Player Matchup

Skadi
Skadi
I BadTeam I
Skadi
Level 28
God Stats
3W - 3L
1,534 SR
Queue Stats
61W - 68L
1,444 Elo+
Party 3
Atlas
Atlas
ToeTaker8943
Atlas
Level 69
God Stats
9W - 9L
1,600 SR
Queue Stats
303W - 307L
1,543 Elo+
Party 1
Horus
Horus
XC Scribble
Horus
Level 45
God Stats
8W - 7L
1,532 SR
Queue Stats
73W - 79L
1,399 Elo+
Party 1
Nemesis
Nemesis
XcSleepyHead
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
volslaarum
Baron Samedi
Level 61
God Stats
1W - 8L
1,156 SR
Queue Stats
196W - 232L
1,351 Elo+
Party 3
Team Averages
Level 46
1,465 SR
1,434 Elo+

VS

Team Averages
Level 42
1,454 SR
1,388 Elo+
Atlas
Atlas
JarrenAMonke
Atlas
Level 84
God Stats
27W - 12L
1,638 SR
Queue Stats
199W - 202L
1,522 Elo+
Party 2
Charybdis
Charybdis
KXYKUN
Charybdis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kitsune4425
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Bellona
Bellona
PilarCheese1982
Bellona
Level 24
God Stats
4W - 16L
1,132 SR
Queue Stats
5W - 18L
1,174 Elo+
Party 2
Freya
Freya
devon1859
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,687
669
6,021
5,338
1,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 1 / 4
6,388
639
8,895
11,657
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 0 / 2
6,335
634
6,548
5,285
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
XcSleepyHead
Nemesis
9
1 / 0 / 2
5,440
544
1,858
6,624
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
volslaarum
Baron Samedi
10
1 / 1 / 4
5,870
587
4,537
6,318
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,280
528
4,777
10,407
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KXYKUN
Charybdis
7
0 / 3 / 0
4,456
446
2,410
7,902
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Kitsune4425
Nemesis
9
0 / 2 / 1
5,004
500
4,293
9,219
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
5,016
502
1,615
8,872
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
devon1859
Freya
6
0 / 4 / 0
4,208
421
2,869
8,090
4,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
1
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
1
3
0
0.33
L
Charybdis
KXYKUN
Charybdis
0
3
0
0
L
Nemesis
Kitsune4425
Nemesis
0
2
1
0.25
L
0
2
0
0
W
5
1
4
7
W
1
0
2
2
W
Nemesis
XcSleepyHead
Nemesis
1
0
2
2
L
Freya
devon1859
Freya
0
4
0
0
W
Baron Samedi
volslaarum
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
15,964
35,222
Taken
44,490
20,194
Mitigated
22,022
9,281
Healing
10,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,021
3,027
0
665
5,338
1,994
248
1,712
3,626
0
43,141
L
4,777
1,956
131
3,607
10,407
5,800
0
3,651
6,714
22,518
0
L
Charybdis
KXYKUN
Charybdis
2,410
1,508
0
2,007
7,902
2,378
0
2,115
5,787
0
22,684
L
Nemesis
Kitsune4425
Nemesis
4,293
1,941
0
1,305
9,219
3,076
0
2,924
6,222
0
32,209
L
1,615
525
0
1,335
8,872
6,677
0
338
8,106
0
24,529
W
8,895
3,845
354
3,341
11,657
8,936
36
2,886
8,771
25,393
2,797
W
6,548
2,633
195
2,287
5,285
4,101
529
0
5,285
0
38,129
W
Nemesis
XcSleepyHead
Nemesis
1,858
297
0
861
6,624
2,315
366
1,585
5,039
0
20,797
L
Freya
devon1859
Freya
2,869
1,248
63
1,589
8,090
4,091
0
3,822
4,268
14,572
0
W
Baron Samedi
volslaarum
Baron Samedi
4,537
908
273
1,305
6,318
2,848
914
1,463
4,855
38,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
23,964
266
Minions Killed
199
0
Camps Cleared
0
1,009,734
Distance Traveled
1,023,311
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,687
669
69
7
0
189,010
1
L
Atlas
5,280
528
31
3
0
198,555
0
L
Charybdis
4,456
446
40
4
0
190,442
0
L
Nemesis
5,004
500
62
6
0
234,331
0
L
Bellona
5,016
502
48
5
0
225,808
0
W
Atlas
6,388
639
25
3
0
217,369
4
W
Horus
6,335
634
61
6
0
204,068
2
W
Nemesis
5,440
544
51
5
0
232,455
1
L
Freya
4,208
421
18
2
0
174,175
0
W
Baron Samedi
5,870
587
60
6
0
166,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role