Player Matchup

Sun Wukong
Sun Wukong
MrMarcEddy
Sun Wukong
Level 150
God Stats
25W - 23L
1,647 SR
Queue Stats
479W - 440L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
MrPops1459
Ne Zha
Level 127
God Stats
10W - 10L
1,572 SR
Queue Stats
347W - 343L
1,458 Elo+
Party 2
Sol
Sol
Papadibilis6922
Sol
Level 127
God Stats
24W - 8L
1,714 SR
Queue Stats
533W - 482L
1,497 Elo+
Party 2
Thanatos
Thanatos
Zaan24
Thanatos
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
338W - 319L
1,488 Elo+
Party 2
Ullr
Ullr
tireur-59-
Ullr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 117
1,587 SR
1,489 Elo+

VS

Team Averages
Level 114
1,743 SR
1,442 Elo+
Baba Yaga
Baba Yaga
CANNAB1NO1D36
Baba Yaga
Level 120
God Stats
14W - 11L
1,630 SR
Queue Stats
536W - 532L
1,448 Elo+
Solo
Arachne
Arachne
Danzy
Arachne
Level 143
God Stats
29W - 16L
1,702 SR
Queue Stats
339W - 326L
1,449 Elo+
Party 3
Artio
Artio
Ephavyy
Artio
Level 127
God Stats
0W - 2L
1,568 SR
Queue Stats
141W - 149L
1,387 Elo+
Party 1
Mulan
Mulan
FakeKatniss
Mulan
Level 160
God Stats
3W - 2L
2,046 SR
Queue Stats
141W - 147L
1,477 Elo+
Party 3
Izanami
Izanami
ocram_p27
Izanami
Level 18
God Stats
5W - 5L
1,771 SR
Queue Stats
20W - 26L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrMarcEddy
Sun Wukong
14
1 / 2 / 1
8,214
587
5,261
8,722
5,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
MrPops1459
Ne Zha
12
4 / 0 / 9
8,337
596
6,079
11,095
8,946
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 3
8,378
598
9,103
8,431
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Zaan24
Thanatos
13
5 / 1 / 2
8,167
583
5,465
10,560
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
5 / 1 / 1
7,599
543
6,971
6,934
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CANNAB1NO1D36
Baba Yaga
12
2 / 2 / 0
7,035
503
7,240
6,805
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Danzy
Arachne
8
1 / 0 / 1
5,803
415
2,275
5,572
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Ephavyy
Artio
6
0 / 12 / 0
5,095
364
1,582
21,348
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 1 / 1
6,477
463
3,170
8,045
5,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ocram_p27
Izanami
8
0 / 6 / 1
5,392
385
3,512
12,127
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CANNAB1NO1D36
Baba Yaga
2
2
0
1
L
Arachne
Danzy
Arachne
1
0
1
1.5
L
Artio
Ephavyy
Artio
0
12
0
0
L
1
1
1
1.5
W
Sun Wukong
MrMarcEddy
Sun Wukong
1
2
1
0.75
W
Ne Zha
MrPops1459
Ne Zha
4
0
9
8.5
W
5
0
3
6.5
W
Thanatos
Zaan24
Thanatos
5
1
2
6
L
Izanami
ocram_p27
Izanami
0
6
1
0.08
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,879
Damage
17,779
45,742
Taken
53,897
24,244
Mitigated
26,391
23,505
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CANNAB1NO1D36
Baba Yaga
7,240
157
0
1,738
6,805
2,711
0
1,157
5,648
51,366
0
L
Arachne
Danzy
Arachne
2,275
1,158
0
2,974
5,572
2,458
0
492
5,080
0
27,178
L
Artio
Ephavyy
Artio
1,582
297
1,316
2,361
21,348
12,586
0
2,733
18,615
7,718
0
L
3,170
673
0
2,942
8,045
5,508
0
0
8,045
0
35,583
W
Sun Wukong
MrMarcEddy
Sun Wukong
5,261
1,259
0
2,691
8,722
5,356
1,588
114
8,594
0
62,837
W
Ne Zha
MrPops1459
Ne Zha
6,079
2,038
0
2,577
11,095
8,946
259
2,012
9,005
194
37,034
W
9,103
5,799
0
6,214
8,431
2,776
5,339
2,236
6,039
55,817
2,586
W
Thanatos
Zaan24
Thanatos
5,465
1,038
0
11,117
10,560
4,311
0
1,783
8,633
0
47,267
L
Izanami
ocram_p27
Izanami
3,512
2,333
0
1,816
12,127
3,128
0
4,869
7,258
0
27,424
W
6,971
4,291
0
906
6,934
2,855
2,591
2,131
4,649
0
51,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
29,802
424
Minions Killed
255
0
Camps Cleared
0
1,367,326
Distance Traveled
1,118,988
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,035
503
87
6
0
259,418
0
L
Arachne
5,803
415
66
5
0
207,641
5
L
Artio
5,095
364
9
1
0
218,317
2
L
Mulan
6,477
463
57
4
0
200,242
2
W
Sun Wukong
8,214
587
114
8
0
274,857
0
W
Ne Zha
8,337
596
49
4
0
298,707
0
W
Sol
8,378
598
99
7
0
252,410
0
W
Thanatos
8,167
583
89
6
0
305,403
0
L
Izanami
5,392
385
36
3
0
233,370
0
W
Ullr
7,599
543
73
5
0
235,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role