Player Matchup

Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Chocomotion
Guan Yu
Level 121
God Stats
7W - 2L
1,347 SR
Queue Stats
292W - 312L
1,355 Elo+
Solo
Cthulhu
Cthulhu
xQaTtll
Cthulhu
Level 84
God Stats
2W - 1L
1,278 SR
Queue Stats
260W - 260L
1,364 Elo+
Solo
Hou Yi
Hou Yi
xX8DEATH8Xx
Hou Yi
Level 122
God Stats
10W - 17L
1,396 SR
Queue Stats
219W - 257L
1,323 Elo+
Party 1
Thanatos
Thanatos
xblu_eggo
Thanatos
Level 65
God Stats
3W - 8L
1,266 SR
Queue Stats
57W - 83L
1,317 Elo+
Solo
Team Averages
Level 96
1,357 SR
1,372 Elo+

VS

Team Averages
Level 87
1,488 SR
1,356 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AlvinCr00k26
Hachiman
Level 67
God Stats
4W - 15L
1,250 SR
Queue Stats
200W - 218L
1,368 Elo+
Solo
Discordia
Discordia
Hedgehog10
Discordia
Level 84
God Stats
4W - 2L
1,714 SR
Queue Stats
141W - 131L
1,363 Elo+
Solo
Vamana
Vamana
PT-Xz
Vamana
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
24W - 45L
1,264 Elo+
Party 2
Ao Kuang
Ao Kuang
QuirkyAgain2
Ao Kuang
Level 40
God Stats
7W - 11L
1,506 SR
Queue Stats
30W - 50L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 2 / 0
8,444
497
4,059
8,200
3,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
Chocomotion
Guan Yu
16
4 / 0 / 3
9,813
577
7,918
10,658
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
xQaTtll
Cthulhu
13
4 / 1 / 2
8,696
512
8,071
19,714
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
14
3 / 2 / 4
8,549
503
9,807
10,899
3,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
xblu_eggo
Thanatos
15
2 / 2 / 4
9,158
539
4,266
14,965
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 2
7,617
448
5,089
8,649
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
AlvinCr00k26
Hachiman
10
3 / 5 / 1
6,875
404
9,469
10,548
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Hedgehog10
Discordia
13
2 / 4 / 0
8,492
500
8,077
8,875
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
PT-Xz
Vamana
11
1 / 2 / 1
7,365
433
2,949
12,347
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
QuirkyAgain2
Ao Kuang
9
1 / 3 / 0
6,519
383
3,451
9,715
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
7
7
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
0
0.5
L
Xing Tian
 
Xing Tian
0
0
2
1
L
Hachiman
AlvinCr00k26
Hachiman
3
5
1
0.7
W
Guan Yu
Chocomotion
Guan Yu
4
0
3
5.5
L
Discordia
Hedgehog10
Discordia
2
4
0
0.5
L
Vamana
PT-Xz
Vamana
1
2
1
0.75
L
Ao Kuang
QuirkyAgain2
Ao Kuang
1
3
0
0.33
W
Cthulhu
xQaTtll
Cthulhu
4
1
2
5
W
Hou Yi
3
2
4
2.5
W
Thanatos
xblu_eggo
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
29,035
64,436
Taken
50,134
37,539
Mitigated
23,053
35,840
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,059
299
0
3,091
8,200
3,454
1,815
5,317
2,843
55,724
0
L
Xing Tian
 
Xing Tian
5,089
864
0
705
8,649
4,270
0
688
7,466
44,155
0
L
Hachiman
AlvinCr00k26
Hachiman
9,469
5,167
0
2,158
10,548
3,306
887
2,483
8,006
0
33,066
W
Guan Yu
Chocomotion
Guan Yu
7,918
1,192
452
5,720
10,658
10,744
922
2,881
7,559
0
73,939
L
Discordia
Hedgehog10
Discordia
8,077
725
0
305
8,875
3,400
0
5,636
3,136
61,217
0
L
Vamana
PT-Xz
Vamana
2,949
331
0
3,837
12,347
8,262
391
2,083
10,264
0
31,573
L
Ao Kuang
QuirkyAgain2
Ao Kuang
3,451
968
0
1,759
9,715
3,815
1,350
1,240
8,188
20,353
6,607
W
Cthulhu
xQaTtll
Cthulhu
8,071
766
0
7,550
19,714
11,823
184
3,882
15,745
51,203
0
W
Hou Yi
9,807
4,973
0
4,307
10,899
3,942
2,317
882
9,977
0
57,089
W
Thanatos
xblu_eggo
Thanatos
4,266
1,023
0
14,720
14,965
7,576
397
2,799
12,074
0
77,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
36,868
514
Minions Killed
320
0
Camps Cleared
0
1,534,099
Distance Traveled
1,428,087
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,444
497
107
6
0
256,448
1
L
Xing Tian
7,617
448
77
5
0
274,805
4
L
Hachiman
6,875
404
43
3
0
288,214
0
W
Guan Yu
9,813
577
124
7
0
331,800
5
L
Discordia
8,492
500
105
6
0
279,532
2
L
Vamana
7,365
433
47
3
0
263,619
0
L
Ao Kuang
6,519
383
48
3
0
321,917
1
W
Cthulhu
8,696
512
62
4
0
322,116
0
W
Hou Yi
8,549
503
93
5
0
286,637
0
W
Thanatos
9,158
539
128
8
0
337,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role