Player Matchup

Ah Puch
Ah Puch
DQBRADAOUTLET
Ah Puch
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 21L
1,361 Elo+
Solo
Nu Wa
Nu Wa
IIIJadaaaIII
Nu Wa
Level 140
God Stats
28W - 30L
1,529 SR
Queue Stats
144W - 181L
1,383 Elo+
Solo
Ymir
Ymir
InkMirage
Ymir
Level 27
God Stats
2W - 6L
1,194 SR
Queue Stats
32W - 36L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Lyonnigth
Hou Yi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 73L
1,425 Elo+
Solo
Chaac
Chaac
kilted-fountain0
Chaac
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,469 Elo+
Solo
Team Averages
Level 85
1,445 SR
1,419 Elo+

VS

Team Averages
Level 66
1,531 SR
1,489 Elo+
Discordia
Discordia
AteAlaska
Discordia
Level 96
God Stats
8W - 7L
1,546 SR
Queue Stats
29W - 29L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
ModernWheelchair
Heimdallr
Level 52
God Stats
0W - 2L
1,513 SR
Queue Stats
7W - 6L
1,701 Elo+
Party 1
Sol
Sol
Spartanlicious
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,348 Elo+
Party 1
Nike
Nike
The Dipper3497
Nike
Level 65
God Stats
6W - 6L
1,594 SR
Queue Stats
57W - 91L
1,351 Elo+
Solo
Amaterasu
Amaterasu
iEmber
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
1 / 0 / 3
8,131
739
5,685
4,486
1,529
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 8
8,394
763
8,692
6,048
2,810
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
5 / 2 / 8
9,090
826
8,223
12,424
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Lyonnigth
Hou Yi
16
6 / 1 / 7
8,627
784
9,796
9,016
3,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 5
8,134
739
10,515
16,226
9,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AteAlaska
Discordia
14
1 / 4 / 3
7,526
684
8,109
6,144
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
14
1 / 6 / 4
7,689
699
6,343
11,312
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 2
8,186
744
8,201
11,332
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 1
7,246
659
4,865
12,985
8,678
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
iEmber
Amaterasu
14
1 / 0 / 4
7,635
694
5,625
10,516
8,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
17
Kills
8
8
Deaths
17
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
AteAlaska
Discordia
1
4
3
0.63
W
Ah Puch
1
0
3
2.5
W
3
1
8
7
W
Ymir
5
2
8
4.5
W
Hou Yi
Lyonnigth
Hou Yi
6
1
7
9.5
L
Heimdallr
1
6
4
0.5
L
4
4
2
1.25
L
1
3
1
0.5
L
Amaterasu
iEmber
Amaterasu
1
0
4
3
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
33,143
48,200
Taken
52,289
32,740
Mitigated
30,778
9,684
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AteAlaska
Discordia
8,109
310
0
217
6,144
2,783
309
3,470
2,674
18,650
0
W
Ah Puch
5,685
306
0
1,642
4,486
1,529
856
1,822
2,608
35,111
0
W
8,692
2,745
0
1,030
6,048
2,810
891
1,593
4,327
28,137
0
W
Ymir
8,223
2,124
0
1,628
12,424
14,655
315
2,805
9,397
18,892
0
W
Hou Yi
Lyonnigth
Hou Yi
9,796
5,559
0
739
9,016
3,916
1,337
3,240
5,656
0
22,259
L
Heimdallr
6,343
2,522
0
287
11,312
6,546
0
3,247
8,065
0
21,297
L
8,201
3,995
0
3,010
11,332
4,318
519
3,546
7,378
26,325
0
L
4,865
487
0
0
12,985
8,678
342
6,759
6,226
0
25,123
L
Amaterasu
iEmber
Amaterasu
5,625
2,585
0
1,830
10,516
8,453
425
5,578
4,938
0
17,816
W
10,515
2,094
0
4,645
16,226
9,830
356
6,094
9,280
0
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,376
Gold Earned
38,282
195
Minions Killed
183
0
Camps Cleared
0
1,090,160
Distance Traveled
961,609
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,526
684
32
3
0
208,895
2
W
Ah Puch
8,131
739
56
5
0
203,976
0
W
Nu Wa
8,394
763
51
5
0
215,366
5
W
Ymir
9,090
826
26
2
0
201,683
3
W
Hou Yi
8,627
784
25
2
0
236,429
0
L
Heimdallr
7,689
699
35
3
0
161,170
0
L
Sol
8,186
744
48
4
0
200,565
3
L
Nike
7,246
659
37
3
0
181,515
1
L
Amaterasu
7,635
694
31
3
0
209,464
2
W
Chaac
8,134
739
37
3
0
232,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role