Player Matchup

Hades
Hades
MITUALEXAN
Hades
Level 108
God Stats
2W - 3L
1,544 SR
Queue Stats
261W - 273L
1,425 Elo+
Party 1
Thoth
Thoth
Ste Leeds7000
Thoth
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 322L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
TheQueenOfNaboo
Kukulkan
Level 120
God Stats
2W - 5L
1,548 SR
Queue Stats
397W - 447L
1,423 Elo+
Party 2
Anubis
Anubis
Tiffany2482
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,313 Elo+
Party 2
Nox
Nox
Xpresss
Nox
Level 127
God Stats
15W - 20L
1,536 SR
Queue Stats
306W - 333L
1,424 Elo+
Party 1
Team Averages
Level 90
1,525 SR
1,390 Elo+

VS

Team Averages
Level 107
1,569 SR
1,409 Elo+
Ganesha
Ganesha
BUMBl3 B33
Ganesha
Level 137
God Stats
2W - 0L
1,698 SR
Queue Stats
248W - 268L
1,426 Elo+
Party 3
Lancelot
Lancelot
CALL M3 TRIGGER
Lancelot
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Chamaly10
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,450 Elo+
Solo
Sol
Sol
El Pukus Bloom
Sol
Level 109
God Stats
2W - 3L
1,542 SR
Queue Stats
172W - 221L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
LGILSON94
Cthulhu
Level 82
God Stats
6W - 2L
1,606 SR
Queue Stats
108W - 113L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
4 / 5 / 10
11,331
630
11,755
20,517
21,472
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 5 / 12
10,888
605
17,244
14,501
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
7 / 7 / 7
10,917
607
21,762
19,310
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
1 / 11 / 9
10,036
558
12,050
21,079
11,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nox
20
7 / 4 / 12
12,738
708
19,687
15,492
8,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BUMBl3 B33
Ganesha
20
0 / 3 / 23
12,204
678
14,114
17,361
20,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
20
8 / 9 / 10
13,340
741
16,269
25,860
19,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Chamaly10
Danzaburou
20
10 / 4 / 10
13,968
776
19,157
20,044
9,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 4 / 11
13,118
729
16,930
11,910
5,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
LGILSON94
Cthulhu
20
7 / 2 / 15
14,020
779
19,085
30,243
17,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
22
Kills
32
32
Deaths
22
50
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BUMBl3 B33
Ganesha
0
3
23
3.83
W
Lancelot
8
9
10
1.44
W
Danzaburou
Chamaly10
Danzaburou
10
4
10
3.75
W
7
4
11
3.13
W
Cthulhu
LGILSON94
Cthulhu
7
2
15
7.25
L
Hades
4
5
10
1.8
L
3
5
12
1.8
L
Kukulkan
7
7
7
1.5
L
Anubis
1
11
9
0.5
L
Nox
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,498
Damage
85,555
90,899
Taken
105,418
57,877
Mitigated
72,091
29,710
Healing
45,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BUMBl3 B33
Ganesha
14,114
434
3,861
3,643
17,361
20,498
1,026
14,076
3,285
33,325
0
W
Lancelot
16,269
2,276
2,759
5,361
25,860
19,072
553
17,456
8,404
0
33,299
W
Danzaburou
Chamaly10
Danzaburou
19,157
6,521
1,443
5,476
20,044
9,624
3,200
16,380
3,664
0
42,072
W
16,930
4,444
1,217
2,646
11,910
5,707
4,056
11,113
797
35,331
0
W
Cthulhu
LGILSON94
Cthulhu
19,085
96
4,267
15,222
30,243
17,190
38
23,473
6,770
45,008
0
L
Hades
11,755
1,591
1,505
5,255
20,517
21,472
0
11,150
9,367
23,984
0
L
17,244
863
1,478
2,184
14,501
6,507
0
8,701
5,800
32,414
0
L
Kukulkan
21,762
1,369
1,563
4,540
19,310
9,983
128
11,665
7,645
39,510
0
L
Anubis
12,050
1,137
2,032
4,764
21,079
11,743
162
9,669
11,410
25,293
0
L
Nox
19,687
740
3,130
3,259
15,492
8,172
0
8,944
6,548
42,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
66,650
177
Minions Killed
187
0
Camps Cleared
0
1,419,764
Distance Traveled
1,694,848
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,204
678
0
0
0
345,480
3
W
Lancelot
13,340
741
22
1
0
365,082
2
W
Danzaburou
13,968
776
47
3
0
319,764
0
W
Sol
13,118
729
54
3
0
303,969
0
W
Cthulhu
14,020
779
64
4
0
360,553
0
L
Hades
11,331
630
21
1
0
295,572
2
L
Thoth
10,888
605
37
2
0
320,267
0
L
Kukulkan
10,917
607
37
2
0
251,864
4
L
Anubis
10,036
558
26
1
0
231,682
1
L
Nox
12,738
708
56
3
0
320,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role