Player Matchup

Da Ji
Da Ji
CROWSOAA
Da Ji
Level 106
God Stats
1W - 1L
1,282 SR
Queue Stats
11W - 15L
1,442 Elo+
Solo
Hades
Hades
Gaara of Pi
Hades
Level 130
God Stats
59W - 39L
1,577 SR
Queue Stats
284W - 296L
1,438 Elo+
Solo
Izanami
Izanami
Quell nS
Izanami
Level 104
God Stats
44W - 49L
1,537 SR
Queue Stats
146W - 162L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
YaBoiMinato
Baron Samedi
Level 101
God Stats
56W - 36L
1,596 SR
Queue Stats
385W - 412L
1,516 Elo+
Party 2
Ishtar
Ishtar
ness9230
Ishtar
Level 79
God Stats
38W - 48L
1,462 SR
Queue Stats
544W - 635L
1,425 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,459 Elo+

VS

Team Averages
Level 143
1,432 SR
1,456 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DEITY-RULER
Scylla
Level 110
God Stats
7W - 5L
1,409 SR
Queue Stats
634W - 644L
1,385 Elo+
Solo
Bacchus
Bacchus
DaNkdOuT420
Bacchus
Level 156
God Stats
15W - 13L
1,632 SR
Queue Stats
422W - 477L
1,480 Elo+
Party 1
Hun Batz
Hun Batz
Gh0sttBR
Hun Batz
Level 149
God Stats
0W - 3L
1,110 SR
Queue Stats
79W - 81L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coldpepper24
Ah Muzen Cab
Level 160
God Stats
6W - 7L
1,508 SR
Queue Stats
563W - 681L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CROWSOAA
Da Ji
9
3 / 1 / 0
5,833
583
3,510
9,262
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 2
6,009
601
3,949
8,563
3,857
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Quell nS
Izanami
11
0 / 0 / 0
6,333
633
586
3,104
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
YaBoiMinato
Baron Samedi
8
0 / 1 / 2
4,892
489
4,877
5,548
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
ness9230
Ishtar
8
0 / 1 / 2
5,128
513
4,084
6,506
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 0 / 1
5,449
545
2,428
5,962
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
8
0 / 2 / 0
4,469
447
4,042
3,676
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DaNkdOuT420
Bacchus
8
1 / 1 / 3
5,535
554
3,973
8,176
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Gh0sttBR
Hun Batz
8
0 / 0 / 0
4,877
488
1,083
5,756
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
coldpepper24
Ah Muzen Cab
8
1 / 1 / 2
4,876
488
3,575
4,950
1,721
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
4
4
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
0
1
2.5
W
Da Ji
CROWSOAA
Da Ji
3
1
0
3
L
Scylla
0
2
0
0
L
Bacchus
DaNkdOuT420
Bacchus
1
1
3
2.5
W
1
1
2
2
L
Hun Batz
Gh0sttBR
Hun Batz
0
0
0
0
W
Izanami
Quell nS
Izanami
0
0
0
0
W
Baron Samedi
YaBoiMinato
Baron Samedi
0
1
2
1
L
Ah Muzen Cab
coldpepper24
Ah Muzen Cab
1
1
2
2
W
Ishtar
ness9230
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
15,101
32,983
Taken
28,520
12,659
Mitigated
12,519
14,944
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,428
624
0
116
5,962
2,011
0
916
5,046
0
31,929
W
Da Ji
CROWSOAA
Da Ji
3,510
734
0
2,125
9,262
3,233
0
775
8,487
0
35,763
L
Scylla
4,042
721
0
250
3,676
1,251
0
1,479
2,197
27,186
0
L
Bacchus
DaNkdOuT420
Bacchus
3,973
594
0
1,551
8,176
5,915
0
3,515
4,661
16,548
0
W
3,949
965
440
3,837
8,563
3,857
0
3,116
5,447
33,344
1,308
L
Hun Batz
Gh0sttBR
Hun Batz
1,083
358
0
2,015
5,756
1,621
0
951
4,805
0
20,971
W
Izanami
Quell nS
Izanami
586
209
0
2,106
3,104
1,123
2,123
0
3,104
0
44,996
W
Baron Samedi
YaBoiMinato
Baron Samedi
4,877
449
570
2,203
5,548
2,161
214
2,242
3,306
21,584
0
L
Ah Muzen Cab
coldpepper24
Ah Muzen Cab
3,575
1,744
0
1,464
4,950
1,721
0
1,757
3,193
0
28,790
W
Ishtar
ness9230
Ishtar
4,084
2,149
217
3,446
6,506
2,285
1,022
1,882
4,624
0
31,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
25,206
306
Minions Killed
203
0
Camps Cleared
0
909,697
Distance Traveled
1,007,406
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,449
545
50
5
0
221,905
0
W
Da Ji
5,833
583
63
6
0
243,308
1
L
Scylla
4,469
447
38
4
0
187,543
1
L
Bacchus
5,535
554
24
2
0
208,653
6
W
Hades
6,009
601
62
6
0
172,035
3
L
Hun Batz
4,877
488
48
5
0
214,032
1
W
Izanami
6,333
633
100
10
0
154,146
0
W
Baron Samedi
4,892
489
19
2
0
174,056
2
L
Ah Muzen Cab
4,876
488
43
4
0
175,273
0
W
Ishtar
5,128
513
62
6
0
166,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role