Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
B BOY 628
Skadi
Level 142
God Stats
10W - 3L
1,580 SR
Queue Stats
453W - 348L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
BabyZyloz
Aphrodite
Level 106
God Stats
54W - 28L
1,662 SR
Queue Stats
1,548W - 1,310L
1,523 Elo+
Party 1
Khepri
Khepri
SoSolare
Khepri
Level 153
God Stats
1W - 2L
1,243 SR
Queue Stats
157W - 96L
1,694 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icemask69
Tsukuyomi
Level 127
God Stats
20W - 16L
1,738 SR
Queue Stats
154W - 148L
1,534 Elo+
Party 1
Team Averages
Level 117
1,545 SR
1,568 Elo+

VS

Team Averages
Level 69
1,449 SR
1,509 Elo+
Bacchus
Bacchus
JDIZZZY
Bacchus
Level 89
God Stats
0W - 3L
1,314 SR
Queue Stats
20W - 22L
1,454 Elo+
Solo
He Bo
He Bo
Joovitu
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,824 Elo+
Solo
Amaterasu
Amaterasu
Smiling Gx
Amaterasu
Level 62
God Stats
23W - 19L
1,588 SR
Queue Stats
388W - 436L
1,447 Elo+
Solo
Ne Zha
Ne Zha
TheRedPrinceMars
Ne Zha
Level 74
God Stats
9W - 12L
1,427 SR
Queue Stats
61W - 74L
1,465 Elo+
Party 2
Neith
Neith
theanic
Neith
Level 57
God Stats
21W - 29L
1,416 SR
Queue Stats
35W - 58L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 2 / 11
9,846
985
10,703
6,980
6,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
B BOY 628
Skadi
18
15 / 0 / 11
13,761
1,376
24,145
5,772
3,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
BabyZyloz
Aphrodite
16
1 / 0 / 20
10,348
1,035
5,003
3,139
2,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
SoSolare
Khepri
16
2 / 0 / 19
11,358
1,136
5,996
10,275
13,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
icemask69
Tsukuyomi
17
7 / 0 / 17
11,135
1,114
19,581
11,662
6,196
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

331

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JDIZZZY
Bacchus
14
0 / 2 / 1
9,012
901
4,572
11,426
14,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Joovitu
He Bo
14
0 / 6 / 1
8,644
864
6,175
13,027
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Smiling Gx
Amaterasu
14
2 / 7 / 0
9,759
976
4,389
21,067
24,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 0
8,707
871
8,124
10,282
6,708
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
theanic
Neith
14
0 / 7 / 1
8,981
898
8,442
14,648
7,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
5
27
Kills
2
2
Deaths
27
78
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
11
3.75
W
Skadi
B BOY 628
Skadi
15
0
11
20.5
W
Aphrodite
BabyZyloz
Aphrodite
1
0
20
11
L
Bacchus
JDIZZZY
Bacchus
0
2
1
0.25
L
He Bo
Joovitu
He Bo
0
6
1
0.08
L
Amaterasu
Smiling Gx
Amaterasu
2
7
0
0.29
W
Khepri
SoSolare
Khepri
2
0
19
11.5
L
0
5
0
0
W
Tsukuyomi
icemask69
Tsukuyomi
7
0
17
15.5
L
Neith
theanic
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,428
Damage
31,702
37,828
Taken
70,450
32,092
Mitigated
58,097
16,468
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,703
575
0
747
6,980
6,955
0
3,094
3,886
27,904
0
W
Skadi
B BOY 628
Skadi
24,145
17,191
0
2,457
5,772
3,123
0
1,322
4,450
0
52,173
W
Aphrodite
BabyZyloz
Aphrodite
5,003
647
7,582
2,434
3,139
2,510
0
161
2,978
13,893
0
L
Bacchus
JDIZZZY
Bacchus
4,572
465
0
0
11,426
14,079
0
2,689
8,737
17,689
0
L
He Bo
Joovitu
He Bo
6,175
181
0
569
13,027
5,710
0
6,236
6,791
10,748
0
L
Amaterasu
Smiling Gx
Amaterasu
4,389
1,398
1,016
1,742
21,067
24,484
0
6,449
14,618
0
19,267
W
Khepri
SoSolare
Khepri
5,996
2,252
0
3,149
10,275
13,308
0
2,843
7,432
15,861
0
L
8,124
368
17
522
10,282
6,708
0
1,602
8,680
0
19,548
W
Tsukuyomi
icemask69
Tsukuyomi
19,581
4,451
0
99
11,662
6,196
0
3,327
8,335
0
33,448
L
Neith
theanic
Neith
8,442
3,748
0
379
14,648
7,116
0
4,726
9,922
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
45,103
160
Minions Killed
139
14
Camps Cleared
4
1,054,298
Distance Traveled
804,433
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,846
985
46
5
0
155,769
1
W
Skadi
13,761
1,376
52
5
13
205,534
1
W
Aphrodite
10,348
1,035
27
3
0
241,495
2
L
Bacchus
9,012
901
28
3
1
180,738
0
L
He Bo
8,644
864
10
1
0
162,378
0
L
Amaterasu
9,759
976
35
4
1
138,841
0
W
Khepri
11,358
1,136
13
1
0
202,875
0
L
Ne Zha
8,707
871
18
2
0
170,649
1
W
Tsukuyomi
11,135
1,114
22
2
1
248,625
1
L
Neith
8,981
898
48
5
2
151,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role