Player Matchup

Anubis
Anubis
GilgaDash
Anubis
Level 122
God Stats
33W - 19L
1,494 SR
Queue Stats
1,010W - 924L
1,559 Elo+
Party 2
Xbalanque
Xbalanque
Phaiilz
Xbalanque
Level 128
God Stats
5W - 0L
1,735 SR
Queue Stats
58W - 55L
1,533 Elo+
Party 3
Sol
Sol
SpiritGrove
Sol
Level 55
God Stats
4W - 3L
1,640 SR
Queue Stats
54W - 48L
1,536 Elo+
Party 3
Ravana
Ravana
fallenskies3240
Ravana
Level 68
God Stats
21W - 27L
1,513 SR
Queue Stats
67W - 74L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
non00bzone
Guan Yu
Level 56
God Stats
23W - 15L
1,607 SR
Queue Stats
41W - 32L
1,570 Elo+
Party 3
Team Averages
Level 86
1,598 SR
1,546 Elo+

VS

Team Averages
Level 141
1,544 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CbeBandit05
Heimdallr
Level 157
God Stats
0W - 3L
1,356 SR
Queue Stats
36W - 41L
1,427 Elo+
Party 1
Thanatos
Thanatos
Cryptikality
Thanatos
Level 123
God Stats
5W - 9L
1,439 SR
Queue Stats
646W - 626L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
MZZAT
Kuzenbo
Level 159
God Stats
1W - 3L
1,945 SR
Queue Stats
220W - 195L
1,610 Elo+
Party 1
Shiva
Shiva
NotACop69
Shiva
Level 114
God Stats
1W - 4L
1,477 SR
Queue Stats
178W - 169L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GilgaDash
Anubis
15
5 / 0 / 2
9,602
600
9,956
12,899
8,517
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Phaiilz
Xbalanque
15
1 / 2 / 3
9,212
576
8,546
11,576
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
7,876
492
7,907
12,011
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 4
8,833
552
10,083
9,094
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
non00bzone
Guan Yu
12
0 / 0 / 0
7,954
497
2,728
11,706
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 0
7,904
494
7,266
7,138
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
CbeBandit05
Heimdallr
14
3 / 4 / 0
8,266
517
9,174
14,492
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Cryptikality
Thanatos
10
0 / 4 / 0
6,364
398
5,053
14,465
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
MZZAT
Kuzenbo
13
1 / 3 / 2
7,311
457
5,923
12,303
9,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Shiva
NotACop69
Shiva
10
0 / 0 / 1
6,825
427
6,399
12,712
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
L
Heimdallr
CbeBandit05
Heimdallr
3
4
0
0.75
L
Thanatos
Cryptikality
Thanatos
0
4
0
0
W
Anubis
GilgaDash
Anubis
5
0
2
6
L
Kuzenbo
MZZAT
Kuzenbo
1
3
2
0.67
L
Shiva
NotACop69
Shiva
0
0
1
0.5
W
Xbalanque
Phaiilz
Xbalanque
1
2
3
1.25
W
1
1
1
1.5
W
6
2
4
4
W
Guan Yu
non00bzone
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
33,815
57,286
Taken
61,110
31,259
Mitigated
34,370
29,588
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,266
329
0
750
7,138
2,694
0
2,225
4,913
69,475
0
L
Heimdallr
CbeBandit05
Heimdallr
9,174
4,393
127
3,165
14,492
6,468
0
1,729
12,763
0
62,817
L
Thanatos
Cryptikality
Thanatos
5,053
599
0
10,100
14,465
5,665
0
2,639
11,826
0
49,081
W
Anubis
GilgaDash
Anubis
9,956
1,119
0
8,870
12,899
8,517
172
6,598
6,301
65,501
0
L
Kuzenbo
MZZAT
Kuzenbo
5,923
1,294
0
2,838
12,303
9,533
0
6,756
5,547
39,684
0
L
Shiva
NotACop69
Shiva
6,399
964
644
1,871
12,712
10,010
0
4,514
7,939
0
31,463
W
Xbalanque
Phaiilz
Xbalanque
8,546
3,237
0
3,149
11,576
4,285
744
0
11,576
0
87,774
W
7,907
3,870
0
8,030
12,011
4,403
1,770
2,755
9,256
76,047
0
W
10,083
3,217
0
1,273
9,094
3,608
0
1,348
7,746
0
52,215
W
Guan Yu
non00bzone
Guan Yu
2,728
169
1,889
6,377
11,706
10,446
132
3,076
8,630
0
21,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
36,670
517
Minions Killed
414
0
Camps Cleared
0
1,550,419
Distance Traveled
1,519,463
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,904
494
132
8
0
293,788
4
L
Heimdallr
8,266
517
106
7
0
264,907
1
L
Thanatos
6,364
398
79
5
0
345,726
4
W
Anubis
9,602
600
140
9
0
258,212
3
L
Kuzenbo
7,311
457
55
3
0
283,299
1
L
Shiva
6,825
427
42
3
0
331,743
4
W
Xbalanque
9,212
576
146
9
0
327,948
4
W
Sol
7,876
492
127
8
0
292,395
6
W
Ravana
8,833
552
67
4
0
331,155
0
W
Guan Yu
7,954
497
37
2
0
340,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role