Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hagor11
Agni
Level 108
God Stats
1W - 2L
1,441 SR
Queue Stats
59W - 50L
1,579 Elo+
Solo
Cthulhu
Cthulhu
KillABee699
Cthulhu
Level 160
God Stats
16W - 14L
1,483 SR
Queue Stats
1,256W - 1,364L
1,534 Elo+
Solo
Tyr
Tyr
Luciferium3205
Tyr
Level 155
God Stats
4W - 4L
1,678 SR
Queue Stats
254W - 290L
1,521 Elo+
Solo
Skadi
Skadi
flamingtorch13
Skadi
Level 159
God Stats
4W - 0L
1,887 SR
Queue Stats
92W - 64L
1,569 Elo+
Solo
Team Averages
Level 147
1,598 SR
1,540 Elo+

VS

Team Averages
Level 145
1,506 SR
1,549 Elo+
Susano
Susano
 
Susano
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Avette
Ravana
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,559 Elo+
Solo
He Bo
He Bo
Bigmacbub09
He Bo
Level 140
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 27L
1,514 Elo+
Solo
Hercules
Hercules
i--TROLL-x
Hercules
Level 155
God Stats
6W - 12L
1,243 SR
Queue Stats
431W - 425L
1,623 Elo+
Solo
Danzaburou
Danzaburou
longjohnsonboy86
Danzaburou
Level 138
God Stats
9W - 9L
1,551 SR
Queue Stats
326W - 358L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 0 / 1
5,473
1,095
3,017
1,005
564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Agni
Hagor11
Agni
9
1 / 1 / 1
5,239
1,048
2,129
2,360
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
KillABee699
Cthulhu
9
0 / 0 / 2
4,956
991
2,377
1,967
2,170
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 0 / 2
4,907
981
814
770
760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 2
4,919
984
1,623
2,828
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 1 / 0
4,946
989
2,142
3,233
1,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
Avette
Ravana
10
0 / 0 / 2
5,017
1,003
147
3,121
3,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 1
4,755
951
480
2,356
1,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
i--TROLL-x
Hercules
5
0 / 0 / 0
4,208
842
0
0
0
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
longjohnsonboy86
Danzaburou
9
0 / 2 / 1
4,652
930
2,418
3,900
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
2
Kills
2
2
Deaths
3
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Susano
 
Susano
2
1
0
2
L
Ravana
Avette
Ravana
0
0
2
1
L
0
0
1
0.5
W
Agni
Hagor11
Agni
1
1
1
1.5
W
Cthulhu
KillABee699
Cthulhu
0
0
2
1
W
0
0
2
1
W
0
1
2
1
L
Hercules
i--TROLL-x
Hercules
0
0
0
0
L
Danzaburou
longjohnsonboy86
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,960
Damage
5,187
8,930
Taken
12,610
5,636
Mitigated
7,896
1,960
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,017
397
0
91
1,005
564
348
0
1,005
8,988
0
L
Susano
 
Susano
2,142
130
322
401
3,233
1,695
0
2,414
819
0
4,178
L
Ravana
Avette
Ravana
147
0
602
1,162
3,121
3,274
0
2,238
883
0
1,485
L
480
0
504
744
2,356
1,070
0
1,387
969
9,795
0
W
Agni
Hagor11
Agni
2,129
67
0
50
2,360
951
161
480
1,880
7,926
0
W
Cthulhu
KillABee699
Cthulhu
2,377
38
406
308
1,967
2,170
0
0
1,967
5,963
0
W
814
49
185
214
770
760
0
0
770
0
1,431
W
1,623
546
75
631
2,828
1,191
24
0
2,828
0
8,197
L
Hercules
i--TROLL-x
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
longjohnsonboy86
Danzaburou
2,418
483
202
558
3,900
1,857
45
1,484
2,416
0
7,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
23,578
54
Minions Killed
30
0
Camps Cleared
0
441,576
Distance Traveled
366,318
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,473
1,095
20
4
0
85,979
1
L
Susano
4,946
989
2
0
0
83,057
0
L
Ravana
5,017
1,003
3
1
0
82,766
0
L
He Bo
4,755
951
15
3
0
92,456
0
W
Agni
5,239
1,048
15
3
0
113,759
0
W
Cthulhu
4,956
991
4
1
0
93,100
0
W
Tyr
4,907
981
0
0
0
70,281
3
W
Skadi
4,919
984
15
3
0
78,457
0
L
Hercules
4,208
842
0
0
0
5,952
0
L
Danzaburou
4,652
930
10
2
0
102,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role