Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DiegoADK
Sol
Level 149
God Stats
7W - 5L
1,603 SR
Queue Stats
321W - 343L
1,421 Elo+
Solo
Tiamat
Tiamat
ImTheKhalessi
Tiamat
Level 145
God Stats
4W - 4L
1,513 SR
Queue Stats
258W - 285L
1,406 Elo+
Solo
Charybdis
Charybdis
Indy89
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,403 Elo+
Party 2
Team Averages
Level 128
1,523 SR
1,446 Elo+

VS

Team Averages
Level 81
1,460 SR
1,363 Elo+
Sylvanus
Sylvanus
Dr Puggle
Sylvanus
Level 106
God Stats
0W - 1L
1,478 SR
Queue Stats
102W - 102L
1,367 Elo+
Party 1
Geb
Geb
Moonay86
Geb
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 310L
1,356 Elo+
Party 1
Xbalanque
Xbalanque
Redeye_Down21
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,325 Elo+
Solo
Ares
Ares
nojuanno
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 116L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
vetrose
Kuzenbo
Level 142
God Stats
3W - 6L
1,324 SR
Queue Stats
267W - 270L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 2
6,668
1,334
7,856
3,420
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
 
Sylvanus
9
0 / 1 / 3
5,015
1,003
1,465
3,350
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 0 / 5
6,144
1,229
8,411
2,007
873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 5
5,385
1,077
2,527
1,470
829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Indy89
Charybdis
9
0 / 2 / 6
5,249
1,050
6,333
4,924
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dr Puggle
Sylvanus
11
1 / 1 / 1
5,358
1,072
2,152
5,801
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 3
5,543
1,109
2,270
9,399
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Redeye_Down21
Xbalanque
10
1 / 3 / 2
5,576
1,115
4,961
5,789
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
6
0 / 1 / 1
4,653
931
1,443
2,066
1,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
vetrose
Kuzenbo
11
2 / 1 / 1
5,919
1,184
2,656
7,399
8,813
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
8
Kills
4
4
Deaths
8
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
2
6
W
Sylvanus
 
Sylvanus
0
1
3
1.5
W
3
0
5
5.5
L
Sylvanus
Dr Puggle
Sylvanus
1
1
1
1.5
W
0
0
5
2.5
W
Charybdis
Indy89
Charybdis
0
2
6
1.5
L
0
2
3
0.75
L
Xbalanque
Redeye_Down21
Xbalanque
1
3
2
0.67
L
Ares
0
1
1
0.5
L
Kuzenbo
vetrose
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
13,482
15,171
Taken
30,454
8,236
Mitigated
26,951
6,817
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,856
555
156
809
3,420
1,811
0
1,804
1,616
18,882
0
W
Sylvanus
 
Sylvanus
1,465
1,029
1,362
723
3,350
2,626
0
1,618
1,732
3,120
0
W
8,411
2,303
601
924
2,007
873
504
1,266
741
11,391
0
L
Sylvanus
Dr Puggle
Sylvanus
2,152
750
4,343
2,940
5,801
3,637
0
4,197
1,426
10,817
0
W
2,527
353
272
396
1,470
829
0
1,033
437
8,858
0
W
Charybdis
Indy89
Charybdis
6,333
3,191
349
1,225
4,924
2,097
0
2,800
2,124
0
8,425
L
2,270
172
217
2,743
9,399
10,391
0
6,772
2,357
4,245
0
L
Xbalanque
Redeye_Down21
Xbalanque
4,961
1,899
222
592
5,789
2,976
0
3,226
2,469
0
11,295
L
Ares
1,443
34
0
250
2,066
1,134
0
1,263
751
1,638
0
L
Kuzenbo
vetrose
Kuzenbo
2,656
971
1,430
2,198
7,399
8,813
11
4,085
3,192
5,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
27,049
77
Minions Killed
49
0
Camps Cleared
0
491,863
Distance Traveled
479,192
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,668
1,334
36
7
0
81,321
0
W
Sylvanus
5,015
1,003
7
1
0
70,548
0
W
Sol
6,144
1,229
13
3
0
118,964
0
L
Sylvanus
5,358
1,072
26
5
0
98,200
0
W
Tiamat
5,385
1,077
17
3
0
127,839
0
W
Charybdis
5,249
1,050
4
1
0
93,191
0
L
Geb
5,543
1,109
3
1
0
97,593
0
L
Xbalanque
5,576
1,115
18
4
0
108,604
0
L
Ares
4,653
931
0
0
0
40,024
0
L
Kuzenbo
5,919
1,184
2
0
0
134,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role