Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JOSEVIESP
Kali
Level 79
God Stats
1W - 2L
1,474 SR
Queue Stats
13W - 9L
1,309 Elo+
Party 2
Chaac
Chaac
Reddsoldier
Chaac
Level 47
God Stats
1W - 1L
1,759 SR
Queue Stats
3W - 6L
1,239 Elo+
Party 3
Kuzenbo
Kuzenbo
pom590
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 3
Olorun
Olorun
xSCAx
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 67
1,547 SR
1,399 Elo+

VS

Team Averages
Level 71
1,517 SR
1,384 Elo+
Kali
Kali
Chratrix
Kali
Level 97
God Stats
4W - 2L
1,358 SR
Queue Stats
84W - 83L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
Endolfy
Kumbhakarna
Level 48
God Stats
4W - 0L
1,804 SR
Queue Stats
67W - 87L
1,405 Elo+
Party 4
Mulan
Mulan
MURDERS_MAW
Mulan
Level 116
God Stats
8W - 10L
1,536 SR
Queue Stats
154W - 188L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
Turner0109
Nu Wa
Level 65
God Stats
4W - 5L
1,432 SR
Queue Stats
201W - 259L
1,421 Elo+
Party 1
Rama
Rama
momofanar3
Rama
Level 28
God Stats
2W - 1L
1,453 SR
Queue Stats
16W - 29L
1,317 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 1
5,859
533
6,825
6,878
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
8
0 / 2 / 1
5,133
467
1,961
9,054
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,676
516
5,395
9,256
4,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
pom590
Kuzenbo
9
0 / 3 / 1
4,819
438
1,281
8,590
4,921
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
xSCAx
Olorun
9
1 / 1 / 0
5,180
471
2,329
5,252
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 2 / 4
6,627
602
4,612
9,336
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Endolfy
Kumbhakarna
10
2 / 0 / 2
6,337
576
2,903
6,861
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 0
6,972
634
5,843
7,741
4,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
0 / 1 / 2
6,169
561
5,587
4,236
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 2
6,266
570
4,460
5,825
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
W
Kali
3
2
4
2.5
W
Kumbhakarna
Endolfy
Kumbhakarna
2
0
2
3
L
Kali
0
2
1
0.25
W
4
1
0
4
L
1
3
0
0.33
W
Nu Wa
0
1
2
1
W
2
0
2
3
L
Kuzenbo
pom590
Kuzenbo
0
3
1
0.17
L
Olorun
xSCAx
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,791
Damage
23,405
39,030
Taken
33,999
18,583
Mitigated
16,379
10,274
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,825
770
0
2,183
6,878
3,369
0
2,302
4,576
39,703
0
W
Kali
4,612
2,210
0
1,650
9,336
3,967
10
1,990
7,346
0
41,045
W
Kumbhakarna
Endolfy
Kumbhakarna
2,903
916
0
1,788
6,861
3,891
0
2,895
3,966
21,103
0
L
Kali
1,961
964
0
1,089
9,054
3,271
0
715
8,339
0
29,960
W
5,843
1,548
0
2,544
7,741
4,624
866
0
7,741
0
43,966
L
5,395
1,479
0
3,046
9,256
4,570
0
1,160
8,096
0
30,643
W
Nu Wa
5,587
1,507
0
1,660
4,236
1,752
27
2,390
1,846
47,087
0
W
4,460
3,934
0
2,425
5,825
2,145
400
3,008
2,817
0
37,574
L
Kuzenbo
pom590
Kuzenbo
1,281
665
0
1,510
8,590
4,921
0
1,315
7,275
12,883
0
L
Olorun
xSCAx
Olorun
2,329
583
192
2,254
5,252
2,452
0
2,998
2,254
30,692
3,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
32,371
244
Minions Killed
331
0
Camps Cleared
0
1,024,610
Distance Traveled
1,099,940
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,859
533
54
5
0
175,675
4
W
Kali
6,627
602
76
7
0
247,349
0
W
Kumbhakarna
6,337
576
35
3
0
235,000
3
L
Kali
5,133
467
50
5
0
243,829
0
W
Mulan
6,972
634
71
6
0
179,878
0
L
Chaac
5,676
516
59
5
0
250,239
1
W
Nu Wa
6,169
561
70
6
0
230,164
2
W
Rama
6,266
570
79
7
0
207,549
1
L
Kuzenbo
4,819
438
20
2
0
165,743
0
L
Olorun
5,180
471
61
6
0
189,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role