Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Mikele91
Vulcan
Level 85
God Stats
0W - 7L
1,128 SR
Queue Stats
99W - 90L
1,536 Elo+
Party 1
Awilix
Awilix
illclapu
Awilix
Level 31
God Stats
2W - 1L
1,489 SR
Queue Stats
42W - 29L
1,672 Elo+
Party 1
Team Averages
Level 61
1,372 SR
1,569 Elo+

VS

Team Averages
Level 94
1,678 SR
1,541 Elo+
Charybdis
Charybdis
CaptainMikado
Charybdis
Level 38
God Stats
44W - 21L
1,679 SR
Queue Stats
114W - 81L
1,563 Elo+
Party 2
Chang'e
Chang'e
Erbina10
Chang'e
Level 144
God Stats
1W - 0L
1,794 SR
Queue Stats
8W - 12L
1,496 Elo+
Solo
Chaac
Chaac
HoneyNEO
Chaac
Level 100
God Stats
46W - 34L
1,560 SR
Queue Stats
117W - 84L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 2 / 10
11,098
694
20,606
22,168
26,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Mikele91
Vulcan
14
1 / 7 / 5
9,578
599
16,195
11,042
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
illclapu
Awilix
15
9 / 5 / 3
11,382
711
18,858
19,012
8,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainMikado
Charybdis
17
5 / 6 / 7
12,031
752
22,513
21,716
9,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Erbina10
Chang'e
16
4 / 3 / 8
11,649
728
12,903
15,551
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
HoneyNEO
Chaac
17
5 / 3 / 8
12,642
790
11,783
30,874
30,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
14
14
Deaths
12
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
10
3.5
W
Charybdis
CaptainMikado
Charybdis
5
6
7
1.42
W
Chang'e
Erbina10
Chang'e
4
3
8
2.67
W
Chaac
HoneyNEO
Chaac
5
3
8
3
L
Vulcan
Mikele91
Vulcan
1
7
5
0.5
L
Awilix
illclapu
Awilix
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,659
Damage
47,199
52,222
Taken
68,141
40,663
Mitigated
45,900
9,139
Healing
32,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
20,606
4,493
0
8,371
22,168
26,185
0
5,281
16,887
53,383
0
W
Charybdis
CaptainMikado
Charybdis
22,513
15,972
0
8,312
21,716
9,019
1,738
9,566
12,150
0
66,082
W
Chang'e
Erbina10
Chang'e
12,903
1,008
3,600
6,034
15,551
6,550
611
9,979
5,572
34,528
0
W
Chaac
HoneyNEO
Chaac
11,783
2,507
531
14,013
30,874
30,331
50
17,561
13,313
0
41,527
L
Vulcan
Mikele91
Vulcan
16,195
7,045
0
0
11,042
5,544
0
1,810
9,232
42,987
0
L
Awilix
illclapu
Awilix
18,858
6,189
0
768
19,012
8,934
0
6,059
12,953
0
34,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
36,322
154
Minions Killed
186
7
Camps Cleared
5
942,934
Distance Traveled
953,667
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,098
694
67
4
1
312,776
6
W
Charybdis
12,031
752
80
5
4
294,407
2
W
Chang'e
11,649
728
58
4
0
305,210
0
W
Chaac
12,642
790
48
3
1
354,050
2
L
Vulcan
9,578
599
52
3
2
312,615
3
L
Awilix
11,382
711
35
2
4
317,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role