Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Cheegers
Apollo
Level 107
God Stats
6W - 4L
1,467 SR
Queue Stats
136W - 149L
1,304 Elo+
Party 3
Mercury
Mercury
I Crutch Gas
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 211L
1,348 Elo+
Party 3
Yemoja
Yemoja
Ocultix
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,171 Elo+
Party 2
Baron Samedi
Baron Samedi
ToughLuck70
Baron Samedi
Level 36
God Stats
2W - 3L
1,788 SR
Queue Stats
53W - 49L
1,457 Elo+
Solo
Team Averages
Level 47
1,551 SR
1,356 Elo+

VS

Team Averages
Level 52
1,426 SR
1,359 Elo+
Ymir
Ymir
SPR19JR16
Ymir
Level 43
God Stats
3W - 4L
1,205 SR
Queue Stats
46W - 65L
1,306 Elo+
Party 1
Ne Zha
Ne Zha
Squanchy9941
Ne Zha
Level 65
God Stats
5W - 5L
1,396 SR
Queue Stats
189W - 214L
1,388 Elo+
Party 1
King Arthur
King Arthur
T4wpy
King Arthur
Level 37
God Stats
64W - 54L
1,559 SR
Queue Stats
151W - 172L
1,415 Elo+
Party 1
Anubis
Anubis
diegoparedes44
Anubis
Level 69
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 18L
1,406 Elo+
Solo
Neith
Neith
roytho
Neith
Level 48
God Stats
7W - 11L
1,468 SR
Queue Stats
32W - 39L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 0
7,019
439
4,706
15,588
13,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Cheegers
Apollo
10
1 / 5 / 2
6,135
383
11,997
12,503
4,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
I Crutch Gas
Mercury
12
2 / 5 / 1
7,557
472
4,521
15,967
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ocultix
Yemoja
10
0 / 1 / 1
7,005
438
4,995
12,229
9,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
ToughLuck70
Baron Samedi
11
2 / 7 / 1
7,363
460
9,485
12,955
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 6
6,861
429
5,337
17,267
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
13
5 / 3 / 1
8,229
514
6,430
11,373
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
T4wpy
King Arthur
15
4 / 0 / 3
9,451
591
14,396
11,886
11,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 4
9,094
568
11,808
13,120
7,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
roytho
Neith
13
4 / 1 / 3
8,037
502
8,840
9,294
3,794
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Apollo
Cheegers
Apollo
1
5
2
0.4
L
Mercury
I Crutch Gas
Mercury
2
5
1
0.5
L
Yemoja
Ocultix
Yemoja
0
1
1
0.5
W
Ymir
1
2
6
2
W
Ne Zha
5
3
1
1.83
W
King Arthur
T4wpy
King Arthur
4
0
3
5.5
L
Baron Samedi
ToughLuck70
Baron Samedi
2
7
1
0.36
W
7
0
4
9
W
Neith
roytho
Neith
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
46,811
69,242
Taken
62,940
37,797
Mitigated
35,671
13,904
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,706
1,776
0
5,917
15,588
13,194
0
0
15,588
0
44,564
L
Apollo
Cheegers
Apollo
11,997
8,656
0
1,217
12,503
4,022
663
3,705
8,798
0
41,324
L
Mercury
I Crutch Gas
Mercury
4,521
2,139
0
91
15,967
5,861
0
1,314
14,653
0
57,003
L
Yemoja
Ocultix
Yemoja
4,995
1,193
3,518
2,196
12,229
9,220
46
4,953
7,276
22,223
0
W
Ymir
5,337
1,550
0
5,588
17,267
8,764
0
4,844
12,423
31,534
0
W
Ne Zha
6,430
1,879
0
1,094
11,373
4,371
550
784
10,589
0
55,088
W
King Arthur
T4wpy
King Arthur
14,396
2,524
0
3,367
11,886
11,209
190
0
11,886
0
68,358
L
Baron Samedi
ToughLuck70
Baron Samedi
9,485
2,110
172
793
12,955
5,500
26
7,173
5,782
45,997
0
W
11,808
2,830
0
7,507
13,120
7,533
870
7,014
6,106
57,096
0
W
Neith
roytho
Neith
8,840
3,485
644
5,028
9,294
3,794
1,866
1,838
7,456
0
44,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,079
Gold Earned
41,672
321
Minions Killed
393
0
Camps Cleared
0
1,339,805
Distance Traveled
1,384,544
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,019
439
85
5
0
289,771
0
L
Apollo
6,135
383
56
4
0
248,073
1
L
Mercury
7,557
472
92
6
0
303,326
0
L
Yemoja
7,005
438
29
2
0
260,679
1
W
Ymir
6,861
429
47
3
0
259,165
1
W
Ne Zha
8,229
514
80
5
0
331,297
0
W
King Arthur
9,451
591
116
7
0
261,954
1
L
Baron Samedi
7,363
460
59
4
0
237,956
0
W
Anubis
9,094
568
86
5
0
242,795
0
W
Neith
8,037
502
64
4
0
289,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role