Player Matchup

Scylla
Scylla
ALNDG
Scylla
Level 128
God Stats
28W - 35L
1,505 SR
Queue Stats
346W - 354L
1,352 Elo+
Solo
Hou Yi
Hou Yi
Cocorota_Col
Hou Yi
Level 160
God Stats
2W - 4L
1,351 SR
Queue Stats
85W - 85L
1,492 Elo+
Solo
Susano
Susano
NIGHTMAREGAMEROG
Susano
Level 88
God Stats
1W - 3L
1,326 SR
Queue Stats
206W - 206L
1,544 Elo+
Solo
Geb
Geb
Pack4life__12
Geb
Level 62
God Stats
20W - 10L
1,752 SR
Queue Stats
129W - 118L
1,568 Elo+
Solo
Lancelot
Lancelot
Ron Dempsey
Lancelot
Level 68
God Stats
19W - 16L
1,596 SR
Queue Stats
70W - 75L
1,456 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,483 Elo+

VS

Team Averages
Level 118
1,491 SR
1,475 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Big1Germ
Hera
Level 112
God Stats
20W - 18L
1,523 SR
Queue Stats
226W - 278L
1,499 Elo+
Party 1
Mulan
Mulan
MunchiMaiden
Mulan
Level 137
God Stats
28W - 13L
1,620 SR
Queue Stats
320W - 271L
1,518 Elo+
Solo
Jormungandr
Jormungandr
l_YUNG_BRATZ_l
Jormungandr
Level 78
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 110L
1,341 Elo+
Party 1
Thanatos
Thanatos
tigre1705rayas
Thanatos
Level 106
God Stats
2W - 2L
1,330 SR
Queue Stats
120W - 121L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALNDG
Scylla
18
5 / 3 / 0
11,004
524
8,063
7,789
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
6
1 / 2 / 0
6,095
290
2,669
4,489
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 6 / 4
9,166
436
12,797
21,446
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 0 / 9
9,442
450
7,082
20,668
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Ron Dempsey
Lancelot
16
4 / 2 / 3
10,267
489
16,778
18,121
19,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 5 / 2
10,051
479
12,538
17,099
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
16
5 / 1 / 1
10,638
507
10,535
7,219
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 1
11,076
527
14,397
21,477
22,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
l_YUNG_BRATZ_l
Jormungandr
12
0 / 1 / 2
8,592
409
4,869
11,358
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
17
6 / 7 / 4
10,761
512
11,275
23,160
10,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
13
13
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
5
2
0.4
L
Scylla
ALNDG
Scylla
5
3
0
1.67
W
Hera
5
1
1
5.5
L
Hou Yi
1
2
0
0.5
W
1
2
1
0.75
L
5
6
4
1.17
L
0
0
9
4.5
L
Lancelot
Ron Dempsey
Lancelot
4
2
3
2.75
W
Jormungandr
l_YUNG_BRATZ_l
Jormungandr
0
1
2
1
W
Thanatos
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
53,614
72,513
Taken
80,313
53,193
Mitigated
51,213
17,850
Healing
36,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,538
7,538
164
6,396
17,099
6,466
2,203
4,164
12,895
0
95,860
L
Scylla
ALNDG
Scylla
8,063
220
0
918
7,789
2,925
0
2,732
5,057
92,917
0
W
Hera
10,535
2,544
0
810
7,219
2,960
0
2,764
4,387
93,958
0
L
Hou Yi
2,669
1,708
0
1,672
4,489
1,547
0
2,095
2,394
0
16,854
W
14,397
2,396
0
12,033
21,477
22,545
72
0
21,477
0
103,020
L
12,797
2,594
0
4,667
21,446
9,775
0
3,531
17,915
48
64,654
L
7,082
796
153
7,275
20,668
19,663
0
4,180
16,488
51,345
0
L
Lancelot
Ron Dempsey
Lancelot
16,778
2,335
0
3,165
18,121
19,283
0
2,866
15,255
0
74,573
W
Jormungandr
l_YUNG_BRATZ_l
Jormungandr
4,869
1,199
465
2,841
11,358
8,812
0
3,224
8,044
28,623
0
W
Thanatos
11,275
2,658
0
14,033
23,160
10,430
420
4,681
18,317
0
75,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
51,118
494
Minions Killed
603
0
Camps Cleared
0
1,718,969
Distance Traveled
1,938,191
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,051
479
137
7
0
333,925
1
L
Scylla
11,004
524
180
9
0
345,741
4
W
Hera
10,638
507
160
8
0
405,638
7
L
Hou Yi
6,095
290
28
1
0
124,528
0
W
Mulan
11,076
527
176
8
0
371,144
4
L
Susano
9,166
436
90
4
0
411,060
0
L
Geb
9,442
450
68
3
0
425,892
1
L
Lancelot
10,267
489
128
6
0
411,748
0
W
Jormungandr
8,592
409
41
2
0
420,905
3
W
Thanatos
10,761
512
89
4
0
406,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role