Player Matchup

Nox
Nox
Chaotic011
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,489 Elo+
Party 1
Apollo
Apollo
Farside95
Apollo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Party 2
Chaac
Chaac
Lordblack00001
Chaac
Level 158
God Stats
5W - 4L
1,714 SR
Queue Stats
200W - 152L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Pink Thicc
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 162L
1,479 Elo+
Solo
Awilix
Awilix
hack_n_slash10
Awilix
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 147L
1,460 Elo+
Party 1
Team Averages
Level 104
1,543 SR
1,509 Elo+

VS

Team Averages
Level 125
1,499 SR
1,331 Elo+
Jormungandr
Jormungandr
DiagonalPluto7
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,121 Elo+
Party 3
Osiris
Osiris
Ix OniiChan
Osiris
Level 109
God Stats
3W - 3L
1,611 SR
Queue Stats
336W - 357L
1,434 Elo+
Solo
Rama
Rama
MINDRAIPER47
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,121 Elo+
Party 3
Mercury
Mercury
Midura89
Mercury
Level 137
God Stats
0W - 1L
1,274 SR
Queue Stats
132W - 138L
1,486 Elo+
Solo
Skadi
Skadi
NATSUDRAGNNELL
Skadi
Level 157
God Stats
0W - 2L
1,610 SR
Queue Stats
23W - 22L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
11,414
713
10,363
11,917
6,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Farside95
Apollo
18
6 / 7 / 11
11,723
733
11,381
17,110
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 2 / 21
12,129
758
24,304
37,840
50,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
Pink Thicc
Zhong Kui
20
13 / 4 / 13
13,134
821
30,208
22,757
18,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 4 / 13
12,015
751
12,731
15,627
8,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiagonalPluto7
Jormungandr
20
3 / 5 / 13
11,401
713
17,895
23,053
30,287
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
17
5 / 8 / 7
11,705
732
18,555
26,274
27,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 6 / 7
9,966
623
10,062
16,322
8,672
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Midura89
Mercury
17
5 / 7 / 4
11,411
713
13,123
15,847
8,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 8 / 8
11,244
703
21,773
18,476
9,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
34
Kills
21
21
Deaths
34
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
Jormungandr
DiagonalPluto7
Jormungandr
3
5
13
1.9
W
Apollo
Farside95
Apollo
6
7
11
1.64
L
Osiris
5
8
7
1.06
W
7
2
21
8.75
L
2
6
7
0.92
L
Mercury
Midura89
Mercury
5
7
4
1
L
6
8
8
1.25
W
Zhong Kui
Pink Thicc
Zhong Kui
13
4
13
4.88
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,987
Damage
81,408
105,251
Taken
99,972
92,423
Mitigated
84,852
45,721
Healing
17,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,363
1,309
3,012
2,347
11,917
6,419
1,866
2,056
9,861
24,961
0
L
Jormungandr
DiagonalPluto7
Jormungandr
17,895
6,524
431
2,612
23,053
30,287
0
7,618
14,934
44,169
0
W
Apollo
Farside95
Apollo
11,381
4,870
450
1,548
17,110
9,225
4,123
2,451
14,659
0
29,040
L
Osiris
18,555
5,307
2,830
2,810
26,274
27,926
205
8,424
17,373
0
26,189
W
24,304
3,572
1,616
19,811
37,840
50,428
446
8,143
28,155
0
41,572
L
10,062
6,795
1,021
1,667
16,322
8,672
386
8,215
7,641
0
23,708
L
Mercury
Midura89
Mercury
13,123
5,642
892
2,226
15,847
8,033
0
6,377
9,183
0
21,059
L
21,773
8,157
1,096
1,669
18,476
9,934
775
9,937
8,185
0
37,055
W
Zhong Kui
Pink Thicc
Zhong Kui
30,208
2,447
586
11,658
22,757
18,308
1,512
3,149
19,608
44,982
0
W
12,731
4,875
1,874
2,819
15,627
8,043
1,395
2,096
13,531
0
27,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,415
Gold Earned
55,727
158
Minions Killed
145
0
Camps Cleared
0
1,510,855
Distance Traveled
1,282,633
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,414
713
37
2
0
287,788
0
L
Jormungandr
11,401
713
49
3
0
255,577
1
W
Apollo
11,723
733
28
2
0
267,448
0
L
Osiris
11,705
732
14
1
0
223,681
1
W
Chaac
12,129
758
28
2
0
322,161
0
L
Rama
9,966
623
32
2
0
248,934
0
L
Mercury
11,411
713
12
1
0
322,972
0
L
Skadi
11,244
703
38
2
0
231,469
3
W
Zhong Kui
13,134
821
37
2
0
293,732
0
W
Awilix
12,015
751
28
2
0
339,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role