBoiMinato
Mercury
Level 101
God Stats
28W - 36L
1,514 SR
Queue Stats
385W - 412L
1,532 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,498 Elo+

VS

Team Averages
Level 133
1,549 SR
1,479 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Maniacalmurse
Sun Wukong
Level 108
God Stats
29W - 11L
1,667 SR
Queue Stats
231W - 238L
1,452 Elo+
Party 4
Cernunnos
Cernunnos
gameboy060287
Cernunnos
Level 82
God Stats
22W - 18L
1,579 SR
Queue Stats
97W - 92L
1,444 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
0 / 2 / 0
3,570
595
1,776
7,022
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yu Huang
Elempira
Yu Huang
1
0 / 0 / 0
1,233
206
0
0
0
Izanami
Quell nS
Izanami
6
0 / 0 / 0
3,661
610
3,067
2,979
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
5
0 / 0 / 0
3,889
648
1,214
4,371
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
YaBoiMinato
Mercury
7
0 / 0 / 0
3,494
582
1,100
3,687
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 0 / 1
4,562
760
1,467
3,686
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
 
Thoth
7
0 / 0 / 0
4,344
724
1,222
2,058
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
 
Bacchus
6
0 / 0 / 0
4,040
673
1,138
4,186
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Maniacalmurse
Sun Wukong
8
1 / 0 / 1
4,896
816
3,344
4,272
2,002
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
gameboy060287
Cernunnos
6
0 / 0 / 0
3,771
629
2,031
2,983
811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
1
1.5
W
Thoth
 
Thoth
0
0
0
0
W
Bacchus
 
Bacchus
0
0
0
0
L
Achilles
0
2
0
0
L
Yu Huang
Elempira
Yu Huang
0
0
0
0
W
Sun Wukong
Maniacalmurse
Sun Wukong
1
0
1
1.5
L
Izanami
Quell nS
Izanami
0
0
0
0
L
Fafnir
0
0
0
0
L
Mercury
YaBoiMinato
Mercury
0
0
0
0
W
Cernunnos
gameboy060287
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,157
Damage
9,202
18,059
Taken
17,185
7,875
Mitigated
7,246
7,531
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,467
499
0
1,239
3,686
1,905
112
0
3,686
19,167
5,583
W
Thoth
 
Thoth
1,222
109
0
500
2,058
427
588
0
2,058
24,391
0
W
Bacchus
 
Bacchus
1,138
93
0
1,496
4,186
2,101
0
580
3,606
9,682
0
L
Achilles
1,776
1,026
0
1,890
7,022
3,277
0
1,108
5,914
0
16,561
L
Yu Huang
Elempira
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Maniacalmurse
Sun Wukong
3,344
1,123
0
2,043
4,272
2,002
164
0
4,272
0
28,127
L
Izanami
Quell nS
Izanami
3,067
2,181
0
1,836
2,979
767
0
708
2,271
0
25,444
L
Fafnir
1,214
70
0
2,111
4,371
2,615
77
430
3,941
7,565
0
L
Mercury
YaBoiMinato
Mercury
1,100
386
0
1,694
3,687
1,216
0
1,422
2,265
0
13,330
W
Cernunnos
gameboy060287
Cernunnos
2,031
670
0
1,451
2,983
811
0
634
2,349
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,847
Gold Earned
21,613
107
Minions Killed
222
0
Camps Cleared
0
475,716
Distance Traveled
653,654
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,562
760
61
10
0
158,592
1
W
Thoth
4,344
724
52
9
0
122,686
0
W
Bacchus
4,040
673
11
2
0
130,078
4
L
Achilles
3,570
595
29
5
0
119,739
2
L
Yu Huang
1,233
206
0
0
0
0
0
W
Sun Wukong
4,896
816
56
9
0
133,449
0
L
Izanami
3,661
610
47
8
0
96,539
0
L
Fafnir
3,889
648
8
1
0
123,599
0
L
Mercury
3,494
582
23
4
0
135,839
1
W
Cernunnos
3,771
629
42
7
0
108,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role