Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Ananasik555
Discordia
Level 38
God Stats
7W - 6L
1,528 SR
Queue Stats
61W - 87L
1,377 Elo+
Solo
Ra
Ra
Pompusichka
Ra
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,351 Elo+
Party 4
Yemoja
Yemoja
VainMission113
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,341 Elo+
Party 4
Skadi
Skadi
lllHuntresslll
Skadi
Level 47
God Stats
0W - 2L
1,735 SR
Queue Stats
7W - 9L
1,314 Elo+
Party 1
Team Averages
Level 50
1,553 SR
1,377 Elo+

VS

Team Averages
Level 61
1,593 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DeivasNX
Chaac
Level 7
God Stats
4W - 1L
1,628 SR
Queue Stats
10W - 12L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MakarCH
Ah Muzen Cab
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 36L
1,535 Elo+
Party 3
Ganesha
Ganesha
SlinEris
Ganesha
Level 145
God Stats
2W - 0L
1,751 SR
Queue Stats
40W - 52L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
rreo1215
Nu Wa
Level 86
God Stats
70W - 73L
1,588 SR
Queue Stats
91W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 0 / 1
5,024
1,005
713
1,594
545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Ananasik555
Discordia
10
0 / 1 / 1
5,488
1,098
4,277
3,804
1,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 2 / 0
5,735
1,147
4,299
4,692
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
6,025
1,205
1,890
5,616
4,153
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 5 / 1
5,182
1,036
1,807
6,635
2,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

355

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
7 / 1 / 1
7,054
1,411
8,158
5,078
2,597
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
DeivasNX
Chaac
10
0 / 0 / 2
5,261
1,052
1,593
2,036
1,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
MakarCH
Ah Muzen Cab
11
0 / 0 / 6
5,630
1,126
3,179
2,188
1,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
SlinEris
Ganesha
11
0 / 0 / 8
6,383
1,277
3,927
6,461
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
rreo1215
Nu Wa
11
2 / 0 / 3
6,407
1,281
4,282
1,344
469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
9
9
Deaths
1
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
1
0.5
W
Tsukuyomi
 
Tsukuyomi
7
1
1
7.5
L
Discordia
Ananasik555
Discordia
0
1
1
0.5
W
Chaac
DeivasNX
Chaac
0
0
2
1
W
Ah Muzen Cab
MakarCH
Ah Muzen Cab
0
0
6
3
L
1
2
0
0.5
W
Ganesha
SlinEris
Ganesha
0
0
8
4
L
0
1
1
0.5
L
0
5
1
0.1
W
Nu Wa
rreo1215
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,986
Damage
21,139
22,341
Taken
17,107
9,729
Mitigated
11,156
2,006
Healing
3,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
713
131
0
60
1,594
545
0
412
1,146
0
1,749
W
Tsukuyomi
 
Tsukuyomi
8,158
1,977
0
387
5,078
2,597
0
2,100
2,978
0
14,078
L
Discordia
Ananasik555
Discordia
4,277
336
0
0
3,804
1,235
0
1,726
2,078
17,988
0
W
Chaac
DeivasNX
Chaac
1,593
0
0
953
2,036
1,384
0
1,201
835
0
3,111
W
Ah Muzen Cab
MakarCH
Ah Muzen Cab
3,179
1,363
0
612
2,188
1,024
0
1,497
691
0
5,628
L
4,299
288
216
479
4,692
1,659
0
2,128
2,529
20,748
0
W
Ganesha
SlinEris
Ganesha
3,927
192
0
1,060
6,461
5,682
0
5,350
1,111
9,796
0
L
1,890
504
374
547
5,616
4,153
0
2,083
3,402
8,772
0
L
1,807
414
0
330
6,635
2,137
0
1,860
4,734
0
6,434
W
Nu Wa
rreo1215
Nu Wa
4,282
2,285
0
0
1,344
469
0
318
1,026
23,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
30,735
110
Minions Killed
86
4
Camps Cleared
5
429,883
Distance Traveled
539,182
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,024
1,005
4
1
1
40,236
1
W
Tsukuyomi
7,054
1,411
20
4
1
119,459
2
L
Discordia
5,488
1,098
31
6
1
107,059
1
W
Chaac
5,261
1,052
5
1
1
115,088
0
W
Ah Muzen Cab
5,630
1,126
10
2
1
103,771
0
L
Ra
5,735
1,147
45
9
1
110,929
1
W
Ganesha
6,383
1,277
0
0
0
107,195
0
L
Yemoja
6,025
1,205
17
3
0
96,557
1
L
Skadi
5,182
1,036
13
3
1
75,102
2
W
Nu Wa
6,407
1,281
51
10
2
93,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role