Player Matchup

Lancelot
Lancelot
AzazelSniful
Lancelot
Level 155
God Stats
8W - 5L
1,376 SR
Queue Stats
29W - 24L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
B-RAYNE96
Cthulhu
Level 158
God Stats
118W - 76L
1,655 SR
Queue Stats
765W - 732L
1,505 Elo+
Party 2
Poseidon
Poseidon
Berzaxee
Poseidon
Level 34
God Stats
1W - 1L
1,302 SR
Queue Stats
58W - 89L
1,269 Elo+
Solo
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 157
God Stats
212W - 243L
1,527 SR
Queue Stats
923W - 877L
1,511 Elo+
Party 2
Ishtar
Ishtar
Xxsinfulhuskeyxx
Ishtar
Level 143
God Stats
5W - 7L
1,549 SR
Queue Stats
17W - 14L
1,314 Elo+
Party 1
Team Averages
Level 129
1,482 SR
1,418 Elo+

VS

Team Averages
Level 101
1,398 SR
1,474 Elo+
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GOlNGPLACES
Janus
Level 125
God Stats
2W - 5L
1,289 SR
Queue Stats
178W - 175L
1,461 Elo+
Solo
Ymir
Ymir
Gabeuh1317
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,626 Elo+
Solo
Izanami
Izanami
XdavidzitoX3948
Izanami
Level 78
God Stats
5W - 7L
1,431 SR
Queue Stats
108W - 125L
1,438 Elo+
Solo
Arachne
Arachne
srbibilee
Arachne
Level 39
God Stats
0W - 2L
1,268 SR
Queue Stats
47W - 80L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AzazelSniful
Lancelot
7
0 / 0 / 0
4,078
583
2,110
5,368
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
B-RAYNE96
Cthulhu
6
1 / 0 / 0
4,693
670
2,706
5,748
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Berzaxee
Poseidon
6
0 / 0 / 1
3,899
557
1,614
3,637
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Foxtrot573
King Arthur
8
0 / 0 / 0
4,712
673
786
1,726
912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 1
4,077
582
2,633
2,935
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
1
0 / 0 / 0
1,314
188
0
0
0
6
0 / 1 / 0
3,784
541
1,590
4,036
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 1 / 0
3,886
555
2,024
5,188
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,671
524
1,959
2,866
772
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
srbibilee
Arachne
6
0 / 0 / 0
3,783
540
1,332
5,152
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
0
0
0
W
Lancelot
AzazelSniful
Lancelot
0
0
0
0
W
Cthulhu
B-RAYNE96
Cthulhu
1
0
0
1
W
Poseidon
Berzaxee
Poseidon
0
0
1
0.5
W
King Arthur
Foxtrot573
King Arthur
0
0
0
0
L
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Arachne
srbibilee
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,849
Damage
6,905
19,414
Taken
17,242
7,280
Mitigated
6,648
7,602
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
AzazelSniful
Lancelot
2,110
670
0
2,736
5,368
1,717
0
659
4,573
0
20,708
W
Cthulhu
B-RAYNE96
Cthulhu
2,706
400
85
2,352
5,748
2,979
0
1,306
4,442
14,395
2,160
W
Poseidon
Berzaxee
Poseidon
1,614
90
0
970
3,637
882
261
677
2,842
19,919
0
W
King Arthur
Foxtrot573
King Arthur
786
32
0
716
1,726
912
0
0
1,726
0
24,465
L
1,590
72
0
1,133
4,036
1,184
60
743
3,293
20,626
0
L
2,024
940
0
2,444
5,188
2,533
0
1,566
3,622
13,063
0
L
1,959
1,504
0
1,587
2,866
772
0
914
1,952
0
23,604
W
2,633
1,717
0
743
2,935
790
0
718
2,217
0
19,387
L
Arachne
srbibilee
Arachne
1,332
877
0
1,830
5,152
2,159
0
871
4,281
0
17,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,459
Gold Earned
16,438
210
Minions Killed
144
0
Camps Cleared
0
694,514
Distance Traveled
536,490
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
1,314
188
0
0
0
0
0
W
Lancelot
4,078
583
54
8
0
159,786
3
W
Cthulhu
4,693
670
21
3
0
131,323
2
W
Poseidon
3,899
557
31
4
0
137,962
0
W
King Arthur
4,712
673
56
8
0
142,197
0
L
Janus
3,784
541
36
5
0
135,492
0
L
Ymir
3,886
555
26
4
0
112,659
3
L
Izanami
3,671
524
44
6
0
124,627
0
W
Ishtar
4,077
582
48
7
0
123,246
2
L
Arachne
3,783
540
38
5
0
163,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role