Player Matchup

Kukulkan
Kukulkan
LEAFS-NATIONS
Kukulkan
Level 155
God Stats
1W - 1L
1,159 SR
Queue Stats
90W - 94L
1,330 Elo+
Solo
Medusa
Medusa
SwiftShott67
Medusa
Level 85
God Stats
2W - 4L
1,623 SR
Queue Stats
240W - 291L
1,353 Elo+
Party 2
Vamana
Vamana
Tristan628608
Vamana
Level 24
God Stats
10W - 14L
1,283 SR
Queue Stats
29W - 45L
1,263 Elo+
Party 2
Terra
Terra
a_bxcreation
Terra
Level 30
God Stats
2W - 1L
1,247 SR
Queue Stats
66W - 69L
1,372 Elo+
Party 2
Osiris
Osiris
mikumiku212
Osiris
Level 66
God Stats
14W - 22L
1,409 SR
Queue Stats
398W - 431L
1,387 Elo+
Solo
Team Averages
Level 72
1,344 SR
1,341 Elo+

VS

Team Averages
Level 68
1,426 SR
1,311 Elo+
Gilgamesh
Gilgamesh
Lord Penguin PR
Gilgamesh
Level 16
God Stats
1W - 2L
1,692 SR
Queue Stats
5W - 13L
1,278 Elo+
Party 1
Olorun
Olorun
VoltzBoooring
Olorun
Level 68
God Stats
0W - 2L
1,228 SR
Queue Stats
37W - 49L
1,284 Elo+
Party 1
Izanami
Izanami
bEAsSStu
Izanami
Level 39
God Stats
70W - 59L
1,340 SR
Queue Stats
270W - 302L
1,246 Elo+
Solo
Charybdis
Charybdis
evilsparks101
Charybdis
Level 109
God Stats
7W - 6L
1,512 SR
Queue Stats
126W - 141L
1,384 Elo+
Solo
Yu Huang
Yu Huang
ruizca01
Yu Huang
Level 107
God Stats
3W - 3L
1,359 SR
Queue Stats
253W - 260L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEAFS-NATIONS
Kukulkan
13
2 / 0 / 2
8,298
553
5,219
6,149
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
13
3 / 1 / 4
7,577
505
12,565
10,591
3,974
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
8 / 0 / 2
9,718
648
10,011
7,593
4,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 6
8,093
540
4,142
13,915
10,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
15
7 / 1 / 5
9,418
628
8,679
12,834
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lord Penguin PR
Gilgamesh
9
0 / 8 / 1
5,671
378
4,516
14,996
8,513
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 2
5,834
389
5,234
9,573
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
bEAsSStu
Izanami
13
2 / 5 / 0
8,077
538
7,595
10,342
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charybdis
evilsparks101
Charybdis
10
1 / 2 / 1
6,112
407
8,504
13,497
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ruizca01
Yu Huang
11
0 / 3 / 1
6,503
434
5,617
8,858
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
3
3
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LEAFS-NATIONS
Kukulkan
2
0
2
3
L
Gilgamesh
Lord Penguin PR
Gilgamesh
0
8
1
0.06
W
Medusa
3
1
4
5
W
8
0
2
9
L
0
4
2
0.25
W
2
1
6
5
L
Izanami
bEAsSStu
Izanami
2
5
0
0.4
L
Charybdis
evilsparks101
Charybdis
1
2
1
0.75
W
Osiris
7
1
5
9.5
L
Yu Huang
ruizca01
Yu Huang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
31,466
51,082
Taken
57,266
30,905
Mitigated
26,546
19,444
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LEAFS-NATIONS
Kukulkan
5,219
602
111
800
6,149
2,681
1,312
2,925
3,224
64,137
0
L
Gilgamesh
Lord Penguin PR
Gilgamesh
4,516
1,553
0
2,609
14,996
8,513
105
1,396
13,600
0
24,718
W
Medusa
12,565
3,886
431
1,976
10,591
3,974
1,145
1,862
8,729
40
50,359
W
10,011
4,857
0
1,965
7,593
4,773
2,107
0
7,593
0
64,745
L
5,234
2,787
848
2,469
9,573
4,404
0
2,094
7,479
24,880
5,165
W
4,142
281
3,872
5,389
13,915
10,513
427
2,940
10,975
26,635
0
L
Izanami
bEAsSStu
Izanami
7,595
5,015
0
1,312
10,342
5,218
0
1,609
8,733
0
56,701
L
Charybdis
evilsparks101
Charybdis
8,504
5,473
0
3,938
13,497
4,547
0
1,944
11,553
0
47,598
W
Osiris
8,679
3,432
0
4,900
12,834
8,964
75
2,327
10,507
211
79,641
L
Yu Huang
ruizca01
Yu Huang
5,617
766
0
640
8,858
3,864
218
2,537
6,321
44,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
32,197
447
Minions Killed
305
0
Camps Cleared
0
1,554,504
Distance Traveled
1,288,432
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,298
553
117
8
0
300,442
1
L
Gilgamesh
5,671
378
28
2
0
251,752
0
W
Medusa
7,577
505
73
5
0
283,418
1
W
Vamana
9,718
648
105
7
0
337,533
0
L
Olorun
5,834
389
55
4
0
268,148
1
W
Terra
8,093
540
28
2
0
310,227
1
L
Izanami
8,077
538
99
7
0
269,497
1
L
Charybdis
6,112
407
59
4
0
247,267
1
W
Osiris
9,418
628
124
8
0
322,884
4
L
Yu Huang
6,503
434
64
4
0
251,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role