Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DoubleTrblTwin
Cthulhu
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 155L
1,604 Elo+
Solo
Vulcan
Vulcan
Stozzyy
Vulcan
Level 65
God Stats
3W - 2L
1,492 SR
Queue Stats
89W - 70L
1,553 Elo+
Solo
Ne Zha
Ne Zha
conRADderthanyou
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 291L
1,599 Elo+
Solo
Xing Tian
Xing Tian
gordito99
Xing Tian
Level 128
God Stats
1W - 0L
1,329 SR
Queue Stats
79W - 76L
1,619 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,575 Elo+

VS

Team Averages
Level 123
1,601 SR
1,594 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
RiellRR
King Arthur
Level 85
God Stats
10W - 14L
1,417 SR
Queue Stats
416W - 375L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Saffian
Ne Zha
Level 143
God Stats
33W - 30L
1,705 SR
Queue Stats
428W - 378L
1,727 Elo+
Solo
Skadi
Skadi
TheyluvvRed
Skadi
Level 106
God Stats
6W - 3L
1,739 SR
Queue Stats
294W - 299L
1,562 Elo+
Solo
Apollo
Apollo
pepperoooni
Apollo
Level 133
God Stats
5W - 6L
1,646 SR
Queue Stats
146W - 134L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 4
7,820
559
10,900
9,668
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 0
9,148
653
13,460
11,130
9,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Stozzyy
Vulcan
13
1 / 1 / 1
7,426
530
5,573
6,060
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 2 / 4
7,123
509
4,868
10,057
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
gordito99
Xing Tian
9
0 / 1 / 7
6,487
463
5,234
12,691
11,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 2
6,604
472
7,166
13,472
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
RiellRR
King Arthur
13
1 / 3 / 0
7,420
530
6,180
15,943
13,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Saffian
Ne Zha
13
3 / 2 / 2
7,887
563
7,635
12,858
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 2
7,673
548
5,041
8,539
3,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
10
0 / 2 / 1
6,116
437
3,981
9,875
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
L
Ymir
 
Ymir
1
2
2
1
W
6
1
0
6
L
King Arthur
RiellRR
King Arthur
1
3
0
0.33
L
Ne Zha
Saffian
Ne Zha
3
2
2
2
W
Vulcan
Stozzyy
Vulcan
1
1
1
1.5
L
1
3
2
0.67
W
2
2
4
2
W
Xing Tian
gordito99
Xing Tian
0
1
7
3.5
L
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
30,003
49,606
Taken
60,687
31,964
Mitigated
36,145
12,203
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,900
5,561
0
3,229
9,668
4,105
0
1,466
8,202
0
67,833
L
Ymir
 
Ymir
7,166
1,536
40
2,596
13,472
10,836
0
6,293
7,123
21,362
3,939
W
13,460
1,457
135
3,245
11,130
9,383
0
0
11,017
64,480
0
L
King Arthur
RiellRR
King Arthur
6,180
1,129
0
2,750
15,943
13,798
0
9,046
6,134
0
58,009
L
Ne Zha
Saffian
Ne Zha
7,635
2,805
0
3,305
12,858
4,933
0
2,754
10,002
0
68,650
W
Vulcan
Stozzyy
Vulcan
5,573
1,839
0
399
6,060
2,574
0
1,045
5,015
62,807
0
L
5,041
1,944
0
817
8,539
3,246
0
3,636
4,869
0
77,919
W
4,868
937
0
1,482
10,057
4,272
0
61
9,996
0
48,940
W
Xing Tian
gordito99
Xing Tian
5,234
622
1,427
2,286
12,691
11,630
0
3,008
9,683
14,346
3,312
L
Apollo
3,981
2,764
0
1,870
9,875
3,332
0
638
9,233
0
43,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
35,700
464
Minions Killed
484
0
Camps Cleared
0
1,458,556
Distance Traveled
1,333,068
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,820
559
110
8
0
269,632
1
L
Ymir
6,604
472
37
3
0
250,462
3
W
Cthulhu
9,148
653
134
10
0
294,313
3
L
King Arthur
7,420
530
115
8
0
269,951
3
L
Ne Zha
7,887
563
118
8
0
294,762
3
W
Vulcan
7,426
530
125
9
0
296,007
7
L
Skadi
7,673
548
139
10
0
258,856
7
W
Ne Zha
7,123
509
82
6
0
322,328
1
W
Xing Tian
6,487
463
13
1
0
276,276
8
L
Apollo
6,116
437
75
5
0
259,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role