Player Matchup

Khepri
Khepri
Gecko DB
Khepri
Level 108
God Stats
12W - 9L
1,528 SR
Queue Stats
139W - 130L
1,532 Elo+
Solo
Merlin
Merlin
Rοse
Merlin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,515 Elo+
Solo
Mercury
Mercury
TOMMLLY
Mercury
Level 58
God Stats
0W - 2L
1,632 SR
Queue Stats
44W - 46L
1,508 Elo+
Solo
Cernunnos
Cernunnos
iitzWubbz
Cernunnos
Level 146
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Bellona
Bellona
r0dri633
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 154L
1,507 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,511 Elo+

VS

Team Averages
Level 110
1,590 SR
1,476 Elo+
Hercules
Hercules
BabYAlexn
Hercules
Level 123
God Stats
1W - 0L
1,706 SR
Queue Stats
40W - 49L
1,400 Elo+
Party 1
Cerberus
Cerberus
CruelkillGrunt
Cerberus
Level 126
God Stats
9W - 2L
1,876 SR
Queue Stats
99W - 88L
1,619 Elo+
Solo
Medusa
Medusa
VickyBlue
Medusa
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 66L
1,328 Elo+
Party 1
Chang'e
Chang'e
slashdownfall
Chang'e
Level 53
God Stats
13W - 12L
1,487 SR
Queue Stats
321W - 390L
1,477 Elo+
Solo
Hera
Hera
zEARTHBOUNDz
Hera
Level 160
God Stats
12W - 12L
1,380 SR
Queue Stats
797W - 798L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gecko DB
Khepri
13
0 / 3 / 3
7,085
709
4,315
12,753
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rοse
Merlin
14
1 / 1 / 0
7,184
718
9,741
6,298
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
TOMMLLY
Mercury
11
1 / 4 / 2
6,371
637
3,057
8,332
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
iitzWubbz
Cernunnos
14
1 / 3 / 2
7,305
731
8,734
7,211
3,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
r0dri633
Bellona
12
0 / 0 / 0
6,792
679
3,070
7,819
7,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabYAlexn
Hercules
14
3 / 0 / 4
7,604
760
5,115
7,459
6,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
14
1 / 0 / 7
8,089
809
8,088
8,315
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
VickyBlue
Medusa
14
2 / 0 / 4
7,293
729
5,405
5,238
2,081
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
13
3 / 2 / 7
7,417
742
10,737
12,239
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 2 / 4
7,368
737
7,663
7,605
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
11
11
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabYAlexn
Hercules
3
0
4
5
W
Cerberus
1
0
7
4.5
L
Khepri
Gecko DB
Khepri
0
3
3
0.5
L
Merlin
Rοse
Merlin
1
1
0
1
L
Mercury
TOMMLLY
Mercury
1
4
2
0.5
W
Medusa
VickyBlue
Medusa
2
0
4
4
L
Cernunnos
iitzWubbz
Cernunnos
1
3
2
0.67
L
Bellona
r0dri633
Bellona
0
0
0
0
W
Chang'e
3
2
7
3.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,917
Damage
37,008
42,413
Taken
40,856
27,453
Mitigated
25,126
3,666
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabYAlexn
Hercules
5,115
665
0
1,774
7,459
6,142
286
2,617
4,842
0
14,218
W
Cerberus
8,088
325
0
3,196
8,315
8,730
236
2,847
5,468
24,743
0
L
Khepri
Gecko DB
Khepri
4,315
240
0
1,113
12,753
11,274
0
7,962
4,493
11,253
0
L
Merlin
Rοse
Merlin
9,741
518
0
750
6,298
2,872
0
4,785
1,325
30,234
0
L
Mercury
TOMMLLY
Mercury
3,057
1,171
0
0
8,332
2,813
0
5,725
2,446
0
6,342
W
Medusa
VickyBlue
Medusa
5,405
2,477
0
1,730
5,238
2,081
1,443
2,262
2,976
0
19,830
L
Cernunnos
iitzWubbz
Cernunnos
8,734
3,677
0
775
7,211
3,320
0
4,052
2,978
0
27,549
L
Bellona
r0dri633
Bellona
3,070
344
18
1,010
7,819
7,174
0
2,954
4,683
0
21,177
W
Chang'e
10,737
848
2,341
2,945
12,239
4,932
100
4,264
7,975
21,033
0
W
7,663
1,696
0
1,025
7,605
3,241
661
2,066
5,539
24,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
37,771
153
Minions Killed
203
0
Camps Cleared
0
927,148
Distance Traveled
979,486
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,604
760
22
2
0
206,370
0
W
Cerberus
8,089
809
63
6
0
210,404
3
L
Khepri
7,085
709
6
1
0
191,932
3
L
Merlin
7,184
718
56
6
0
199,191
0
L
Mercury
6,371
637
6
1
0
148,684
0
W
Medusa
7,293
729
46
5
0
192,946
2
L
Cernunnos
7,305
731
44
4
0
206,236
3
L
Bellona
6,792
679
41
4
0
181,105
1
W
Chang'e
7,417
742
28
3
0
184,705
0
W
Hera
7,368
737
44
4
0
185,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role