Player Matchup

Hachiman
Hachiman
GEiSHAdubz
Hachiman
Level 109
God Stats
0W - 2L
1,541 SR
Queue Stats
55W - 84L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
Robillardz
Jormungandr
Level 34
God Stats
3W - 9L
1,320 SR
Queue Stats
3W - 11L
1,131 Elo+
Party 1
Zeus
Zeus
elvagopiola06
Zeus
Level 106
God Stats
6W - 9L
1,549 SR
Queue Stats
167W - 222L
1,381 Elo+
Solo
Team Averages
Level 83
1,470 SR
1,277 Elo+

VS

Team Averages
Level 94
1,491 SR
1,337 Elo+
Medusa
Medusa
EmiliaPhDeez
Medusa
Level 106
God Stats
6W - 6L
1,667 SR
Queue Stats
142W - 114L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
Equinox0112
Cthulhu
Level 18
God Stats
16W - 15L
1,285 SR
Queue Stats
33W - 37L
1,195 Elo+
Party 2
Nu Wa
Nu Wa
degeezum
Nu Wa
Level 159
God Stats
122W - 136L
1,522 SR
Queue Stats
195W - 263L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GEiSHAdubz
Hachiman
8
0 / 6 / 0
5,398
600
3,151
10,175
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Robillardz
Jormungandr
9
0 / 4 / 1
6,280
698
5,649
11,290
9,131
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 0
5,973
664
2,832
5,918
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 0 / 8
7,531
837
10,999
7,263
3,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Equinox0112
Cthulhu
11
3 / 1 / 8
7,986
887
2,548
7,610
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
degeezum
Nu Wa
12
5 / 0 / 7
7,729
859
9,166
3,086
1,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
8
8
W
Cthulhu
Equinox0112
Cthulhu
3
1
8
7
L
Hachiman
GEiSHAdubz
Hachiman
0
6
0
0
L
Jormungandr
Robillardz
Jormungandr
0
4
1
0.13
W
Nu Wa
degeezum
Nu Wa
5
0
7
8.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,632
Damage
22,713
27,383
Taken
17,959
13,996
Mitigated
10,948
2,575
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,999
6,549
0
3,031
7,263
3,215
1,618
2,949
4,314
0
33,109
W
Cthulhu
Equinox0112
Cthulhu
2,548
117
551
1,673
7,610
6,395
152
3,960
3,650
14,212
0
L
Hachiman
GEiSHAdubz
Hachiman
3,151
1,482
0
522
10,175
2,988
0
4,829
5,346
0
12,816
L
Jormungandr
Robillardz
Jormungandr
5,649
874
0
1,755
11,290
9,131
0
4,114
7,176
22,823
0
W
Nu Wa
degeezum
Nu Wa
9,166
4,921
283
1,741
3,086
1,338
1,105
1,889
1,197
27,693
0
L
2,832
608
79
219
5,918
1,877
0
3,370
2,548
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
23,246
105
Minions Killed
106
3
Camps Cleared
5
396,043
Distance Traveled
510,728
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,531
837
52
6
4
175,016
2
W
Cthulhu
7,986
887
18
2
0
188,806
0
L
Hachiman
5,398
600
23
3
0
105,509
0
L
Jormungandr
6,280
698
36
4
0
144,464
1
W
Nu Wa
7,729
859
36
4
1
146,906
1
L
Zeus
5,973
664
46
5
3
146,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role